From 6ddd95fd6a66ebc8d52f416b13e18433fa0ec488 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 23 Jun 2017 14:27:53 +0200 Subject: player: deprecate "osd" command It was extended by "seru" in 8d190244. This person could not be reached (or does not reply), and it's in the way of LGPL relicensing. Deprecate it, and mark the (probably) affected parts of the code with HAVE_GPL. To be fair, even though the osd.c parts were refactored from the original code, there's probably no copyright by seru on it. But for now play it save. The mere existence of a 3rd OSD level is certainly not copyrightable, so you still can set osd-level to 3 - just that it does nothing. --- DOCS/interface-changes.rst | 1 + 1 file changed, 1 insertion(+) (limited to 'DOCS') diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 0eebe9b2cb..d3e77187e8 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -34,6 +34,7 @@ Interface changes - replace vf_format's `peak` suboption by `sig-peak`, which is relative to the reference white level instead of in cd/m^2 - renamed the TRCs `st2084` and `std-b67` to `pq` and `hlg` respectively + - the "osd" command is deprecated (use "cycle osd-level") --- mpv 0.25.0 --- - remove opengl-cb dxva2 dummy hwdec interop (see git "vo_opengl: remove dxva2 dummy hwdec backend") -- cgit v1.2.3