From a9f76c6d86d6fbbc91878995f0d3ff8d94690418 Mon Sep 17 00:00:00 2001 From: Jonathan Yong <10walls@gmail.com> Date: Thu, 13 Jun 2013 21:15:39 +0800 Subject: ao_wasapi0: add new wasapi event mode ao --- audio/out/ao.c | 4 + audio/out/ao_wasapi0.c | 840 +++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 844 insertions(+) create mode 100644 audio/out/ao_wasapi0.c (limited to 'audio') diff --git a/audio/out/ao.c b/audio/out/ao.c index 7abb33f89f..a95c9e8f51 100644 --- a/audio/out/ao.c +++ b/audio/out/ao.c @@ -42,6 +42,7 @@ extern const struct ao_driver audio_out_openal; extern const struct ao_driver audio_out_null; extern const struct ao_driver audio_out_alsa; extern const struct ao_driver audio_out_dsound; +extern const struct ao_driver audio_out_wasapi0; extern const struct ao_driver audio_out_pcm; extern const struct ao_driver audio_out_pss; extern const struct ao_driver audio_out_lavc; @@ -65,6 +66,9 @@ static const struct ao_driver * const audio_out_drivers[] = { #ifdef CONFIG_DSOUND &audio_out_dsound, #endif +#ifdef CONFIG_WASAPI0 + &audio_out_wasapi0, +#endif #ifdef CONFIG_PORTAUDIO &audio_out_portaudio, #endif diff --git a/audio/out/ao_wasapi0.c b/audio/out/ao_wasapi0.c new file mode 100644 index 0000000000..8d0fe27801 --- /dev/null +++ b/audio/out/ao_wasapi0.c @@ -0,0 +1,840 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with mpv. If not, see . + */ + +#define COBJMACROS 1 +#define _WIN32_WINNT 0x600 + +#include +#include +#include +#include +#include +#include +#include + +#include "config.h" +#include "core/subopt-helper.h" +#include "audio/format.h" +#include "core/mp_msg.h" +#include "ao.h" + +#define RING_BUFFER_COUNT 64 + +/* 20 millisecond buffer? */ +#define BUFFER_TIME 20000000.0 +#define EXIT_ON_ERROR(hres) \ + if (FAILED(hres)) { goto exit_label; } + +/* Supposed to use __uuidof, but it is C++ only, declare our own */ +static const GUID local_KSDATAFORMAT_SUBTYPE_PCM = { + 0x1, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71} +}; + +typedef struct wasapi0_state { + HANDLE threadLoop; + + /* Init phase */ + int init_ret; + HANDLE init_done; + HANDLE fatal_error; /* signal to indicate unrecoverable error */ + + /* Events */ + HANDLE hPause; + + /* Play */ + HANDLE hPlay; + int is_playing; + + /* Reset */ + HANDLE hReset; + + /* uninit */ + HANDLE hUninit; + LONG immed; + + /* volume control */ + HANDLE hGetvol, hSetvol, hDoneVol; + DWORD vol_hw_support, status; + float audio_volume; + + /* Prints, for in case line buffers are disabled */ + CRITICAL_SECTION print_lock; + + /* Buffers */ + CRITICAL_SECTION buffer_lock; + size_t buffer_block_size; /* Size of each block in bytes */ + LONG read_block_ptr, write_block_ptr; /*Which block are we in?*/ + LONG write_ahead_count; /* how many blocks writer is ahead of reader? should be less than RING_BUFFER_COUNT*/ + uintptr_t write_offset; /*offset while writing partial blocks, used only in main thread */ + REFERENCE_TIME + minRequestedDuration; /* minimum wasapi buffer block size, in 100-nanosecond units */ + REFERENCE_TIME + defaultRequestedDuration; /* default wasapi default block size, in 100-nanosecond units */ + UINT32 bufferFrameCount; /* wasapi buffer block size, number of frames, frame size at format.nBlockAlign */ + void *ring_buffer[RING_BUFFER_COUNT]; /* each bufferFrameCount sized, owned by main thread */ + + /* WASAPI handles, owned by other thread */ + IMMDeviceEnumerator *pEnumerator; + IMMDevice *pDevice; + IAudioClient *pAudioClient; + IAudioRenderClient *pRenderClient; + IAudioEndpointVolume *pEndpointVolume; + HANDLE hFeed; /* wasapi event */ + HANDLE hTask; /* AV thread */ + DWORD taskIndex; /* AV task ID */ + WAVEFORMATEXTENSIBLE format; + + /* We still need to support XP, don't use these functions directly, blob owned by main thread */ + struct { + HMODULE hAvrt; + HANDLE (WINAPI *pAvSetMmThreadCharacteristicsW)(LPCWSTR, LPDWORD); + WINBOOL (WINAPI *pAvRevertMmThreadCharacteristics)(HANDLE); + } VistaBlob; +} wasapi0_state; + +static int fill_VistaBlob(wasapi0_state *state) +{ + if (!state) + return 1; + HMODULE hkernel32 = GetModuleHandleW(L"kernel32.dll"); + if (!hkernel32) + return 1; + WINBOOL (WINAPI *pSetDllDirectory)(LPCWSTR lpPathName) = + (WINBOOL (WINAPI *)(LPCWSTR))GetProcAddress(hkernel32, "SetDllDirectoryW"); + WINBOOL (WINAPI *pSetSearchPathMode)(DWORD Flags) = + (WINBOOL (WINAPI *)(DWORD))GetProcAddress(hkernel32, "SetSearchPathMode"); + if (pSetSearchPathMode) + pSetDllDirectory(L""); /* Attempt to use safe search paths */ + if (pSetSearchPathMode) + pSetSearchPathMode(BASE_SEARCH_PATH_ENABLE_SAFE_SEARCHMODE); + state->VistaBlob.hAvrt = LoadLibraryW(L"avrt.dll"); + if (!state->VistaBlob.hAvrt) + goto exit_label; + state->VistaBlob.pAvSetMmThreadCharacteristicsW = + (HANDLE (WINAPI *)(LPCWSTR, LPDWORD)) + GetProcAddress(state->VistaBlob.hAvrt, "AvSetMmThreadCharacteristicsW"); + state->VistaBlob.pAvRevertMmThreadCharacteristics = + (WINBOOL (WINAPI *)(HANDLE)) + GetProcAddress(state->VistaBlob.hAvrt, "AvRevertMmThreadCharacteristics"); + return 0; +exit_label: + if (state->VistaBlob.hAvrt) + FreeLibrary(state->VistaBlob.hAvrt); + if (pSetSearchPathMode) + pSetDllDirectory(NULL); + return 1; +} + +static const char *explain_err(const HRESULT hr) +{ + switch (hr) { + case S_OK: + return "S_OK"; + case AUDCLNT_E_NOT_INITIALIZED: + return "AUDCLNT_E_NOT_INITIALIZED"; + case AUDCLNT_E_ALREADY_INITIALIZED: + return "AUDCLNT_E_ALREADY_INITIALIZED"; + case AUDCLNT_E_WRONG_ENDPOINT_TYPE: + return "AUDCLNT_E_WRONG_ENDPOINT_TYPE"; + case AUDCLNT_E_DEVICE_INVALIDATED: + return "AUDCLNT_E_DEVICE_INVALIDATED"; + case AUDCLNT_E_NOT_STOPPED: + return "AUDCLNT_E_NOT_STOPPED"; + case AUDCLNT_E_BUFFER_TOO_LARGE: + return "AUDCLNT_E_BUFFER_TOO_LARGE"; + case AUDCLNT_E_OUT_OF_ORDER: + return "AUDCLNT_E_OUT_OF_ORDER"; + case AUDCLNT_E_UNSUPPORTED_FORMAT: + return "AUDCLNT_E_UNSUPPORTED_FORMAT"; + case AUDCLNT_E_INVALID_SIZE: + return "AUDCLNT_E_INVALID_SIZE"; + case AUDCLNT_E_DEVICE_IN_USE: + return "AUDCLNT_E_DEVICE_IN_USE"; + case AUDCLNT_E_BUFFER_OPERATION_PENDING: + return "AUDCLNT_E_BUFFER_OPERATION_PENDING"; + case AUDCLNT_E_THREAD_NOT_REGISTERED: + return "AUDCLNT_E_THREAD_NOT_REGISTERED"; + case AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED: + return "AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED"; + case AUDCLNT_E_ENDPOINT_CREATE_FAILED: + return "AUDCLNT_E_ENDPOINT_CREATE_FAILED"; + case AUDCLNT_E_SERVICE_NOT_RUNNING: + return "AUDCLNT_E_SERVICE_NOT_RUNNING"; + case AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED: + return "AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED"; + case AUDCLNT_E_EXCLUSIVE_MODE_ONLY: + return "AUDCLNT_E_EXCLUSIVE_MODE_ONLY"; + case AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL: + return "AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL"; + case AUDCLNT_E_EVENTHANDLE_NOT_SET: + return "AUDCLNT_E_EVENTHANDLE_NOT_SET"; + case AUDCLNT_E_INCORRECT_BUFFER_SIZE: + return "AUDCLNT_E_INCORRECT_BUFFER_SIZE"; + case AUDCLNT_E_BUFFER_SIZE_ERROR: + return "AUDCLNT_E_BUFFER_SIZE_ERROR"; + case AUDCLNT_E_CPUUSAGE_EXCEEDED: + return "AUDCLNT_E_CPUUSAGE_EXCEEDED"; + case AUDCLNT_E_BUFFER_ERROR: + return "AUDCLNT_E_BUFFER_ERROR"; + case AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED: + return "AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED"; + case AUDCLNT_E_INVALID_DEVICE_PERIOD: + return "AUDCLNT_E_INVALID_DEVICE_PERIOD"; + case AUDCLNT_E_INVALID_STREAM_FLAG: + return "AUDCLNT_E_INVALID_STREAM_FLAG"; + case AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE: + return "AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE"; + case AUDCLNT_E_RESOURCES_INVALIDATED: + return "AUDCLNT_E_RESOURCES_INVALIDATED"; + case AUDCLNT_S_BUFFER_EMPTY: + return "AUDCLNT_S_BUFFER_EMPTY"; + case AUDCLNT_S_THREAD_ALREADY_REGISTERED: + return "AUDCLNT_S_THREAD_ALREADY_REGISTERED"; + case AUDCLNT_S_POSITION_STALLED: + return "AUDCLNT_S_POSITION_STALLED"; + default: + return ""; + } +} + +static void set_format(WAVEFORMATEXTENSIBLE *wformat, WORD bytepersample, + DWORD samplerate, WORD channels, DWORD chanmask) +{ + wformat->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; /* Only PCM is supported */ + wformat->Format.nChannels = channels; + wformat->Format.nSamplesPerSec = samplerate; + wformat->Format.nAvgBytesPerSec = wformat->Format.nChannels * + bytepersample * + wformat->Format.nSamplesPerSec; + wformat->Format.nBlockAlign = wformat->Format.nChannels * bytepersample; + wformat->Format.wBitsPerSample = bytepersample * 8; + wformat->Format.cbSize = + 22; /* must be at least 22 for WAVE_FORMAT_EXTENSIBLE */ + wformat->SubFormat = local_KSDATAFORMAT_SUBTYPE_PCM; + wformat->Samples.wValidBitsPerSample = wformat->Format.wBitsPerSample; + wformat->dwChannelMask = chanmask; +} + +static HRESULT check_support(struct wasapi0_state *state, + const WAVEFORMATEXTENSIBLE *wformat) +{ + HRESULT hr = IAudioClient_IsFormatSupported(state->pAudioClient, + AUDCLNT_SHAREMODE_EXCLUSIVE, + &(wformat->Format), NULL); + if (hr != S_OK) { + EnterCriticalSection(&state->print_lock); + mp_msg( + MSGT_AO, MSGL_ERR, + "IAudioClient::IsFormatSupported failed with %s (%d at %ldHz %dchannels, channelmask = %lx)\n", + explain_err( + hr), wformat->Format.wBitsPerSample, + wformat->Format.nSamplesPerSec, + wformat->Format.nChannels, wformat->dwChannelMask); + LeaveCriticalSection(&state->print_lock); + } + return hr; +} + +static int enum_formats(struct ao *const ao) +{ + WAVEFORMATEXTENSIBLE wformat; + DWORD chanmask; + int bytes_per_sample; + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + + /* as far as testing shows, only PCM 16/24LE (44100Hz - 192kHz) is supported + * Tested on Realtek High Definition Audio, (Realtek Semiconductor Corp. 6.0.1.6312) + * Drivers dated 2/18/2011 + */ + switch (ao->format) { + case AF_FORMAT_S24_LE: + bytes_per_sample = 3; + break; + case AF_FORMAT_S16_LE: + bytes_per_sample = 2; + break; + default: + bytes_per_sample = 0; /* unsupported, fail it */ + } + + chanmask = mp_chmap_to_waveext(&ao->channels); + set_format(&wformat, bytes_per_sample, ao->samplerate, ao->channels.num, chanmask); + /* See if chosen format works */ + if (check_support(state, &wformat) == S_OK) { + state->format = wformat; + ao->bps = wformat.Format.nAvgBytesPerSec; + return 0; + } else { /* Try default, 16bit @ 44.1kHz */ + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_WARN, "Trying 16LE at 44100Hz\n"); + LeaveCriticalSection(&state->print_lock); + set_format(&wformat, 2, 44100, ao->channels.num, chanmask); + if (check_support(state, &wformat) == S_OK) { + ao->samplerate = wformat.Format.nSamplesPerSec; + ao->bps = wformat.Format.nAvgBytesPerSec; + ao->format = AF_FORMAT_S16_LE; + state->format = wformat; + return 0; + } else { /* Poor quality hardware? Try stereo mode */ + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_WARN, "Trying Stereo\n"); + LeaveCriticalSection(&state->print_lock); + mp_chmap_from_channels(&ao->channels, 2); + wformat.Format.nChannels = 2; + set_format(&wformat, 2, 44100, ao->channels.num, + mp_chmap_to_waveext(&ao->channels)); + if (check_support(state, &wformat) == S_OK) { + ao->samplerate = wformat.Format.nSamplesPerSec; + ao->bps = wformat.Format.nAvgBytesPerSec; + ao->format = AF_FORMAT_S16_LE; + state->format = wformat; + return 0; + } + } + } + return -1; +} + +static int fix_format(struct wasapi0_state *state) +{ + HRESULT hr; + double offset = 0.5; + + /* cargo cult code to negotiate buffer block size, affected by hardware/drivers combinations, + gradually grow it to 10s, by 0.5s, consider failure if it still doesn't work + */ + EnterCriticalSection(&state->buffer_lock); + hr = IAudioClient_GetDevicePeriod(state->pAudioClient, + &state->defaultRequestedDuration, + &state->minRequestedDuration); +reinit: + hr = IAudioClient_Initialize(state->pAudioClient, + AUDCLNT_SHAREMODE_EXCLUSIVE, + AUDCLNT_STREAMFLAGS_EVENTCALLBACK, + state->defaultRequestedDuration, + state->defaultRequestedDuration, + &(state->format.Format), + NULL); + /* something about buffer sizes on Win7, fixme might loop forever */ + if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) { + EnterCriticalSection(&state->print_lock); + mp_msg( + MSGT_AO, MSGL_ERR, + "IAudioClient::Initialize negotiation failed with %s, used %lld * 100ns\n", + explain_err(hr), state->defaultRequestedDuration); + LeaveCriticalSection(&state->print_lock); + if (offset > 10.0) + goto exit_label; /* is 10 enough to break out of the loop?*/ + IAudioClient_GetBufferSize(state->pAudioClient, &state->bufferFrameCount); + state->defaultRequestedDuration = + (REFERENCE_TIME)((BUFFER_TIME / state->format.Format.nSamplesPerSec * + state->bufferFrameCount) + offset); + offset += 0.5; + IAudioClient_Release(state->pAudioClient); + state->pAudioClient = NULL; + hr = IMMDeviceActivator_Activate(state->pDevice, + &IID_IAudioClient, CLSCTX_ALL, + NULL, (void **)&state->pAudioClient); + goto reinit; + } + EXIT_ON_ERROR(hr) + hr = IAudioClient_GetService(state->pAudioClient, + &IID_IAudioRenderClient, + (void **)&state->pRenderClient); + EXIT_ON_ERROR(hr) + if (!state->hFeed) + goto exit_label; + hr = IAudioClient_SetEventHandle(state->pAudioClient, state->hFeed); + EXIT_ON_ERROR(hr) + hr = IAudioClient_GetBufferSize(state->pAudioClient, + &state->bufferFrameCount); + EXIT_ON_ERROR(hr) + state->buffer_block_size = state->format.Format.nBlockAlign * + state->bufferFrameCount; + LeaveCriticalSection(&state->buffer_lock); + state->hTask = + state->VistaBlob.pAvSetMmThreadCharacteristicsW(L"Pro Audio", &state->taskIndex); + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_V, + "ao-wasapi: fix_format OK, using %lld byte buffer block size!\n", + state->buffer_block_size); + LeaveCriticalSection(&state->print_lock); + return 0; +exit_label: + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_ERR, + "ao-wasapi: fix_format fails with %s, failed to determine buffer block size!\n", + explain_err(hr)); + LeaveCriticalSection(&state->print_lock); + LeaveCriticalSection(&state->buffer_lock); + SetEvent(state->fatal_error); + return 1; +} + +static int thread_init(struct ao *ao) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + HRESULT hr; + CoInitialize(NULL); + hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, + &IID_IMMDeviceEnumerator, (void **)&state->pEnumerator); + EXIT_ON_ERROR(hr) + + hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(state->pEnumerator, + eRender, eConsole, + &state->pDevice); + EXIT_ON_ERROR(hr) + + hr = IMMDeviceActivator_Activate(state->pDevice, &IID_IAudioClient, + CLSCTX_ALL, NULL, (void **)&state->pAudioClient); + EXIT_ON_ERROR(hr) + + hr = IMMDeviceActivator_Activate(state->pDevice, &IID_IAudioEndpointVolume, + CLSCTX_ALL, NULL, + (void **)&state->pEndpointVolume); + EXIT_ON_ERROR(hr) + IAudioEndpointVolume_QueryHardwareSupport(state->pEndpointVolume, + &state->vol_hw_support); + + state->init_ret = enum_formats(ao); /* Probe support formats */ + if (state->init_ret) + goto exit_label; + if (!fix_format(state)) { /* now that we're sure what format to use */ + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi: thread_init OK!\n"); + LeaveCriticalSection(&state->print_lock); + SetEvent(state->init_done); + return state->init_ret; + } +exit_label: + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi: thread_init failed!\n"); + LeaveCriticalSection(&state->print_lock); + state->init_ret = -1; + SetEvent(state->init_done); + return -1; +} + +static void thread_pause(wasapi0_state *state) +{ + IAudioClient_Stop(state->pAudioClient); +} + +static void thread_reset(wasapi0_state *state) +{ + IAudioClient_Stop(state->pAudioClient); + IAudioClient_Reset(state->pAudioClient); +} + +static void thread_feed(wasapi0_state *state) +{ + BYTE *pData; + HRESULT hr = IAudioRenderClient_GetBuffer(state->pRenderClient, + state->bufferFrameCount, &pData); + EXIT_ON_ERROR(hr) + EnterCriticalSection(&state->buffer_lock); + if (state->write_ahead_count > 0) { /* OK to copy! */ + memcpy(pData, state->ring_buffer[state->read_block_ptr], + state->buffer_block_size); + state->read_block_ptr++; + state->read_block_ptr = state->read_block_ptr % RING_BUFFER_COUNT; + state->write_ahead_count--; + LeaveCriticalSection(&state->buffer_lock); + } else { + LeaveCriticalSection(&state->buffer_lock); + /* buffer underrun?! abort */ + hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient, + state->bufferFrameCount, + AUDCLNT_BUFFERFLAGS_SILENT); + EXIT_ON_ERROR(hr) + } + hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient, + state->bufferFrameCount, 0); + EXIT_ON_ERROR(hr) + return; +exit_label: + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi: thread_feed fails with %lx!\n", hr); + LeaveCriticalSection(&state->print_lock); + return; +} + +static void thread_play(wasapi0_state *state) +{ + thread_feed(state); + IAudioClient_Start(state->pAudioClient); + return; +} + +static void thread_getVol(wasapi0_state *state) +{ + IAudioEndpointVolume_GetMasterVolumeLevelScalar(state->pEndpointVolume, + &state->audio_volume); + SetEvent(state->hDoneVol); +} + +static void thread_setVol(wasapi0_state *state) +{ + IAudioEndpointVolume_SetMasterVolumeLevelScalar(state->pEndpointVolume, + state->audio_volume, NULL); + SetEvent(state->hDoneVol); +} + +static void thread_uninit(wasapi0_state *state) +{ + if (!state->immed) { + /* feed until empty */ + while (1) { + EnterCriticalSection(&state->buffer_lock); + LONG ahead = state->write_ahead_count; + LeaveCriticalSection(&state->buffer_lock); + if (WaitForSingleObject(state->hFeed, 2000) == WAIT_OBJECT_0 && ahead) { + thread_feed(state); + } else + break; + } + } + if (state->pAudioClient) + IAudioClient_Stop(state->pAudioClient); + if (state->pRenderClient) + IAudioRenderClient_Release(state->pRenderClient); + if (state->pAudioClient) + IAudioClient_Release(state->pAudioClient); + if (state->pEnumerator) + IMMDeviceEnumerator_Release(state->pEnumerator); + if (state->pDevice) + IMMDevice_Release(state->pDevice); + if (state->hTask) + state->VistaBlob.pAvRevertMmThreadCharacteristics(state->hTask); + CoUninitialize(); + _endthreadex(0); +} + +static unsigned int __stdcall ThreadLoop(void *lpParameter) +{ + struct ao *ao = lpParameter; + int feedwatch = 0; + if (!ao || !ao->priv) + return -1; + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + if (thread_init(ao)) + goto exit_label; + + DWORD waitstatus = WAIT_FAILED; + HANDLE playcontrol[] = + {state->hUninit, state->hPause, state->hReset, state->hGetvol, + state->hSetvol, state->hPlay, state->hFeed, NULL}; + EnterCriticalSection(&state->print_lock); + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi: Entering dispatch loop!\n"); + LeaveCriticalSection(&state->print_lock); + while (1) { /* watch events, poll at least every 2 seconds */ + waitstatus = WaitForMultipleObjects(7, playcontrol, FALSE, 2000); + switch (waitstatus) { + case WAIT_OBJECT_0: /*shutdown*/ + feedwatch = 0; + thread_uninit(state); + goto exit_label; + case (WAIT_OBJECT_0 + 1): /* pause */ + feedwatch = 0; + thread_pause(state); + break; + case (WAIT_OBJECT_0 + 2): /* reset */ + feedwatch = 0; + thread_reset(state); + break; + case (WAIT_OBJECT_0 + 3): /* getVolume */ + thread_getVol(state); + break; + case (WAIT_OBJECT_0 + 4): /* setVolume */ + thread_setVol(state); + break; + case (WAIT_OBJECT_0 + 5): /* play */ + feedwatch = 0; + thread_play(state); + break; + case (WAIT_OBJECT_0 + 6): /* feed */ + feedwatch = 1; + thread_feed(state); + break; + case WAIT_TIMEOUT: /* Did our feed die? */ + if (feedwatch) + return -1; + break; + default: + case WAIT_FAILED: /* ??? */ + return -1; + } + } +exit_label: + return state->init_ret; +} + +static void closehandles(struct ao *ao) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + if (state->init_done) + CloseHandle(state->init_done); + if (state->hPlay) + CloseHandle(state->hPlay); + if (state->hPause) + CloseHandle(state->hPause); + if (state->hReset) + CloseHandle(state->hReset); + if (state->hUninit) + CloseHandle(state->hUninit); + if (state->hFeed) + CloseHandle(state->hFeed); + if (state->hGetvol) + CloseHandle(state->hGetvol); + if (state->hSetvol) + CloseHandle(state->hSetvol); + if (state->hDoneVol) + CloseHandle(state->hDoneVol); +} + +static int get_space(struct ao *ao) +{ + int ret = 0; + if (!ao || !ao->priv) + return -1; + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + EnterCriticalSection(&state->buffer_lock); + LONG ahead = state->write_ahead_count; + size_t block_size = state->buffer_block_size; + LeaveCriticalSection(&state->buffer_lock); + ret = (RING_BUFFER_COUNT - ahead) * block_size; /* rough */ + return ret - (block_size - state->write_offset); /* take offset into account */ +} + +static void reset_buffers(struct wasapi0_state *state) +{ + EnterCriticalSection(&state->buffer_lock); + state->read_block_ptr = state->write_block_ptr = 0; + state->write_ahead_count = 0; + state->write_offset = 0; + LeaveCriticalSection(&state->buffer_lock); +} + +static void free_buffers(struct wasapi0_state *state) +{ + int iter; + for (iter = 0; iter < RING_BUFFER_COUNT; iter++) { + free(state->ring_buffer[iter]); + state->ring_buffer[iter] = NULL; + } +} + +static int setup_buffers(struct wasapi0_state *state) +{ + int iter; + reset_buffers(state); + for (iter = 0; iter < RING_BUFFER_COUNT; iter++) { + state->ring_buffer[iter] = malloc(state->buffer_block_size); + if (!state->ring_buffer[iter]) { + free_buffers(state); + return 1; /* failed */ + } + } + return 0; +} + +static void uninit(struct ao *ao, bool immed) +{ + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: uninit!\n"); + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + state->immed = immed; + SetEvent(state->hUninit); + /* wait up to 10 seconds */ + if (WaitForSingleObject(state->threadLoop, 10000) == WAIT_TIMEOUT) + SetEvent(state->fatal_error); + if (state->VistaBlob.hAvrt) + FreeLibrary(state->VistaBlob.hAvrt); + free_buffers(state); + closehandles(ao); + DeleteCriticalSection(&state->buffer_lock); + DeleteCriticalSection(&state->print_lock); + talloc_free(state); + ao->priv = NULL; + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: uninit END!\n"); +} + +static int init(struct ao *ao, char *params) +{ + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: init!\n"); + struct mp_chmap_sel sel = {0}; + mp_chmap_sel_add_waveext(&sel); + if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels)) + return -1; + struct wasapi0_state *state = talloc_zero(ao, struct wasapi0_state); + if (!state) + return -1; + ao->priv = (void *)state; + fill_VistaBlob(state); + state->init_done = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hPlay = CreateEventW(NULL, FALSE, FALSE, NULL); /* kick start audio feed */ + state->hPause = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hReset = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hGetvol = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hSetvol = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hDoneVol = CreateEventW(NULL, FALSE, FALSE, NULL); + state->hUninit = CreateEventW(NULL, FALSE, FALSE, NULL); + state->fatal_error = CreateEventW(NULL, TRUE, FALSE, NULL); + state->hFeed = CreateEvent(NULL, FALSE, FALSE, NULL); /* for wasapi event mode */ + InitializeCriticalSection(&state->buffer_lock); + InitializeCriticalSection(&state->print_lock); + if (!state->init_done || !state->fatal_error || !state->hPlay || + !state->hPause || !state->hFeed || !state->hReset || !state->hGetvol || + !state->hSetvol || !state->hDoneVol) + { + closehandles(ao); + /* failed to init events */ + return -1; + } + state->init_ret = -1; + state->threadLoop = (HANDLE)_beginthreadex(NULL, 0, &ThreadLoop, ao, 0, NULL); + if (!state->threadLoop) { + /* failed to init thread */ + mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi0: fail to create thread!\n"); + return -1; + } + WaitForSingleObject(state->init_done, INFINITE); /* wait on init complete */ + mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: Init Done!\n"); + if (setup_buffers(state)) + mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi0: buffer setup failed!\n"); + return state->init_ret; +} + +static int control(struct ao *ao, enum aocontrol cmd, void *arg) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + if (!(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_VOLUME)) + return CONTROL_UNKNOWN; /* hw does not support volume controls in exclusive mode */ + + ao_control_vol_t *vol = (ao_control_vol_t *)arg; + ResetEvent(state->hDoneVol); + + switch (cmd) { + case AOCONTROL_GET_VOLUME: + SetEvent(state->hGetvol); + if (WaitForSingleObject(state->hDoneVol, 100) == WAIT_OBJECT_0) { + vol->left = vol->right = 100.0f * state->audio_volume; + return CONTROL_OK; + } + return CONTROL_UNKNOWN; + case AOCONTROL_SET_VOLUME: + state->audio_volume = vol->left / 100.f; + SetEvent(state->hSetvol); + if (WaitForSingleObject(state->hDoneVol, 100) == WAIT_OBJECT_0) + return CONTROL_OK; + return CONTROL_UNKNOWN; + default: + return CONTROL_UNKNOWN; + } +} + +static void audio_resume(struct ao *ao) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + ResetEvent(state->hPause); + ResetEvent(state->hReset); + SetEvent(state->hPlay); +} + +static void audio_pause(struct ao *ao) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + ResetEvent(state->hPlay); + SetEvent(state->hPause); +} + +static void reset(struct ao *ao) +{ + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + ResetEvent(state->hPlay); + SetEvent(state->hReset); + reset_buffers(state); +} + +static int play(struct ao *ao, void *data, int len, int flags) +{ + int ret = 0; + unsigned char *dat = data; + if (!ao || !ao->priv) + return ret; + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + if (WaitForSingleObject(state->fatal_error, 0) == WAIT_OBJECT_0) { + /* something bad happened */ + return ret; + } + + /* round to nearest block size? */ + EnterCriticalSection(&state->buffer_lock); + /* make sure write ahead does not bust buffer count */ + while ((RING_BUFFER_COUNT - 1) > state->write_ahead_count) { + /* data left is larger than block size, do block by block copy */ + if ((len - ret) > state->buffer_block_size) { + memcpy(state->ring_buffer[state->write_block_ptr], &dat[ret], + state->buffer_block_size); + } else if (flags & AOPLAY_FINAL_CHUNK) { + /* zero out and fill with whatever that is left, but only if it is final block */ + memset(state->ring_buffer[state->write_block_ptr], 0, + state->buffer_block_size); + memcpy(state->ring_buffer[state->write_block_ptr], &dat[ret], + (len - ret)); + } else + break; /* otherwise leave buffers outside of block alignment and let player figure it out */ + state->write_block_ptr++; + state->write_block_ptr %= RING_BUFFER_COUNT; + state->write_ahead_count++; + ret += state->buffer_block_size; + } + LeaveCriticalSection(&state->buffer_lock); + + if (!state->is_playing) { + /* start playing */ + state->is_playing = 1; + SetEvent(state->hPlay); + } + return ret; +} + +static float get_delay(struct ao *ao) +{ + if (!ao || !ao->priv) + return -1.0f; + struct wasapi0_state *state = (struct wasapi0_state *)ao->priv; + return (float)(RING_BUFFER_COUNT * state->buffer_block_size - get_space(ao)) / + (float)state->format.Format.nAvgBytesPerSec; +} + +const struct ao_driver audio_out_wasapi0 = { + .info = &(const struct ao_info) { + "Windows WASAPI audio output (event mode)", + "wasapi0", + "Jonathan Yong <10walls@gmail.com>", + "" + }, + .init = init, + .uninit = uninit, + .control = control, + .get_space = get_space, + .play = play, + .get_delay = get_delay, + .pause = audio_pause, + .resume = audio_resume, + .reset = reset, +}; 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