From 79afa347cc8eb0a52e3acc11598eb6d497b938d5 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 20 May 2016 23:21:43 +0200 Subject: vo_opengl: remove non-working rgb/rgba FBO formats Following commit 84ccebd9, the internal helpers don't allow GL_RGB and GL_RGBA as internal formats for FBO attachments anymore. While OpenGL itself is perfectly fine with it, I don't see much of a reason to bother, and mixing sized and unsized internal formats is confusing anyway. Just remove these formats. --- DOCS/man/vo.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'DOCS/man') diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index c5d7513f4d..d8c0925744 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -974,7 +974,7 @@ Available video output drivers are: ``fbo-format=`` Selects the internal format of textures used for FBOs. The format can influence performance and quality of the video output. - ``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f, + ``fmt`` can be one of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, rgba32f. Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f or rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16 is -- cgit v1.2.3