From b36e8569a1ee8930701dad41a56045aabad4ec97 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 7 Dec 2019 14:53:33 +0100 Subject: lua: make later key bindings always have higher priority Later calls to mp.add_key_binding() should take priority over previous calls with the same key. Until now, the order was random (due to using table pairs() iteration order). Do this by simply sorting by a counter that is never reset. Since input.c also gives later bindings priority, this works out. Calling mp.remove_key_binding() on a newer binding makes an older still existing binding with the same key active again. New bindings override older ones, but do not overwrite them. I think these are good semantics for most use cases. (Note that the Lua code cannot determine whether two bindings use the same key. Keys are strings, and two different strings could refer to the same key. The code does not have access to input.c's key name normalization, so it cannot compare them.) --- player/lua/defaults.lua | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua index f3e16b9ed3..f2983e8dc3 100644 --- a/player/lua/defaults.lua +++ b/player/lua/defaults.lua @@ -131,6 +131,7 @@ end -- "Newer" and more convenient API local key_bindings = {} +local key_binding_counter = 0 local function update_key_bindings() for i = 1, 2 do @@ -143,12 +144,19 @@ local function update_key_bindings() section = "input_forced_" .. mp.script_name flags = "force" end - local cfg = "" + local bindings = {} for k, v in pairs(key_bindings) do if v.bind and v.forced ~= def then - cfg = cfg .. v.bind .. "\n" + bindings[#bindings + 1] = v end end + table.sort(bindings, function(a, b) + return a.priority < b.priority + end) + local cfg = "" + for _, v in ipairs(bindings) do + cfg = cfg .. v.bind .. "\n" + end mp.input_define_section(section, cfg, flags) -- TODO: remove the section if the script is stopped mp.input_enable_section(section, "allow-hide-cursor+allow-vo-dragging") @@ -217,6 +225,9 @@ local function add_binding(attrs, key, name, fn, rp) attrs.bind = key .. " script-binding " .. mp.script_name .. "/" .. name end attrs.name = name + -- new bindings override old ones (but do not overwrite them) + key_binding_counter = key_binding_counter + 1 + attrs.priority = key_binding_counter key_bindings[name] = attrs update_key_bindings() dispatch_key_bindings[name] = key_cb -- cgit v1.2.3