From b4f72b46e5a5d804e52e1e8fdbebe7493509ba73 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 8 Aug 2014 01:52:48 +0200 Subject: ao_dsound: reduce default buffer size Reduce from 1000ms to 100ms. Since there is an audio thread updating AOs quickly enough now, requesting such a large buffer size makes no sense anymore. --- audio/out/ao_dsound.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'audio') diff --git a/audio/out/ao_dsound.c b/audio/out/ao_dsound.c index e8d37e48f7..e313c7d440 100644 --- a/audio/out/ao_dsound.c +++ b/audio/out/ao_dsound.c @@ -403,7 +403,7 @@ static int init(struct ao *ao) ao->samplerate = rate; ao->format = format; ao->bps = ao->channels.num * rate * af_fmt2bps(format); - int buffersize = ao->bps; // space for 1 sec + int buffersize = ao->bps * 0.100; // space for 100ms MP_VERBOSE(ao, "Samplerate:%iHz Channels:%i Format:%s\n", rate, ao->channels.num, af_fmt_to_str(format)); MP_VERBOSE(ao, "Buffersize:%d bytes (%d msec)\n", -- cgit v1.2.3