From 2585baa649afdda14069aa1d20d32706bb97b8f9 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 28 Mar 2013 21:39:17 +0100 Subject: gl_video: use choice option type for dither-depth suboption Replaces the numeric magic values -1 and 0 with "no" and "auto". The numeric values are still allowed for compatibility. --- DOCS/man/en/vo.rst | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'DOCS') diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index f3336afef6..6d64e3062e 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -319,12 +319,12 @@ opengl Enable use of PBOs. This is faster, but can sometimes lead to sporadic and temporary image corruption. - dither-depth= - Positive non-zero values select the target bit depth. Default: 0. + dither-depth= + Set dither target depth to N. Default: auto. - \-1 + no Disable any dithering done by mpv. - 0 + auto Automatic selection. If output bit depth can't be detected, 8 bits per component are assumed. 8 @@ -444,10 +444,10 @@ opengl-hq This is equivalent to: - | --vo=opengl:lscale=lanczos2:dither-depth=0:pbo:fbo-format=rgb16 + | --vo=opengl:lscale=lanczos2:dither-depth=auto:pbo:fbo-format=rgb16 Note that some cheaper LCDs do dithering that gravely interferes with - vo_opengl's dithering. Disabling dithering with ``dither-depth=-1`` helps. + vo_opengl's dithering. Disabling dithering with ``dither-depth=no`` helps. Unlike ``opengl``, ``opengl-hq`` makes use of FBOs by default. Sometimes you can achieve better quality or performance by changing the fbo-format -- cgit v1.2.3