From afb6f1c7e988b4499abd0673339c53e4b08db43a Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 25 May 2020 01:54:04 +0200 Subject: audio: add frame alloc function Meh, why is this so roundabout? --- audio/aframe.c | 13 +++++++++++++ audio/aframe.h | 1 + 2 files changed, 14 insertions(+) diff --git a/audio/aframe.c b/audio/aframe.c index 35259ba208..0bb2f872b4 100644 --- a/audio/aframe.c +++ b/audio/aframe.c @@ -100,6 +100,19 @@ void mp_aframe_unref_data(struct mp_aframe *frame) talloc_free(tmp); } +// Allocate this much data. Returns false for failure (data already allocated, +// invalid sample count or format, allocation failures). +// Normally you're supposed to use a frame pool and mp_aframe_pool_allocate(). +bool mp_aframe_alloc_data(struct mp_aframe *frame, int samples) +{ + if (mp_aframe_is_allocated(frame)) + return false; + struct mp_aframe_pool *p = mp_aframe_pool_create(NULL); + int r = mp_aframe_pool_allocate(p, frame, samples); + talloc_free(p); + return r >= 0; +} + // Return a new reference to the data in av_frame. av_frame itself is not // touched. Returns NULL if not representable, or if input is NULL. // Does not copy the timestamps. diff --git a/audio/aframe.h b/audio/aframe.h index 21d4494f5f..be456a3dd1 100644 --- a/audio/aframe.h +++ b/audio/aframe.h @@ -20,6 +20,7 @@ struct AVFrame *mp_aframe_to_avframe_and_unref(struct mp_aframe *frame); struct AVFrame *mp_aframe_get_raw_avframe(struct mp_aframe *frame); bool mp_aframe_is_allocated(struct mp_aframe *frame); +bool mp_aframe_alloc_data(struct mp_aframe *frame, int samples); void mp_aframe_config_copy(struct mp_aframe *dst, struct mp_aframe *src); bool mp_aframe_config_equals(struct mp_aframe *a, struct mp_aframe *b); -- cgit v1.2.3