From a74d9c1803462e0f7862f7b0659ab70939b92e15 Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Wed, 13 Nov 2013 21:59:11 +0100 Subject: vo_opengl: support for vda hardware decoding The harder work was done in the previous commits. After that this feature comes out almost for free. The only problem is I can't get the textures created with CGLTexImageIOSurface2D to download properly, thus the code performs download using some CoreVideo APIs. If someone knows why download of textures created with CGLTexImageIOSurface2D doesn't work please contact me :) --- old-makefile | 1 + 1 file changed, 1 insertion(+) (limited to 'old-makefile') diff --git a/old-makefile b/old-makefile index 85ad2e028f..b273dc2c89 100644 --- a/old-makefile +++ b/old-makefile @@ -115,6 +115,7 @@ SOURCES-$(SNDIO) += audio/out/ao_sndio.c SOURCES-$(VDPAU) += video/vdpau.c video/out/vo_vdpau.c SOURCES-$(VDPAU_GL_X11) += video/out/gl_hwdec_vdpau.c SOURCES-$(VDA) += video/decode/vda.c +SOURCES-$(VDA_GL) += video/out/gl_hwdec_vda.c SOURCES-$(VDPAU_DEC) += video/decode/vdpau.c SOURCES-$(VDPAU_DEC_OLD) += video/decode/vdpau_old.c SOURCES-$(VAAPI) += video/out/vo_vaapi.c \ -- cgit v1.2.3