From 797277a233eb779627a497ea98c756fa69ab5120 Mon Sep 17 00:00:00 2001 From: Marcin Kurczewski Date: Wed, 17 Jun 2015 22:23:08 +0200 Subject: Various spelling fixes Signed-off-by: wm4 --- audio/out/ao_dsound.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'audio/out/ao_dsound.c') diff --git a/audio/out/ao_dsound.c b/audio/out/ao_dsound.c index 9d216e673b..8b1e10a10b 100644 --- a/audio/out/ao_dsound.c +++ b/audio/out/ao_dsound.c @@ -288,7 +288,7 @@ static int InitDirectSound(struct ao *ao) /* Set DirectSound Cooperative level, ie what control we want over Windows * sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the * settings of the primary buffer, but also that only the sound of our - * application will be hearable when it will have the focus. + * application will be audible when it will have the focus. * !!! (this is not really working as intended yet because to set the * cooperative level you need the window handle of your application, and * I don't know of any easy way to get it. Especially since we might play @@ -616,9 +616,9 @@ static int check_free_buffer_size(struct ao *ao) space = p->buffer_size - (p->write_offset - play_offset); // | | <-- const --> | | | // buffer start play_cursor write_cursor p->write_offset buffer end - // play_cursor is the actual postion of the play cursor + // play_cursor is the actual position of the play cursor // write_cursor is the position after which it is assumed to be save to write data - // p->write_offset is the postion where we actually write the data to + // p->write_offset is the position where we actually write the data to if (space > p->buffer_size) space -= p->buffer_size; // p->write_offset < play_offset // Check for buffer underruns. An underrun happens if DirectSound -- cgit v1.2.3