From 703e02a6ee527c248476c05393f063d43cbfae0c Mon Sep 17 00:00:00 2001 From: wm4 Date: Sun, 30 Sep 2012 12:12:01 +0200 Subject: vo_opengl: change default FBO format GL_RGB16 doesn't seem to work universally (e.g. Intel). Use GL_RGB by default, and use GL_RGB16 for "opengl-hq" only. This may require users of Intel GPUs to manually experiment with the fbo-format suboption when using "opengl-hq", as GL_RGB16 doesn't seem to work there in some cases (black screen). --- DOCS/man/en/vo.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'DOCS/man') diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index fcaa6b0210..265edec0b2 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -410,7 +410,7 @@ opengl fbo-format= Selects the internal format of any FBO textures used. fmt can be one of: rgb, rgba, rgb8, rgb10, rgb16, rgb16f, rgb32f - Default: rgb16. + Default: rgb. gamma Always enable gamma control. (Disables delayed enabling.) @@ -446,7 +446,7 @@ opengl-hq This is equivalent to: - | --vo=opengl:lscale=lanczos2:fancy-downscaling:dither-depth=0:pbo + | --vo=opengl:lscale=lanczos2:fancy-downscaling:dither-depth=0:pbo:fbo-format=rgb16 Note that some cheaper LCDs do dithering that gravely interferes with vo_opengl's dithering. Disabling dithering with ``dither-depth=-1`` helps. -- cgit v1.2.3