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* vo_gpu: never pass flipped images to ra or ra backendswm42017-11-101-2/+7
* vo_gpu: hwdec_d3d11va: allow zero-copy video decodingJames Ross-Gowan2017-11-073-62/+159
* vo_gpu: d3d11: enhance cache invalidationJames Ross-Gowan2017-11-071-4/+70
* vo_gpu: d3d11: log shader compilation timesJames Ross-Gowan2017-11-071-0/+26
* vo_gpu: move d3d11_screenshot to shared codeJames Ross-Gowan2017-11-074-80/+100
* vo_gpu: d3d11: add RA caps for ra_d3d11James Ross-Gowan2017-11-077-6/+35
* vo_gpu: d3d11: initial implementationJames Ross-Gowan2017-11-079-5/+2739
* vo_gpu: export the GLSL format qualifier for ra_formatJames Ross-Gowan2017-11-075-14/+77
* vo_gpu: add namespace query mechanismJames Ross-Gowan2017-11-074-10/+21
* vo_lavc: remove messy delayed subtitle rendering logicwm42017-11-071-10/+8
* img_format: remove some guards against old ffmpeg APIwm42017-11-061-5/+2
* vo_gpu: don't re-render hwdec frames when repeating frameswm42017-11-031-19/+11
* vo_gpu: ra_gl: fix minimum GLSL version to 120wm42017-11-031-1/+1
* vo_gpu: fix mobius tone mapping compatibility to GLSL 120wm42017-11-031-1/+1
* vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1wm42017-11-031-2/+7
* vd_lavc: restore --hwdec-image-format and d3d11 opaque modewm42017-11-022-1/+6
* vo_gpu: potentially fix icc-profile-auto updatingwm42017-11-011-1/+1
* vd_lavc: clean out more hwdec legacy codewm42017-10-313-39/+5
* vd_lavc: remove more dead legacy codewm42017-10-314-108/+2
* videotoolbox: use generic code for dummy hwdevice initwm42017-10-312-75/+19
* vd_lavc: remove dead legacy codewm42017-10-312-22/+0
* d3d: remove some legacy codewm42017-10-311-42/+0
* vd_lavc: makre sure required headers are included early enoughwm42017-10-312-1/+1
* vd_lavc: move display mastering data stuff to mp_imagewm42017-10-304-42/+22
* Bump libav* API usewm42017-10-302-163/+8
* vo_gpu: remove a redundant ifdefwm42017-10-301-2/+0
* vd_lavc: make --hwdec=nvdec-copy actually workwm42017-10-302-3/+32
* vd_lavc: remove need for duplicated cuda GL interop backendwm42017-10-304-20/+7
* Get rid of deprecated AVFrame accessorswm42017-10-302-2/+2
* hwdec_drmprime_drm: fix segv with --hwdecRyo Munakata2017-10-301-1/+4
* vd_lavc: add support for nvdec hwaccelwm42017-10-284-1/+36
* vd_lavc: use avcodec_fill_hw_frames_parameters() APIwm42017-10-272-2/+112
* vo_gpu: fix ra_tex_upload_pbo for 2D texturesNiklas Haas2017-10-271-1/+5
* vo_gpu: osd: simplify some codewm42017-10-271-5/+5
* vd_lavc: more aggressive frame dropping for intra only codecswm42017-10-262-5/+15
* vo_gpu: change --tone-mapping-desaturate algorithmNiklas Haas2017-10-252-9/+11
* demux: get rid of demux_packet.new_segment fieldwm42017-10-241-3/+8
* video : Move drm options to substruct.Lionel CHAZALLON2017-10-235-4/+30
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersLionel CHAZALLON2017-10-2314-19/+773
* video : allow drm primary plane to be transparent for egl contextLionel CHAZALLON2017-10-231-2/+2
* vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()Mark Thompson2017-10-231-3/+3
* wayland_common: check monitor scaleRostislav Pehlivanov2017-10-221-3/+9
* wayland_common: improve cursor code and scale cursor properlyRostislav Pehlivanov2017-10-222-26/+35
* wayland_common: don't scale the cursor wl_bufferRostislav Pehlivanov2017-10-191-1/+0
* video: fix alpha handlingwm42017-10-191-2/+4
* vo_gpu: add rgba16hf to the list of FBO formatsJames Ross-Gowan2017-10-181-1/+2
* vo_rpi: fix build (probably)wm42017-10-171-1/+1
* vo_gpu: remove weird p->vo indirectionwm42017-10-171-11/+9
* vo_gpu: fix video sometimes not being rerendered on equalizer changewm42017-10-174-4/+9
* vdpau: remove some more dead codewm42017-10-162-11/+0
* video: remove special path for hwdec screenshotswm42017-10-163-96/+1
* video: fix previous commitwm42017-10-161-2/+1
* video: make previously added hwdec params mechanism more genericwm42017-10-163-18/+20
* video: properly pass through ICC datawm42017-10-162-8/+24
* mp_image: merge AVFrame conversion functionswm42017-10-161-38/+29
* video: add mp_image_params.hw_flags and add an examplewm42017-10-166-1/+74
* video: make it possible to always override hardware decoding formatwm42017-10-161-0/+2
* vo_gpu: remove some minor dead codewm42017-10-161-3/+1
* vo_gpu: semi-fix --gpu-context/--gpu-api options and help outputwm42017-10-164-17/+14
* mp_image: select an explicit fallback for chroma locationwm42017-10-161-0/+7
* vo_gpu: mali-fbdev: fix build errorTobias Jakobi2017-10-131-2/+2
* wayland_common: init output_list during main struct initRostislav Pehlivanov2017-10-121-1/+2
* wayland_common: require wl_output v2 and send MP_INPUT_RELEASE_ALL on uninitRostislav Pehlivanov2017-10-111-8/+13
* vo_gpu: shaderc: include debug info when --gpu-debug is setJames Ross-Gowan2017-10-111-0/+2
* Add checks for HAVE_GPL to various GPL-only source fileswm42017-10-1019-0/+95
* wayland_common: adjust default cursor size and scale its bufferRostislav Pehlivanov2017-10-101-2/+3
* vo: fix reference to mediacodec_embedAman Gupta2017-10-091-2/+2
* vo_gpu: android: fix gpu contextAman Gupta2017-10-091-0/+4
* vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if presentMark Thompson2017-10-091-0/+80
* vaapi: Use libva2 message callbacksMark Thompson2017-10-091-3/+29
* vo_gpu: simplify opengl aliaswm42017-10-092-31/+2
* vo_gpu: remove duplicated optionswm42017-10-091-1/+0
* vo_opengl: context_drm_egl: Don't create a new framebuffer for every frameMark Thompson2017-10-091-22/+27
* vo_gpu: add android opengl backendAman Gupta2017-10-091-0/+151
* vo: add mediacodec_embed output driverAman Gupta2017-10-092-0/+93
* hwdec: add mediacodec hardware decoder for IMGFMT_MEDIACODEC framesAman Gupta2017-10-095-0/+54
* vo: add VO_CAP_NOREDRAW for upcoming vo_mediacodec_embedAman Gupta2017-10-092-1/+8
* hwdec: rename mediacodec to mediacodec-copyAman Gupta2017-10-093-10/+27
* img_format: AV_PIX_FMT_PAL8 is RGBwm42017-10-091-2/+5
* wayland_common: implement output tracking, cleanups and bugfixesRostislav Pehlivanov2017-10-094-215/+246
* wayland_common: allow vo_wayland_uninit(NULL)Niklas Haas2017-10-071-0/+2
* Revert "wayland_common: add support for embedding"Rostislav Pehlivanov2017-10-052-6/+0
* wayland_common: respect close eventsRostislav Pehlivanov2017-10-051-3/+9
* wayland_common: add support for embeddingRostislav Pehlivanov2017-10-052-0/+5
* wayland_common: reset the LIVE_RESIZING flag when resizing endsRostislav Pehlivanov2017-10-051-10/+14
* build: switch preliminary LGPL mode from v3 to v2.1wm42017-10-051-9/+1
* wayland_common: don't hardcode protocol names during registryRostislav Pehlivanov2017-10-041-8/+8
* wayland_common: rewrite from scratchRostislav Pehlivanov2017-10-036-1053/+1209
* vo_wayland: removeRostislav Pehlivanov2017-10-036-1059/+0
* vo_gpu: gl: implement proper extension string searchwm42017-10-023-10/+23
* vo_gpu: enable 3DLUTs in dumb modeNiklas Haas2017-09-301-1/+3
* vf_vavpp: restrict allowed sw upload formats to nv12/yuv420pwm42017-09-301-20/+3
* vaapi: replace error macro implementationwm42017-09-302-12/+3
* video: fix green shitwm42017-09-301-1/+1
* vaapi: change license to LGPLwm42017-09-293-15/+15
* vaapi: move legacy code to vo_vaapi.cwm42017-09-293-440/+310
* vf_vavpp: use error checking macrowm42017-09-291-19/+11
* vf_vavpp: use libavutil hw frames API for frame pool and uploadwm42017-09-295-49/+119
* vaapi: use newer libavutil vaapi pixfmt namewm42017-09-291-1/+1
* vaapi: minor changeswm42017-09-291-7/+7
* vo_gpu: vulkan: reword commentNiklas Haas2017-09-291-3/+4
* vo_gpu: force layout std430 for PCsNiklas Haas2017-09-291-1/+1
* vo_gpu: fix --opengl-gamma redirectNiklas Haas2017-09-281-1/+1
* vo_gpu: set the correct number of vertex attribsNiklas Haas2017-09-281-2/+2
* vo_gpu: vulkan: add support for WindowsJames Ross-Gowan2017-09-283-0/+112
* vo_gpu: make the vertex attribs dynamicNiklas Haas2017-09-286-100/+102
* vo_gpu: kill some static arraysNiklas Haas2017-09-282-83/+69
* vo_gpu: vulkan: indent queue family enumerationNiklas Haas2017-09-271-1/+1
* vo_gpu: vulkan: normalize use of *Flags and *FlagBitsNiklas Haas2017-09-276-33/+31
* vo_gpu: vulkan: optimize redundant pipeline barriersNiklas Haas2017-09-261-5/+15
* vd_lavc: cuda requires setting hw_device_ctxwm42017-09-261-1/+1
* video: remove old videotoolbox supportwm42017-09-266-277/+1
* video: drop old D3D11/DXVA2 supportwm42017-09-2611-1644/+9
* video: drop old cuda/cuvid hwaccelwm42017-09-263-122/+1
* vo_gpu: fix memleak in spirv.cNiklas Haas2017-09-261-1/+1
* vo_gpu: explicitly label storage image formatsNiklas Haas2017-09-261-1/+22
* vo_gpu: attempt to avoid UBOs for dynamic variablesNiklas Haas2017-09-264-2/+32
* vo_gpu: vulkan: add support for push constantsNiklas Haas2017-09-263-25/+112
* vo_gpu: vulkan: add support for waylandRostislav Pehlivanov2017-09-266-9/+168
* vo_gpu: vulkan: generalize SPIR-V compilerNiklas Haas2017-09-2611-94/+544
* vo_gpu: vulkan: initial implementationNiklas Haas2017-09-2615-10/+3727
* vo_opengl_cb: fix deprecated option usageNiklas Haas2017-09-261-1/+1
* vo_gpu: fix possible segfault on shader miscompileNiklas Haas2017-09-231-5/+6
* vo_gpu: angle: fix misleading struct nameJames Ross-Gowan2017-09-231-2/+2
* vo_gpu: handle texture initialization errors gracefullyNiklas Haas2017-09-233-19/+27
* vo_gpu: reduce the --alpha=blend-tiles checkerboard intensityNiklas Haas2017-09-221-1/+1
* vo_gpu: simplify compute shader coordinate calculationNiklas Haas2017-09-221-5/+2
* vo_gpu: simplify structs / namesNiklas Haas2017-09-2212-377/+331
* vo_gpu: kill off FBOTEX_FUZZYNiklas Haas2017-09-223-35/+18
* Revert "cocoa: re-enable double buffering"James Ross-Gowan2017-09-222-3/+3
* vo_gpu: override ra_swapchain_fns for the d3d11 surfaceJames Ross-Gowan2017-09-221-89/+112
* vo_gpu: opengl: fix possible screenshot window crashNiklas Haas2017-09-221-1/+1
* vo_opengl_cb: fix segfault on uninitNiklas Haas2017-09-221-1/+3
* options: properly handle deprecated options with CLI actionswm42017-09-221-1/+1
* vo_gpu: fix autoprobing messagewm42017-09-221-2/+4
* build: make vo_gpu + infrastructure non-optionalwm42017-09-221-2/+0
* vd_lavc: revert accidental vaapi changes revertwm42017-09-221-7/+5
* vo_opengl_cb: hwdec_ios: fix buildAman Gupta2017-09-221-3/+5
* vo_gpu: fix vo=opengl legacy aliasNiklas Haas2017-09-211-2/+4
* vo_gpu: fix memleak in ra_gl_ctxNiklas Haas2017-09-211-2/+5
* vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA computeNiklas Haas2017-09-212-26/+24
* wayland: allow vo_wayland_uninit(NULL)Niklas Haas2017-09-211-0/+3
* vo_gpu: fix possible segfault in shader_cache.cNiklas Haas2017-09-211-1/+3
* vo_gpu: fix gamma scaleNiklas Haas2017-09-211-3/+3
* vo_gpu: fix comment on ra_buf_typeNiklas Haas2017-09-211-2/+2
* vo_gpu: describe the plane merging passNiklas Haas2017-09-211-1/+1
* cocoa: re-enable double bufferingJames Ross-Gowan2017-09-212-2/+3
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-219-331/+398
* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-2151-1795/+2071
* build: add preliminary LGPL modewm42017-09-217-63/+54
* mp_image: don't guess colorspace params in mp_image_copy_attributes()wm42017-09-191-8/+12
* mp_image: always copy pixel aspect ratiowm42017-09-191-4/+2
* mp_image: always copy color attributes on hw downloadwm42017-09-191-9/+2
* Revert "vd_lavc: change auto-probe order to prefer cuda over vdpau-copy"wm42017-09-191-7/+5
* vo_opengl: make the ra_renderpass names consistentNiklas Haas2017-09-133-3/+3
* vo_opengl: use GLX_MESA_swap_control where availableNiklas Haas2017-09-131-0/+9
* vo_opengl: always initialize uniforms on first useNiklas Haas2017-09-121-1/+3
* vo_opengl: generalize UBO packing/handlingNiklas Haas2017-09-126-70/+122
* vo: avoid putting large voctrl_performance_data on stackNiklas Haas2017-09-112-2/+2
* vo_opengl: refactor timer_pool_measure (again)Niklas Haas2017-09-112-5/+7
* vo_opengl: fix out-of-bounds access in timer_pool_measureNiklas Haas2017-09-111-1/+2
* vo_opengl: fix out-of-bounds read in update_uniformNiklas Haas2017-09-111-2/+1
* vo_opengl: refactor/fix mp_pass_perf codeNiklas Haas2017-09-113-21/+17
* vo_opengl: add a gamut warning featureNiklas Haas2017-09-104-4/+12
* vo_opengl: add support for vulkan GLSL dialectNiklas Haas2017-09-044-12/+31
* vo_opengl: use rgba16 for 3DLUTs instead of rgb16Niklas Haas2017-09-042-6/+6
* vo_opengl: refactor scaler LUT weight packing/loadingNiklas Haas2017-09-044-36/+24
* vo_opengl: scale deband-grain to the signal rangeNiklas Haas2017-09-033-4/+8
* filter_kernels: correct spline64 kernelJames Ross-Gowan2017-09-031-4/+4
* input: merge mouse wheel and axis keycodesJames Ross-Gowan2017-09-038-19/+19
* cocoa: fix button numbering for back/forwardJames Ross-Gowan2017-09-031-4/+7
* input: use mnemonic names for mouse buttonsJames Ross-Gowan2017-09-036-26/+27
* vo_opengl: fix overlay mode (again)wm42017-08-301-7/+8
* vd_lavc: change auto-probe order to prefer cuda over vdpau-copywm42017-08-301-5/+7
* vo_opengl: don't discard buffered video on redundant resize callswm42017-08-291-0/+5
* vo_opengl: don't assume imgfmt=0 is validwm42017-08-291-1/+1
* vo_opengl: fix the renderpass target format at creation timeNiklas Haas2017-08-273