From 0d0dbd97d8e3e2bb210c8813b274e60dbe421d84 Mon Sep 17 00:00:00 2001 From: reimar Date: Mon, 5 Jun 2006 20:21:25 +0000 Subject: Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available Fix "ported" from vo_gl.c git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18585 b3059339-0415-0410-9bf9-f77b7e298cf2 --- libvo/vo_gl2.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c index 224ecdd0d7..036f3f4fdb 100644 --- a/libvo/vo_gl2.c +++ b/libvo/vo_gl2.c @@ -765,6 +765,10 @@ static int initGl(uint32_t d_width, uint32_t d_height) glBindTexture(GL_TEXTURE_2D, 0); case YUV_CONVERSION_FRAGMENT_POW: case YUV_CONVERSION_FRAGMENT: + if (!GenPrograms || !BindProgram) { + mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); + break; + } GenPrograms(1, &fragprog); BindProgram(GL_FRAGMENT_PROGRAM, fragprog); break; -- cgit v1.2.3