From 6df3fa2ec1ee0e8a36bdad4e45107c01681db730 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 19 Nov 2015 21:20:50 +0100 Subject: vo_opengl: switch FBO format on GLES GL_RGB10_A2 is the best fixed-point format we can get on GLES/ANGLE for now. (Unless we somehow switch to non-normalized integer textures.) --- DOCS/man/vo.rst | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'DOCS/man/vo.rst') diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index f59b9cbea7..cd798dcb91 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -791,7 +791,8 @@ Available video output drivers are: influence performance and quality of the video output. ``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, rgba32f. - Default: rgba16. + Default: ``auto``, which maps to rgba16 on desktop GL, and rgb10_a2 on + GLES (e.g. ANGLE). ``gamma=<0.1..2.0>`` Set a gamma value (default: 1.0). If gamma is adjusted in other ways -- cgit v1.2.3