From 1a3a3aba63d079f5364ff8926e9d621a3c58a3f9 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 6 Mar 2015 12:10:12 +0100 Subject: player: allow changing playback speed in early audio init stages If the audio decoder was created, but no audio filter chain created yet (still trying to decode a first audio frame), setting the "speed" property could explode. It tried to recreate the filter chain, even though no format was set yet. This is inconvenient and should not happen. (cherry picked from commit 720d4a5a1a82b2fa2da78dc2a3b1ca6ab87f973c) --- player/audio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/player/audio.c b/player/audio.c index 5e0497c84e..46a552a8a1 100644 --- a/player/audio.c +++ b/player/audio.c @@ -133,7 +133,7 @@ void set_playback_speed(struct MPContext *mpctx, double new_speed) opts->playback_speed = new_speed; - if (!mpctx->d_audio) + if (!mpctx->d_audio || mpctx->d_audio->afilter->initialized < 1) return; recreate_audio_filters(mpctx); -- cgit v1.2.3