From 8e4fa5fcd15ecba6a046aa71650bbfc759856fa8 Mon Sep 17 00:00:00 2001 From: wm4 Date: Wed, 15 Oct 2014 23:09:53 +0200 Subject: command: add a mechanism to allow scripts to intercept file loads A vague idea to get something similar what libquvi did. Undocumented because it might change a lot, or even be removed. To give an idea what it does, a Lua script could do the following: -- type ID priority mp.commandv("hook_add", "on_load", 0, 0) mp.register_script_message("hook_run", function(param, param2) -- param is "0", the user-chosen ID from the hook_add command -- param2 is the magic value that has to be passed to finish -- the hook mp.resume_all() -- do something, maybe set options that are reset on end: mp.set_property("file-local-options/name", "value") -- or change the URL that's being opened: local url = mp.get_property("stream-open-filename") mp.set_property("stream-open-filename", url .. ".png") -- let the player (or the next script) continue mp.commandv("hook_ack", param2) end) --- input/input.h | 1 + 1 file changed, 1 insertion(+) (limited to 'input/input.h') diff --git a/input/input.h b/input/input.h index 40c9369271..877f79a0e6 100644 --- a/input/input.h +++ b/input/input.h @@ -82,6 +82,7 @@ typedef struct mp_cmd { struct mp_cmd *queue_next; double scale; // for scaling numeric arguments const struct mp_cmd_def *def; + char *sender; // name of the client API user which sent this } mp_cmd_t; struct mp_input_src { -- cgit v1.2.3