From 11ec5f19f231a7706804e283f958365eac1bc35c Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 15 Nov 2012 15:13:51 +0100 Subject: vo_opengl: remove osdcolor suboption This wasn't actually used since the old gray-alpha OSD rendering has been removed. Removing the documentation for the vo_opengl_old osdcolor suboption was forgotten as well. --- DOCS/man/en/vo.rst | 6 ------ 1 file changed, 6 deletions(-) (limited to 'DOCS/man') diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index 57d8fa7119..a6eccab8f6 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -306,9 +306,6 @@ opengl lparam2= See ``lparam1``. - osdcolor=<0xAARRGGBB> - Use the given color for the OSD. - stereo= Select a method for stereo display. You may have to use ``--aspect`` to fix the aspect value. Experimental, do not expect too much from it. @@ -495,9 +492,6 @@ opengl-old much better with FreeType fonts and uses the borders in fullscreen mode. Does not work correctly with ass subtitles (see ``--ass``), you can instead render them without OpenGL support via ``--vf=ass``. - osdcolor=<0xAARRGGBB> - Color for OSD (default: 0x00ffffff, corresponds to non-transparent - white). rectangle=<0,1,2> Select usage of rectangular textures which saves video RAM, but often is slower (default: 0). -- cgit v1.2.3