From 6b8dadd7c18f682d51c695dbfa7b3f3ea2794969 Mon Sep 17 00:00:00 2001 From: igv Date: Fri, 15 Jul 2016 09:26:35 +0300 Subject: vo_opengl: add tex_offset uniform variable to user shaders --- DOCS/man/options.rst | 2 ++ 1 file changed, 2 insertions(+) (limited to 'DOCS/man/options.rst') diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 2a56097f77..bdcf708557 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4204,6 +4204,8 @@ The following video options are currently all specific to ``--vo=opengl`` and vec2 target_size The size in pixels of the visible part of the scaled (and possibly cropped) image. + vec2 tex_offset + Texture offset introduced by user shaders or options like panscan, video-align-x/y, video-pan-x/y. Internally, vo_opengl may generate any number of the following textures. Whenever a texture is rendered and saved by vo_opengl, all of the passes -- cgit v1.2.3