From 85450d06a1b1a08fce277f7f14d5ee33b12f8eab Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 16 Nov 2015 23:15:59 +0100 Subject: player: use demuxer ts offset to simplify timeline ts handling Use the demux_set_ts_offset() added in the previous commit to base each timeline segment to use timestamps according to its relative position within the overall timeline. As a consequence we don't need to care about these timestamps anymore, and everything becomes simpler. (Another minor but delicious nugget of sanity.) --- player/command.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'player/command.c') diff --git a/player/command.c b/player/command.c index 2e29f994de..f6ccf22cae 100644 --- a/player/command.c +++ b/player/command.c @@ -4477,7 +4477,7 @@ int run_command(struct MPContext *mpctx, struct mp_cmd *cmd, struct mpv_node *re double refpts = get_current_time(mpctx); if (state.dec_sub && refpts != MP_NOPTS_VALUE) { double a[2]; - a[0] = refpts - state.video_offset - opts->sub_delay; + a[0] = refpts - opts->sub_delay; a[1] = cmd->args[0].v.i; if (sub_control(state.dec_sub, SD_CTRL_SUB_STEP, a) > 0) { if (cmd->id == MP_CMD_SUB_STEP) { -- cgit v1.2.3