From bf385e1140069fb1c6d41161aece0fe099513ac0 Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 20 Sep 2016 15:31:25 +0200 Subject: player: kill associated OSD and key bindings when removing a script The former was done already for Lua scripts, but move it to the generic code. --- player/command.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'player/command.c') diff --git a/player/command.c b/player/command.c index d5d95602a6..721a79df83 100644 --- a/player/command.c +++ b/player/command.c @@ -5282,7 +5282,8 @@ int run_command(struct MPContext *mpctx, struct mp_cmd *cmd, struct mpv_node *re case MP_CMD_DEFINE_INPUT_SECTION: mp_input_define_section(mpctx->input, cmd->args[0].v.s, "", - cmd->args[1].v.s, !!cmd->args[2].v.i); + cmd->args[1].v.s, !!cmd->args[2].v.i, + cmd->sender); break; case MP_CMD_AB_LOOP: { -- cgit v1.2.3