From 5ddfa6d91ec42fba78adc5ad0c6b027e42a68488 Mon Sep 17 00:00:00 2001 From: diego Date: Tue, 12 Aug 2003 00:30:27 +0000 Subject: Real Win32 vs Linux codec clarification. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10576 b3059339-0415-0410-9bf9-f77b7e298cf2 --- DOCS/en/documentation.html | 3 ++- DOCS/xml/en/ports.xml | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'DOCS') diff --git a/DOCS/en/documentation.html b/DOCS/en/documentation.html index 4db04230bf..be088abedf 100644 --- a/DOCS/en/documentation.html +++ b/DOCS/en/documentation.html @@ -1838,7 +1838,8 @@ end DirectX 7 header files to compile the DirectX video output driver.

-

QuickTime and Real DLLs also work. Compile with --enable-qtx +

QuickTime DLLs and Real Win32 codecs (not Real Linux codecs) also work. + Compile with --enable-qtx and --enable-real and put the codecs into the default Windows DLL location, C:\WINNT\system32 or C:\Windows\system depending on your Windows version.

diff --git a/DOCS/xml/en/ports.xml b/DOCS/xml/en/ports.xml index fdb48896b5..6aaa802970 100644 --- a/DOCS/xml/en/ports.xml +++ b/DOCS/xml/en/ports.xml @@ -278,7 +278,8 @@ since QNX has only X emulation which is VERY slow. Use SDL. DirectX 7 header files to compile the DirectX video output driver. -QuickTime and Real DLLs also work. Compile with +QuickTime DLLx and Real Win32 codecs (not Real Linux codecs) also work. + Compile with and and put the codecs into the default Windows DLL location, C:\WINNT\system32 or C:\Windows\system depending on your Windows version. -- cgit v1.2.3