From f06aa83a83f9d8a1a41424c37b115d0b9491ac8d Mon Sep 17 00:00:00 2001 From: reimar Date: Sun, 3 Jan 2010 12:55:09 +0000 Subject: Add pointers to a few more standard OpenGL functions to ease future extensions. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30179 b3059339-0415-0410-9bf9-f77b7e298cf2 --- libvo/gl_common.c | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'libvo/gl_common.c') diff --git a/libvo/gl_common.c b/libvo/gl_common.c index ffca3ac35f..b90debad59 100644 --- a/libvo/gl_common.c +++ b/libvo/gl_common.c @@ -40,8 +40,10 @@ void (GLAPIENTRY *End)(void); void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei); void (GLAPIENTRY *MatrixMode)(GLenum); void (GLAPIENTRY *LoadIdentity)(void); +void (GLAPIENTRY *Translated)(double, double, double); void (GLAPIENTRY *Scaled)(double, double, double); void (GLAPIENTRY *Ortho)(double, double, double, double, double, double); +void (GLAPIENTRY *Frustum)(double, double, double, double, double, double); void (GLAPIENTRY *PushMatrix)(void); void (GLAPIENTRY *PopMatrix)(void); void (GLAPIENTRY *Clear)(GLbitfield); @@ -53,10 +55,14 @@ void (GLAPIENTRY *CallList)(GLuint); void (GLAPIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *); void (GLAPIENTRY *GenTextures)(GLsizei, GLuint *); void (GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *); +void (GLAPIENTRY *TexEnvf)(GLenum, GLenum, GLfloat); void (GLAPIENTRY *TexEnvi)(GLenum, GLenum, GLint); void (GLAPIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); void (GLAPIENTRY *Color3f)(GLfloat, GLfloat, GLfloat); +void (GLAPIENTRY *Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); void (GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +void (GLAPIENTRY *ClearDepth)(GLclampd); +void (GLAPIENTRY *DepthFunc)(GLenum); void (GLAPIENTRY *Enable)(GLenum); void (GLAPIENTRY *Disable)(GLenum); const GLubyte *(GLAPIENTRY *GetString)(GLenum); @@ -74,6 +80,11 @@ void (GLAPIENTRY *TexParameterf)(GLenum, GLenum, GLfloat); void (GLAPIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *); void (GLAPIENTRY *TexCoord2f)(GLfloat, GLfloat); void (GLAPIENTRY *Vertex2f)(GLfloat, GLfloat); +void (GLAPIENTRY *Vertex3f)(GLfloat, GLfloat, GLfloat); +void (GLAPIENTRY *Normal3f)(GLfloat, GLfloat, GLfloat); +void (GLAPIENTRY *Lightfv)(GLenum, GLenum, const GLfloat *); +void (GLAPIENTRY *ColorMaterial)(GLenum, GLenum); +void (GLAPIENTRY *ShadeModel)(GLenum); void (GLAPIENTRY *GetIntegerv)(GLenum, GLint *); /** @@ -358,8 +369,10 @@ static const extfunc_desc_t extfuncs[] = { DEF_FUNC_DESC(Viewport), DEF_FUNC_DESC(MatrixMode), DEF_FUNC_DESC(LoadIdentity), + DEF_FUNC_DESC(Translated), DEF_FUNC_DESC(Scaled), DEF_FUNC_DESC(Ortho), + DEF_FUNC_DESC(Frustum), DEF_FUNC_DESC(PushMatrix), DEF_FUNC_DESC(PopMatrix), DEF_FUNC_DESC(Clear), @@ -371,10 +384,14 @@ static const extfunc_desc_t extfuncs[] = { DEF_FUNC_DESC(CallLists), DEF_FUNC_DESC(GenTextures), DEF_FUNC_DESC(DeleteTextures), + DEF_FUNC_DESC(TexEnvf), DEF_FUNC_DESC(TexEnvi), DEF_FUNC_DESC(Color4ub), DEF_FUNC_DESC(Color3f), + DEF_FUNC_DESC(Color4f), DEF_FUNC_DESC(ClearColor), + DEF_FUNC_DESC(ClearDepth), + DEF_FUNC_DESC(DepthFunc), DEF_FUNC_DESC(Enable), DEF_FUNC_DESC(Disable), DEF_FUNC_DESC(DrawBuffer), @@ -391,6 +408,11 @@ static const extfunc_desc_t extfuncs[] = { DEF_FUNC_DESC(TexParameterfv), DEF_FUNC_DESC(TexCoord2f), DEF_FUNC_DESC(Vertex2f), + DEF_FUNC_DESC(Vertex3f), + DEF_FUNC_DESC(Normal3f), + DEF_FUNC_DESC(Lightfv), + DEF_FUNC_DESC(ColorMaterial), + DEF_FUNC_DESC(ShadeModel), DEF_FUNC_DESC(GetIntegerv), // here start the real extensions -- cgit v1.2.3