From a1244111a790bbc4bf91b078ebcad3f415da79da Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 3 Feb 2012 08:05:11 +0100 Subject: windows support: unicode filenames Windows uses a legacy codepage for char* / runtime functions accepting char *. Using UTF-8 as the codepage with setlocale() is explicitly forbidden. Work this around by overriding the MSVCRT functions with wrapper macros, that assume UTF-8 and use "proper" API calls like _wopen etc. to deal with unicode filenames. All code that uses standard functions that take or return filenames must now include osdep/io.h. stat() can't be overridden, because MinGW-w64 itself defines "stat" as a macro. Change code to use use mp_stat() instead. This is not perfectly clean, but still somewhat sane, and much better than littering the rest of the mplayer code with MinGW specific hacks. It's also a bit fragile, but that's actually little different from the previous situation. Also, MinGW is unlikely to ever include a nice way of dealing with this. --- path.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'path.h') diff --git a/path.h b/path.h index ffa052d680..9293852e2d 100644 --- a/path.h +++ b/path.h @@ -21,6 +21,7 @@ #ifndef MPLAYER_PATH_H #define MPLAYER_PATH_H +#include #include "bstr.h" extern char *codec_path; @@ -44,4 +45,7 @@ struct bstr mp_dirname(const char *path); */ char *mp_path_join(void *talloc_ctx, struct bstr p1, struct bstr p2); +bool mp_path_exists(const char *path); +bool mp_path_isdir(const char *path); + #endif /* MPLAYER_PATH_H */ -- cgit v1.2.3