From eca0fcb77a95793b31b6447e0c91bf4d4045efeb Mon Sep 17 00:00:00 2001 From: wm4 Date: Sun, 15 Jun 2014 23:58:33 +0200 Subject: vo_opengl: simplify redraw callback OSD handling OSD used to be not thread-safe at all, so a track was used to get it redrawn. This mostly reverts commit 6a2a8880, because OSD not being thread-safe was the non-trivial part of it. Mostly untested, because this code path is used on OSX only, and I don't have OSX. --- video/out/gl_osd.c | 54 +++------------------------------------------------ video/out/gl_osd.h | 14 +++---------- video/out/gl_video.c | 34 ++++++++++++++++---------------- video/out/gl_video.h | 1 - video/out/vo_opengl.c | 2 -- 5 files changed, 23 insertions(+), 82 deletions(-) diff --git a/video/out/gl_osd.c b/video/out/gl_osd.c index 2458a61cce..67944186a1 100644 --- a/video/out/gl_osd.c +++ b/video/out/gl_osd.c @@ -208,8 +208,8 @@ static bool upload_osd(struct mpgl_osd *ctx, struct mpgl_osd_part *osd, return true; } -static struct mpgl_osd_part *osd_generate(struct mpgl_osd *ctx, - struct sub_bitmaps *imgs) +struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx, + struct sub_bitmaps *imgs) { if (imgs->num_parts == 0 || !ctx->formats[imgs->format]) return NULL; @@ -253,54 +253,6 @@ void mpgl_osd_unset_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p) gl->BindTexture(GL_TEXTURE_2D, 0); } -static void reset(struct mpgl_osd *ctx) -{ - for (int n = 0; n < MAX_OSD_PARTS; n++) { - struct mpgl_osd_part *p = ctx->parts[n]; - p->active = false; - } -} - -struct draw_cb_closure { - struct mpgl_osd *ctx; - void (*cb)(void *ctx, struct mpgl_osd_part *part, struct sub_bitmaps *imgs); - void *cb_ctx; -}; - -static void draw_cb(void *pctx, struct sub_bitmaps *imgs) -{ - struct draw_cb_closure *c = pctx; - struct mpgl_osd_part *part = osd_generate(c->ctx, imgs); - if (!part) - return; - part->active = true; - c->cb(c->cb_ctx, part, imgs); -} - -void mpgl_osd_draw_cb(struct mpgl_osd *ctx, - double pts, - struct mp_osd_res res, - void (*cb)(void *ctx, struct mpgl_osd_part *part, - struct sub_bitmaps *imgs), - void *cb_ctx) -{ - struct draw_cb_closure c = {ctx, cb, cb_ctx}; - reset(ctx); - osd_draw(ctx->osd, res, pts, 0, ctx->formats, draw_cb, &c); -} - -void mpgl_osd_redraw_cb(struct mpgl_osd *ctx, - void (*cb)(void *ctx, struct mpgl_osd_part *part, - struct sub_bitmaps *imgs), - void *cb_ctx) -{ - for (int n = 0; n < MAX_OSD_PARTS; n++) { - struct mpgl_osd_part *p = ctx->parts[n]; - if (p->active) - cb(cb_ctx, p, NULL); - } -} - struct vertex { float position[2]; uint8_t color[4]; @@ -310,7 +262,7 @@ struct vertex { static void draw_legacy_cb(void *pctx, struct sub_bitmaps *imgs) { struct mpgl_osd *ctx = pctx; - struct mpgl_osd_part *osd = osd_generate(ctx, imgs); + struct mpgl_osd_part *osd = mpgl_osd_generate(ctx, imgs); if (!osd) return; diff --git a/video/out/gl_osd.h b/video/out/gl_osd.h index e4c4502a2a..c91cc1e53f 100644 --- a/video/out/gl_osd.h +++ b/video/out/gl_osd.h @@ -10,7 +10,6 @@ struct mpgl_osd_part { enum sub_bitmap_format format; int bitmap_id, bitmap_pos_id; - bool active; GLuint texture; int w, h; GLuint buffer; @@ -34,20 +33,13 @@ struct mpgl_osd { struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd); void mpgl_osd_destroy(struct mpgl_osd *ctx); +struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx, + struct sub_bitmaps *b); + void mpgl_osd_set_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p); void mpgl_osd_unset_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p); void mpgl_osd_draw_legacy(struct mpgl_osd *ctx, double pts, struct mp_osd_res res); -void mpgl_osd_draw_cb(struct mpgl_osd *ctx, - double pts, - struct mp_osd_res res, - void (*cb)(void *ctx, struct mpgl_osd_part *part, - struct sub_bitmaps *imgs), - void *cb_ctx); -void mpgl_osd_redraw_cb(struct mpgl_osd *ctx, - void (*cb)(void *ctx, struct mpgl_osd_part *part, - struct sub_bitmaps *imgs), - void *cb_ctx); #endif diff --git a/video/out/gl_video.c b/video/out/gl_video.c index b6975ced1f..2b403b265d 100644 --- a/video/out/gl_video.c +++ b/video/out/gl_video.c @@ -302,6 +302,7 @@ const struct gl_video_opts gl_video_opts_hq_def = { static int validate_scaler_opt(struct mp_log *log, const m_option_t *opt, struct bstr name, struct bstr param); +static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs); #define OPT_BASE_STRUCT struct gl_video_opts const struct m_sub_options gl_video_conf = { @@ -1592,6 +1593,16 @@ void gl_video_render_frame(struct gl_video *p) p->frames_rendered++; debug_check_gl(p, "after video rendering"); + + assert(p->osd); + + osd_draw(p->osd_state, p->osd_rect, p->osd_pts, 0, p->osd->formats, + draw_osd_cb, p); + + // The playloop calls this last before waiting some time until it decides + // to call flip_page(). Tell OpenGL to start execution of the GPU commands + // while we sleep (this happens asynchronously). + gl->Flush(); } static void update_window_sized_objects(struct gl_video *p) @@ -1794,15 +1805,18 @@ struct mp_image *gl_video_download_image(struct gl_video *p) return image; } -static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd, - struct sub_bitmaps *imgs) +static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs) { struct gl_video *p = ctx; GL *gl = p->gl; + struct mpgl_osd_part *osd = mpgl_osd_generate(p->osd, imgs); + if (!osd) + return; + assert(osd->format != SUBBITMAP_EMPTY); - if (!osd->num_vertices && imgs) { + if (!osd->num_vertices) { osd->vertices = talloc_realloc(osd, osd->vertices, struct vertex, osd->packer->count * VERTICES_PER_QUAD); @@ -1837,19 +1851,6 @@ static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd, debug_check_gl(p, "after drawing osd"); } -void gl_video_draw_osd(struct gl_video *p) -{ - GL *gl = p->gl; - assert(p->osd); - - mpgl_osd_draw_cb(p->osd, p->osd_pts, p->osd_rect, draw_osd_cb, p); - - // The playloop calls this last before waiting some time until it decides - // to call flip_page(). Tell OpenGL to start execution of the GPU commands - // while we sleep (this happens asynchronously). - gl->Flush(); -} - static bool test_fbo(struct gl_video *p, GLenum format) { static const float vals[] = { @@ -2315,7 +2316,6 @@ void gl_video_resize_redraw(struct gl_video *p, int w, int h) p->vp_w = w; p->vp_h = h; gl_video_render_frame(p); - mpgl_osd_redraw_cb(p->osd, draw_osd_cb, p); } void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec) diff --git a/video/out/gl_video.h b/video/out/gl_video.h index f6d5b2573d..011a62fe5f 100644 --- a/video/out/gl_video.h +++ b/video/out/gl_video.h @@ -62,7 +62,6 @@ bool gl_video_check_format(struct gl_video *p, int mp_format); void gl_video_config(struct gl_video *p, struct mp_image_params *params); void gl_video_set_output_depth(struct gl_video *p, int r, int g, int b); void gl_video_set_lut3d(struct gl_video *p, struct lut3d *lut3d); -void gl_video_draw_osd(struct gl_video *p); void gl_video_upload_image(struct gl_video *p, struct mp_image *img); void gl_video_render_frame(struct gl_video *p); struct mp_image *gl_video_download_image(struct gl_video *p); diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index cfbd0e590f..c6464f09e9 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -121,7 +121,6 @@ static void draw_image(struct vo *vo, mp_image_t *mpi) mpgl_lock(p->glctx); gl_video_upload_image(p->renderer, mpi); gl_video_render_frame(p->renderer); - gl_video_draw_osd(p->renderer); mpgl_unlock(p->glctx); } @@ -370,7 +369,6 @@ static int control(struct vo *vo, uint32_t request, void *data) case VOCTRL_REDRAW_FRAME: mpgl_lock(p->glctx); gl_video_render_frame(p->renderer); - gl_video_draw_osd(p->renderer); mpgl_unlock(p->glctx); return true; case VOCTRL_SET_COMMAND_LINE: { -- cgit v1.2.3