From 0440561c99e4f34e4a743d7d17f8fa933a49d362 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 22 Aug 2013 18:56:19 +0200 Subject: demux_raw: read multiple frames per packet The rawaudio demuxer read one frame per packet, basically a few bytes, which caused insane overhead. (I found this when I couldn't play raw audio without dropouts when using -v, which printed a line per packet read.) Fix this and read 1 second of audio per packet. This is a regression since cfa5712 (merging of demux_rawaudio and demux_rawvideo). --- demux/demux_raw.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/demux/demux_raw.c b/demux/demux_raw.c index 532a2b5cce..c00723a290 100644 --- a/demux/demux_raw.c +++ b/demux/demux_raw.c @@ -35,6 +35,7 @@ struct priv { int frame_size; + int read_frames; double frame_rate; }; @@ -107,6 +108,7 @@ static int demux_rawaudio_open(demuxer_t *demuxer, enum demux_check check) *p = (struct priv) { .frame_size = samplesize * sh_audio->channels.num, .frame_rate = samplerate, + .read_frames = samplerate, }; return 0; @@ -191,6 +193,7 @@ static int demux_rawvideo_open(demuxer_t *demuxer, enum demux_check check) *p = (struct priv) { .frame_size = imgsize, .frame_rate = fps, + .read_frames = 1, }; return 0; @@ -203,7 +206,7 @@ static int raw_fill_buffer(demuxer_t *demuxer) if (demuxer->stream->eof) return 0; - struct demux_packet *dp = new_demux_packet(p->frame_size); + struct demux_packet *dp = new_demux_packet(p->frame_size * p->read_frames); dp->pos = stream_tell(demuxer->stream) - demuxer->movi_start; dp->pts = (dp->pos / p->frame_size) / p->frame_rate; -- cgit v1.2.3