From 39126c382868abb8006474a3ff78f14ea94578b2 Mon Sep 17 00:00:00 2001 From: wm4 Date: Wed, 26 Nov 2014 20:03:20 +0100 Subject: vo_opengl: make operator precedence explicit More readable. --- video/out/gl_video.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/video/out/gl_video.c b/video/out/gl_video.c index f03db7e242..3e87f20ab5 100644 --- a/video/out/gl_video.c +++ b/video/out/gl_video.c @@ -904,7 +904,8 @@ static void compile_shaders(struct gl_video *p) // Linear light scaling is only enabled when either color correction // option (3dlut or srgb) is enabled, otherwise scaling is done in the // source space. We also need to linearize for constant luminance systems. - bool convert_to_linear_gamma = !p->is_linear_rgb && use_cms || use_const_luma; + bool convert_to_linear_gamma = + (!p->is_linear_rgb && use_cms) || use_const_luma; // Figure out the right color spaces we need to convert, if any enum mp_csp_prim prim_src = p->image_params.primaries, prim_dest; -- cgit v1.2.3