From ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 26 Sep 2017 18:12:19 +0200 Subject: video: drop old D3D11/DXVA2 support Now you need FFmpeg git, or something. This also gets rid of the last real use of gpu_memcpy(). libavutil does that itself. (vaapi.c still used it, but it was essentially unused, because the code path isn't really in use anymore. It wasn't even included due to the d3d-hwaccel dependency in wscript.) --- README.md | 1 + 1 file changed, 1 insertion(+) (limited to 'README.md') diff --git a/README.md b/README.md index ce38279235..92ca641bde 100644 --- a/README.md +++ b/README.md @@ -128,6 +128,7 @@ FFmpeg dependencies: - libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be explicitly enabled when compiling FFmpeg) - Libav also works, but some features will not work. (See section below.) +- FFmpeg/Libav git for Windows/D3D11 and Cuda decoding. Most of the above libraries are available in suitable versions on normal Linux distributions. However, FFmpeg is an exception (distro versions may be -- cgit v1.2.3