From 3e8fd22f0779db84827b20ae2c5c36f2e5f94a6f Mon Sep 17 00:00:00 2001 From: Akemi Date: Sun, 22 Jul 2018 23:07:32 +0200 Subject: cocoa-cb: add Apple Software Renderer support by default the pixel format creation falls back to software renderer when everything fails. this is mostly needed for VMs. additionally one can directly request an sw renderer or exclude it entirely. (cherry picked from commit 8d2d0f06403b6777e4b591fa84df57b55e9b7809) --- DOCS/man/options.rst | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'DOCS') diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 9e62ce1f46..53d293eb4d 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4881,6 +4881,15 @@ The following video options are currently all specific to ``--vo=gpu`` and OS X only. +``--cocoa-cb-sw-renderer=`` + Use the Apple Software Renderer when using cocoa-cb (default: auto). If set + to ``no`` the software renderer is never used and instead fails when a the + usual pixel format could not be created, ``yes`` will always only use the + software renderer, and ``auto`` only falls back to the software renderer + when the usual pixel format couldn't be created. + + OS X only. + ``--macos-title-bar-style=`` Sets the styling of the title bar (default: dark). OS X and cocoa-cb only -- cgit v1.2.3