From 32de5df90cfa6102dc339410bb85a0784ecec61e Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 28 Oct 2011 12:39:43 +0200 Subject: win32, vo_directx: don't use vo_dx/dy, directly query window position This should be a bit robuster than trying to maintain vo_dx/dy. vo_dy/dy are now completely unused on win32, except for initialization. --- libvo/vo_directx.c | 7 +++++-- libvo/w32_common.c | 11 ++++------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/libvo/vo_directx.c b/libvo/vo_directx.c index 1c8519048b..1c23d15f95 100644 --- a/libvo/vo_directx.c +++ b/libvo/vo_directx.c @@ -458,8 +458,11 @@ static uint32_t Directx_ManageDisplay(void) DWORD dwUpdateFlags = 0; int width, height; - rd.left = vo_dx - xinerama_x; - rd.top = vo_dy - xinerama_y; + POINT origin = { 0, 0 }; + ClientToScreen(vo_w32_window, &origin); + + rd.left = origin.x - xinerama_x; + rd.top = origin.y - xinerama_y; width = vo_dwidth; height = vo_dheight; diff --git a/libvo/w32_common.c b/libvo/w32_common.c index a1565efde0..563fedeafa 100644 --- a/libvo/w32_common.c +++ b/libvo/w32_common.c @@ -117,9 +117,10 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l p.x = 0; p.y = 0; ClientToScreen(vo_window, &p); - vo_dx = window_x = p.x; - vo_dy = window_y = p.y; - mp_msg(MSGT_VO, MSGL_V, "[vo] move window: %d:%d\n", vo_dx, vo_dy); + window_x = p.x; + window_y = p.y; + mp_msg(MSGT_VO, MSGL_V, "[vo] move window: %d:%d\n", + window_x, window_y); break; case WM_SIZE: event_flags |= VO_EVENT_RESIZE; @@ -493,10 +494,6 @@ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) { GetClientRect(vo_window, &r); vo_dwidth = r.right; vo_dheight = r.bottom; - // restore these as well, xxx change vo_directx instead to query - // the window bounds instead of using this - vo_dx = window_x; - vo_dy = window_y; } else { // first vo_config call; vo_config() will always set vo_dx/dy so // that the window is centered on the screen, and this is the only -- cgit v1.2.3