index
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mpv
absurd_test
absurd_test2
absurd_test3
ass_shit
bliss
coverity_scan
master
mruby
rc
rcombs/macos-fixes
rcombs/swift
read_stats_new
read_stats_old
release/0.1
release/0.2
release/0.27
release/0.28
release/0.29
release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
release/0.35
release/0.36
release/0.37
release/0.38
release/0.39
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
stream_size_fstat
stream_size_fstat_nocache
x11_geo
ytdl_sub_delayload
a free, open source, and cross-platform media player
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path:
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video
Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
5
-367
/
+0
*
cocoa: fix display refresh rate retrieval on multi monitor setups
Akemi
2016-06-18
2
-4
/
+17
*
cocoa: fix actual display refresh rate retrieval
Akemi
2016-06-18
1
-3
/
+18
*
vo_opengl: dxinterop: render to gl->main_fb
James Ross-Gowan
2016-06-18
1
-54
/
+5
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
3
-1
/
+9
*
sub, vo_opengl: use packed sub-bitmaps directly if available
wm4
2016-06-17
1
-28
/
+80
*
sub: move paletted image handling completely to sd_lavc.c
wm4
2016-06-17
1
-1
/
+2
*
bitmap_packer: make manual use slightly more convenient
wm4
2016-06-17
1
-12
/
+14
*
d3d11va: remove unused d3d11va_surface.subindex field
wm4
2016-06-16
1
-3
/
+1
*
vf_d3d11vpp: flush device context only when using shared textures
wm4
2016-06-16
1
-1
/
+2
*
vf_d3d11vpp: make missing deinterlacing caps non-fatal
wm4
2016-06-16
1
-3
/
+2
*
vf_d3d11vpp: log some video processor creation parameters
wm4
2016-06-16
1
-2
/
+7
*
vo_opengl: use EXT_disjoint_timer_query for timers
James Ross-Gowan
2016-06-15
1
-0
/
+16
*
vo_opengl: fix framebuffer object name
wm4
2016-06-15
1
-3
/
+4
*
vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
10
-59
/
+21
*
vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case
wm4
2016-06-13
1
-2
/
+2
*
vo_rpi: fix destroying overlays
Gusar321
2016-06-13
1
-0
/
+3
*
vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
1
-0
/
+9
*
win32: use HINST_THISCOMPONENT
James Ross-Gowan
2016-06-11
2
-9
/
+13
*
cocoa: use displaylink without manually tracking the display id
Stefano Pigozzi
2016-06-11
1
-5
/
+6
*
vo_sdl: fix pixel formats.
Rudolf Polzer
2016-06-10
1
-12
/
+9
*
vo_opengl: request core profile on X11/EGL too
wm4
2016-06-10
1
-0
/
+11
*
vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
1
-1
/
+1
*
vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
wm4
2016-06-09
1
-30
/
+0
*
vo_opengl: fix d3d11 hardware decoding probing on Windows 7
wm4
2016-06-09
4
-0
/
+38
*
vo_opengl: hwdec_d3d11eglrgb: remove unused fields
wm4
2016-06-09
1
-3
/
+0
*
vo_opengl: hwdec_vdpau: remove minor code duplication
wm4
2016-06-08
1
-13
/
+11
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
3
-16
/
+72
*
vo_opengl: do not leak previous FBO when reallocating it
wm4
2016-06-08
1
-0
/
+2
*
hwdec_d3d11eglrgb: reduce log level when probing
James Ross-Gowan
2016-06-09
1
-3
/
+5
*
vo_opengl: hwdec_d3d11egl: remove broken code on error path
wm4
2016-06-08
1
-1
/
+0
*
build: silence -Wunused-result
Niklas Haas
2016-06-07
2
-4
/
+4
*
vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
1
-1
/
+13
*
vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
1
-0
/
+4
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
4
-0
/
+34
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
5
-0
/
+208
*
dxva2: remove dead code in failure case
James Ross-Gowan
2016-06-07
1
-3
/
+0
*
vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
1
-0
/
+73
*
vo_opengl: apply vo-cmdline command incrementally
wm4
2016-06-05
3
-27
/
+26
*
vo_opengl_cb: icc-profile-auto does not and will not work
wm4
2016-06-05
1
-0
/
+2
*
vo_opengl: possibly update icc profile after changing options
wm4
2016-06-05
1
-7
/
+12
*
vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
1
-64
/
+16
*
vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
3
-43
/
+72
*
vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
3
-11
/
+11
*
vo_opengl: remove pointless NULL-check
wm4
2016-06-04
1
-1
/
+1
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
5
-26
/
+35
*
vo_opengl: move struct lut3d definition
wm4
2016-06-03
3
-8
/
+6
*
vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
1
-0
/
+2
*
wayland: mark existing dnd entry print as debug rather than an error
Rostislav Pehlivanov
2016-05-31
1
-1
/
+1
*
wayland: correctly report display refresh rate
Rostislav Pehlivanov
2016-05-31
1
-4
/
+6
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
1
-0
/
+2
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
6
-27
/
+54
*
wayland: implement HIDPI support
Rostislav Pehlivanov
2016-05-30
4
-12
/
+50
*
vf: fix filter auto-insertion
wm4
2016-05-30
1
-3
/
+13
*
mp_image: properly communicate aspect ratio through AVFrame
wm4
2016-05-30
1
-1
/
+6
*
mp_image: don't reset pixel aspect with mp_image_set_size()
wm4
2016-05-30
2
-4
/
+3
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
3
-0
/
+13
*
vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
3
-6
/
+6
*
w32_common: center window on original window center on video resize
maniak1349
2016-05-30
1
-0
/
+8
*
mp_image: don't lose pixel aspect ratio when setting format
wm4
2016-05-29
1
-1
/
+3
*
video: remove d3d11 video processor use from OpenGL interop
wm4
2016-05-29
9
-446
/
+481
*
vf_d3d11vpp: add a D3D11 video processor filter
wm4
2016-05-28
4
-0
/
+500
*
vo_opengl: angle: enable DirectComposition
James Ross-Gowan
2016-05-29
1
-10
/
+22
*
vf_vdpaupp: use refqueue helper
wm4
2016-05-27
4
-111
/
+83
*
vo_opengl: skip junk before first user shader pass
Niklas Haas
2016-05-27
1
-0
/
+8
*
vo_opengl: enable color management on GLES
James Ross-Gowan
2016-05-27
2
-3
/
+8
*
vo_opengl: fix superxbr shader compilation on ES
wm4
2016-05-26
1
-11
/
+11
*
vo_opengl: always autoselect ANGLE as backend if available
wm4
2016-05-26
1
-1
/
+0
*
vf_vavpp: make refqueue logic field-based
wm4
2016-05-25
3
-86
/
+143
*
vf_vavpp: minor simplification
wm4
2016-05-25
1
-4
/
+6
*
vf_vavpp: simplify update_pipeline() usage
wm4
2016-05-25
1
-13
/
+18
*
vf_vavpp: use future instead of past PTS to determine field duration
wm4
2016-05-25
1
-7
/
+7
*
vf_vavpp: move frame handling to separate file
wm4
2016-05-25
3
-57
/
+205
*
hwdec_d3d11egl: call ID3D11DeviceContext::Flush
wm4
2016-05-24
1
-5
/
+13
*
vo_xv: Handle incorrect size returned by Xv(Shm)CreateImage
dequis
2016-05-24
1
-0
/
+9
*
vo_opengl: fix other minor namespace issues
wm4
2016-05-23
5
-12
/
+12
*
vo_opengl: rename glUploadTex, drop unused parameter
wm4
2016-05-23
4
-16
/
+13
*
vo_opengl: unify PBO and normal OSD texture upload path
wm4
2016-05-23
3
-69
/
+47
*
vo_opengl: make ES float texture format checks stricter
wm4
2016-05-23
4
-12
/
+3
*
vo_opengl: make PBOs work on GLES 3.x
wm4
2016-05-23
4
-10
/
+24
*
vo_opengl: remove unused glDrawBuffer
wm4
2016-05-23
2
-2
/
+0
*
vo_opengl: support framebuffer invalidation
wm4
2016-05-23
4
-0
/
+26
*
vo_opengl: slightly improve logging of loaded extensions
wm4
2016-05-23
1
-2
/
+2
*
w32_common: make VOCTRL_SET_UNFS_WINDOW_SIZE resize the window around its center
maniak1349
2016-05-22
1
-0
/
+4
*
w32_common: center window on original window center on resize to fit screen
maniak1349
2016-05-22
1
-3
/
+6
*
w32_common: update stored client area size on window resize
maniak1349
2016-05-22
1
-0
/
+10
*
vo_opengl: remove non-working rgb/rgba FBO formats
wm4
2016-05-20
1
-3
/
+1
*
vf_crop: support opaque hardware decoding formats
wm4
2016-05-19
1
-8
/
+23
*
vo_opengl: require at least ES 3.0 for float textures
wm4
2016-05-19
1
-1
/
+1
*
vo_opengl: change error state handling and fix hwdec crashes on errors
wm4
2016-05-19
1
-20
/
+34
*
vo_opengl: d3d11egl: enable "required" GLSL extensions
wm4
2016-05-19
3
-0
/
+10
*
vo_opengl: make gl_sc_enable_extension() permanent/idempotent
wm4
2016-05-19
1
-2
/
+12
*
vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.x
wm4
2016-05-19
1
-3
/
+3
*
vo_opengl: remove unused field
wm4
2016-05-18
1
-2
/
+1
*
vo_opengl: fix/simplify reinitialization on dynamic reconfiguration
wm4
2016-05-18
1
-20
/
+9
*
d3d: simplify DLL loading
wm4
2016-05-17
4
-49
/
+34
*
video: merge dxva2 source files
wm4
2016-05-17
3
-121
/
+62
*
vo_opengl: hwdec: remove build-dependency on dxva2
wm4
2016-05-17
2
-4
/
+2
*
vo_opengl: move UT_buffer to switch handling
wm4
2016-05-17
1
-5
/
+5
*
vo_opengl: make number of cached shaders/uniform dynamic
wm4
2016-05-17
1
-12
/
+24
*
vo_opengl: move cached uniforms to a separate struct
wm4
2016-05-17
1
-10
/
+15
*
vo_opengl: increase shader limits
Niklas Haas
2016-05-17
1
-2
/
+2
*
vo_opengl: skip tonemapping if the output trc is HDR
Niklas Haas
2016-05-16
1
-1
/
+3
*
vo_opengl: copy over HDR parameters to dumb_mode
Niklas Haas
2016-05-16
1
-0
/
+3
*
vo_opengl: fall back to gamma2.2 by default for HDR content
Niklas Haas
2016-05-16
1
-2
/
+7
*
csputils: add AVCOL_TRC_SMPTEST2084 support
Niklas Haas
2016-05-16
1
-6
/
+12
*
vo_opengl: remove unnecessary casts
wm4
2016-05-16
1
-11
/
+11
*
vo_opengl: remove another unneeded allocation
wm4
2016-05-16
1
-3
/
+1
*
vo_opengl: remove possibly undefined behavior
wm4
2016-05-16
1
-1
/
+3
*
vo_opengl: free to-be-added hook on hook array overflow
wm4
2016-05-16
1
-0
/
+3
*
vo_opengl: never clear file cache
wm4
2016-05-16
1
-12
/
+4
*
vo_opengl: use proper include statement
wm4
2016-05-16
1
-1
/
+2
*
vo_opengl: remove unnecessary allocation
wm4
2016-05-16
1
-3
/
+1
*
vo_opengl: remove unused global variable
wm4
2016-05-16
1
-1
/
+1
*
vo_opengl: fix bicubic_fast in ES mode
wm4
2016-05-16
1
-1
/
+1
*
vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
4
-4
/
+64
*
vo_opengl: avoid redundant double-gamma conversion
Niklas Haas
2016-05-16
1
-3
/
+3
*
vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
5
-3
/
+51
*
vo_opengl: use enums for choice options internally
Niklas Haas
2016-05-16
2
-28
/
+56
*
vo_opengl: abstract hook texture access behind macro
Niklas Haas
2016-05-15
7
-135
/
+124
*
vo_opengl: make the screen blue on shader errors
Niklas Haas
2016-05-15
3
-0
/
+31
*
vo_opengl: use RPN expressions for user hook sizes
Niklas Haas
2016-05-15
3
-9
/
+193
*
vo_opengl: support external user hooks
Niklas Haas
2016-05-15
6
-33
/
+265
*
vo_opengl: add optional hook points
Niklas Haas
2016-05-15
3
-90
/
+140
*
vo_opengl: add hooks and rework pass_read_video
Niklas Haas
2016-05-15
2
-232
/
+448
*
vo_opengl: minor change to scaler_resizes_only
Niklas Haas
2016-05-15
1
-3
/
+6
*
vaapi: avoid forward declaration of variable
wm4
2016-05-15
1
-9
/
+7
*
vo_opengl: remove some pointless compatibility
wm4
2016-05-14
2
-4
/
+3
*
vo_opengl: partially fix 0bgr format support
wm4
2016-05-13
1
-2
/
+6
*
vo_opengl: drop duplicate LUMINANCE_ALPHA handling
wm4
2016-05-13
1
-10
/
+3
*
vo_opengl: minor simplification
wm4
2016-05-13
1
-8
/
+8
*
vo_opengl: restrict ES2 FBO formats
wm4
2016-05-13
1
-4
/
+4
*
vo_opengl: angle: log extension string
wm4
2016-05-13
1
-0
/
+4
*
vo_opengl: slightly better FBO format check
wm4
2016-05-12
1
-9
/
+17
*
vo_opengl: disable scalers on ES2
wm4
2016-05-12
1
-4
/
+6
*
vo_opengl: add detection for the ES texture_rg extension
wm4
2016-05-12
1
-0
/
+6
*
vo_opengl: reorganize texture format handling
wm4
2016-05-12
9
-311
/
+443
*
vo_opengl: correctly disable interpolation if tscale can't be used
wm4
2016-05-12
1
-0
/
+2
*
vo_opengl: angle: dump translated shaders
wm4
2016-05-12
4
-0
/
+25
*
vo_opengl: don't use dumb-mode with 10 bit integer texture hack
wm4
2016-05-11
1
-2
/
+3
*
vo_opengl: fix NULL deref on certain init failures
wm4
2016-05-11
1
-2
/
+4
*
video: add --hwdec=auto-copy mode
wm4
2016-05-11
7
-5
/
+19
*
vo_opengl: d3d11egl: support full range YUV
wm4
2016-05-11
1
-3
/
+3
*
vo_opengl: d3d11egl: don't require EGL_EXT_device_query
wm4
2016-05-11
1
-23
/
+46
*
build: merge d3d11va and dxva2 hwaccel checks
wm4
2016-05-11
3
-7
/
+3
*
vo_opengl: angle: dynamically load ANGLE
wm4
2016-05-11
5
-0
/
+132
*
vo_opengl: fix passing along swizzle from hwdec interop
wm4
2016-05-10
2
-0
/
+4
*
vo_opengl: d3d11egl: native NV12 sampling support
wm4
2016-05-10
4
-20
/
+251
*
vo_opengl: add an angle-es2 backend
wm4
2016-05-10
2
-1
/
+25
*
vo_opengl: cosmetics: rename variables
wm4
2016-05-10
1
-17
/
+16
*
vo_opengl: refactor how hwdec interop exports textures
wm4
2016-05-10
11
-184
/
+274
*
x11: tell GNOME to use dark window decorations
Mantas Mikulėnas
2016-05-09
1
-0
/
+1
*
video: refactor how VO exports hwdec device handles
wm4
2016-05-09
34
-258
/
+334
*
vo_direct3d: remove passing device to decoder
wm4
2016-05-09
1
-18
/
+0
*
wayland: use the advertised size in fullscreen
Emmanuel Gil Peyrot
2016-05-08
1
-7
/
+0
*
win32: make taskbar progress indication optional
maniak1349
2016-05-08
2
-1
/
+2
*
x11: slightly safer X11 error handler behavior
wm4
2016-05-08
1
-1
/
+4
*
x11: add --x11-bypass-compositor=always
wm4
2016-05-06
1
-0
/
+1
*
vo_opengl: angle: avoid fullscreen FBO copy for flipping
wm4
2016-05-05
1
-1
/
+23
*
vo_opengl: angle: call eglTerminate()
wm4
2016-05-05
1
-0
/
+2
*
vo_opengl: EGL: fix hwdec probing
wm4
2016-05-05
3
-1
/
+7
*
command: change some hwdec properties
wm4
2016-05-04
3
-1
/
+4
*
lcms: don't warn/error on 3dlut cache misses
Niklas Haas
2016-05-04
1
-1
/
+1
*
lcms: improve black point handling (especially BT.1886)
Niklas Haas
2016-05-04
2
-12
/
+43
*
d3d: DXVA2_ModeMPEG2_VLD supports all profiles
wm4
2016-05-03
1
-2
/
+1
*
vo_opengl: vdpau: fix certain cases of preemption recovery failures
wm4
2016-05-03
4
-2
/
+9
*
x11: extend --x11-bypass-compositor with fs-only option
wm4
2016-05-02
1
-6
/
+22
*
win32: replace libuuid.a usage with initguid.h
James Ross-Gowan
2016-05-01
4
-1
/
+5
*
os x: handle multiple dropped files on the window
Nyx0uf
2016-04-30
1
-2
/
+7
*