From e403140201d5216b87cf917d0c027dba42867dcb Mon Sep 17 00:00:00 2001 From: wm4 Date: Sun, 17 Nov 2013 16:08:39 +0100 Subject: ao_null: properly simulate final chunk, add buffer options Simulate proper handling of AOPLAY_FINAL_CHUNK. Print when underruns occur (i.e. running out of data). Add some options that control simulated buffer and outburst sizes. All this is useful for debugging and self-documentation. (Note that ao_null always was supposed to simulate an ideal AO, which is the reason why it fools people who try to use it for benchmarking video.) --- DOCS/man/en/ao.rst | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'DOCS') diff --git a/DOCS/man/en/ao.rst b/DOCS/man/en/ao.rst index c5b1b37fb3..5b1d710b40 100644 --- a/DOCS/man/en/ao.rst +++ b/DOCS/man/en/ao.rst @@ -157,6 +157,12 @@ Available audio output drivers are: decoding will go as fast as possible, instead of timing it to the system clock. + ``buffer`` + Simulated buffer length in seconds. + + ``outburst`` + Simulated chunk size in samples. + ``pcm`` Raw PCM/WAVE file writer audio output -- cgit v1.2.3