From 9ba90b4f6ff06bcc2a131237df9df1078c75d9d8 Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 21 Sep 2020 19:36:25 +0200 Subject: player: add pause state to playback start message Now the player tells you that audio or video are playing while paused, or something. --- player/playloop.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/player/playloop.c b/player/playloop.c index 7b99a3b4cd..6cff3c9108 100644 --- a/player/playloop.c +++ b/player/playloop.c @@ -1141,9 +1141,10 @@ static void handle_playback_restart(struct MPContext *mpctx) mpctx->playing_msg_shown = true; mp_wakeup_core(mpctx); update_ab_loop_clip(mpctx); - MP_VERBOSE(mpctx, "playback restart complete @ %f, audio=%s, video=%s\n", + MP_VERBOSE(mpctx, "playback restart complete @ %f, audio=%s, video=%s%s\n", mpctx->playback_pts, mp_status_str(mpctx->audio_status), - mp_status_str(mpctx->video_status)); + mp_status_str(mpctx->video_status), + get_internal_paused(mpctx) ? " (paused)" : ""); // To avoid strange effects when using relative seeks, especially if // there are no proper audio & video timestamps (seeks after EOF). -- cgit v1.2.3