From 6d7cfdfae582353e1f10797bb2c587e6ada0aed7 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 23 Mar 2018 16:24:17 +0100 Subject: client API: deprecate mpv_get_wakeup_pipe() I don't think anything even uses it. --- DOCS/client-api-changes.rst | 3 +++ DOCS/man/lua.rst | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'DOCS') diff --git a/DOCS/client-api-changes.rst b/DOCS/client-api-changes.rst index 38fbc284b0..83db23df30 100644 --- a/DOCS/client-api-changes.rst +++ b/DOCS/client-api-changes.rst @@ -38,6 +38,9 @@ API changes API. This also means compatibility for anything but x11 and wayland through the old opengl-cb GL_MP_MPGetNativeDisplay method is now unsupported. + - deprecate mpv_get_wakeup_pipe(). It's complex, but easy to replace + using normal API (just set a wakeup callback to a function which + writes to a pipe). 1.29 - the behavior of mpv_terminate_destroy() and mpv_detach_destroy() changes subtly (see documentation in the header file). In particular, mpv_detach_destroy() will not leave the player running in all diff --git a/DOCS/man/lua.rst b/DOCS/man/lua.rst index 53e6d1db21..be2cf5bcb8 100644 --- a/DOCS/man/lua.rst +++ b/DOCS/man/lua.rst @@ -427,7 +427,7 @@ are useful only in special situations. ``mp.get_wakeup_pipe()`` Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup - pipe. (See ``client.h`` for details.) + pipe. This is deprecated, but still works. (See ``client.h`` for details.) ``mp.get_next_timeout()`` Return the relative time in seconds when the next timer (``mp.add_timeout`` -- cgit v1.2.3