From f316f1ec16fa32c055d8d96613d466d01436fe87 Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 7 Apr 2015 10:17:54 +0200 Subject: screenshot: use GPU readback only for hardware decoded images Avoids a confusing message printed by the vdpau code when taking a screenshot while using software decoding (because obviously GPU readback won't work on normal in-memory video frames). --- player/screenshot.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/player/screenshot.c b/player/screenshot.c index 27ef468544..4e80934494 100644 --- a/player/screenshot.c +++ b/player/screenshot.c @@ -349,7 +349,7 @@ static struct mp_image *screenshot_get(struct MPContext *mpctx, int mode) if (image && mpctx->d_video && mpctx->d_video->hwdec_info) { struct mp_hwdec_ctx *ctx = mpctx->d_video->hwdec_info->hwctx; struct mp_image *nimage = NULL; - if (ctx && ctx->download_image) + if (ctx && ctx->download_image && (image->fmt.flags & MP_IMGFLAG_HWACCEL)) nimage = ctx->download_image(ctx, image, NULL); if (nimage) { talloc_free(image); -- cgit v1.2.3