| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Close #837
Signed-off-by: wm4 <wm4@nowhere>
|
|
|
|
|
|
|
| |
These consult the vertical resolution, matching against 576 for
PAL and 480/486 for NTSC. The documentation has also been updated.
Signed-off-by: wm4 <wm4@nowhere>
|
|
|
|
|
|
| |
Notably, we now conform to SMPTE 428-1-2006 when decoding XYZ12 input,
and we can support rendering intents other than colorimetric when
converting between BT.709 and BT.2020, like with :srgb or :icc-profile.
|
|
|
|
|
|
|
|
|
| |
With this change, XYZ input is directly converted to the output
colorspace wherever possible, and to the colorspace specified by the
tags and/or --primaries option, otherwise.
This commit also restructures some of the CMS code in gl_video.c to
hopefully make it clearer which decision is being done where and why.
|
|
|
|
|
|
|
|
|
| |
This also avoids an extra matrix multiplication when using :srgb, making
that path both more efficient and also eliminating more hard-coded
values.
In addition, the previously hard-coded XYZ to RGB matrix will be
dynamically generated.
|
|
|
|
| |
Signed-off-by: wm4 <wm4@nowhere>
|
|
|
|
| |
Signed-off-by: wm4 <wm4@nowhere>
|
|
|
|
|
|
|
| |
This add support for reading primary information from lavc, categorized
into BT.601-525, BT.601-625, BT.709 and BT.2020; and passes it on to the
vo. In vo_opengl, we always generate the 3dlut against the wider BT.2020
and transform our source into this colorspace in the shader.
|
|
|
|
| |
Source: http://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2020-0-201208-I!!PDF-E.pdf
|
|
|
|
|
| |
One message pointed to a removed file, so just get rid of the messages.
They were helpful in the earlier 2000s, but now they're just confusing.
|
|
|
|
| |
Recent regression.
|
| |
|
|
|
|
|
|
| |
Do this simply by clearing the mapped buffer on every draw_image() call
without an actual video frame. (Maybe this is a bit expensive, but at
least not more expensive than regular video display.)
|
|
|
|
|
|
| |
Clear the texture on reconfig(). (We could probably also do this simpler
with a flag, but this is actually less complicated - except that we move
the code to "map" a texture to a separate function.)
|
|
|
|
|
|
| |
With the change to merge osd drawing into video frame drawing, some
bogus logic got in: they skipped drawing the OSD if no video frame is
available. This broke --no-video --force-window mode.
|
|
|
|
|
| |
In the pbo case, mpi was reassigned to a stack pointer, and later
deallocated. Just change the code so it doesn't need to be reassigned.
|
| |
|
|
|
|
|
| |
The type is struct mp_image_params, so the "params" should have a "s".
"equals" shouldn't, because it's plural for 2 params. Important.
|
|
|
|
| |
mp_image_params_from_image() is now trivial and can be removed.
|
|
|
|
| |
Basically a cosmetic change. This is probably more intuitive.
|
|
|
|
|
|
|
|
|
| |
Make sure every video filter has valid parameters for input and output.
(This also ensures we don't take possibly invalid decoder output, or
feed invalid decodr/filter output to VOs.)
Also, the updated image size check now (almost) works like the
corresponding check in FFmpeg.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The error log callback was not thread-safe and not library-safe. And
apparently there were some other details that made it not library-safe,
such as a global lcms plugin registry.
Switch the the thread-safe API provided by lcms2 starting with 2.6.
Remove our approximate thread-safety hacks.
Note that lcms basically provides 2 APIs now, the old functions, and
the thread-safe alternatives whose names end with THR. Some functions
don't change, because they already have a context of some sort. Care
must be taken not to accidentally use old APIs.
|
|
|
|
|
|
|
|
|
| |
OSD used to be not thread-safe at all, so a track was used to get it
redrawn. This mostly reverts commit 6a2a8880, because OSD not being
thread-safe was the non-trivial part of it.
Mostly untested, because this code path is used on OSX only, and I don't
have OSX.
|
|
|
|
|
|
|
|
|
| |
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.
OSX changes untested.
|
|
|
|
| |
No X display or libva can't be initialized -> crash.
|
|
|
|
|
|
|
| |
Subsurfaces are only used by the wayland vo. Thats why it makes sense to move
all osd and subsurface specific parts to the vo_wayland.c
Also destroy the subsurfaces and subcompositor properly.
|
|
|
|
|
|
|
| |
When using the EGL output the subsurfaces have no buffer attached and the size
seems to be infinite. Fix this by attaching a NULL buffer.
Fixes #846
|
|
|
|
|
|
| |
Not all the hardware supports kCGLPFASupportsAutomaticGraphicsSwitching
(apparently all Mid-2010 and before MacBooks do not work with it), so fallback
to not asking for this attribute in the GL pixel format.
|
|
|
|
| |
Fixes #820
|
|
|
|
|
| |
CGL APIs are lower level thus giving us better control and more options for
the context creation.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
This affects packed RGB formats up to 16 bits per pixel. The old mplayer
names used LSB-to-MSB order, while FFmpeg (and some other libraries) use
MSB-to-LSB.
Nothing should change with this commit, i.e. no bit order or endian bugs
should be added or fixed. In some cases, the name stays the same, even
though the byte order changes, e.g. RGB8->BGR8 and BGR8->RGB8, and this
affects the user-visible names too; this might cause confusion.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
These suffixes are annoying when they're redundant, so strip them
automatically. On little endian machines, always strip the "le" suffix,
and on big endian machines vice versa (although I don't think anyone
ever tried to run mpv on a big endian machine).
Since pixel format strings are returned by a certain function and we
can't just change static strings, use a trick to pass a stack buffer
transparently. But this also means the string can't be permanently
stored by the caller, so vf_dlopen.c has to be updated. There seems
to be no other case where this is done, though.
|
|
|
|
|
|
|
| |
This means use of the min/max fields can be dropped for the flag option
type, which makes some things slightly easier. I'm also not sure if the
client API handled the case of flag not being 0 or 1 correctly, and this
change gets rid of this concern.
|
| |
|
|
|
|
|
| |
Removes specifics from options.h and options.c, and puts everything into
vd_lavc.c.
|
| |
|
| |
|
|
|
|
|
|
|
| |
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
|
|
|
|
| |
The shit I put up with...
|
|
|
|
|
|
| |
Additionally to removing the global variables, this makes the options
more uniform. --ssf-... becomes --sws-..., and --sws becomes --sws-
scaler. For --sws-scaler, use choices instead of magic integer values.
|
|
|
|
|
|
|
| |
Playing a video and then an audio file with cover art kept displaying
the last frame of the video. This was because the hasframe flag was set,
perhaps due to redrawing the last video frame before the cover art image
is decoded.
|
|
|
|
|
|
|
|
| |
It seems we can't really get rid of this. There are no other hints to
remove decorations that work across all reasonable WMs, so we're stuck
with the ugly motif stuff.
But at least we can make the code for it less ugly.
|
|
|
|
|
|
|
|
|
|
| |
The previous commit assumed the filter would be 1x1 (then constant
weight is correct) - but our code in fact uses at least a 2x2 filter. A
1x1 filter would generally be useless, except for nearest scaling - so
it didn't exist.
Insteasd of adding such a 1x1 filter, just turn the nearest weight
function into a scare function, which should take care of the issue.
|
|
|
|
|
|
| |
This is useful for playing content containing pixel art that hasn't been
pre-scaled, such as TASVideos' high quality encodes. The implementation is
lifted from <https://code.google.com/p/glumpy/source/browse/glumpy/image/filter.py#413>.
|
| |
|
| |
|
|
|
|
|
| |
None of these are very important usually. For error analysis, the plain
log is useless anyway, and this information is still printed with "-v".
|
|
|
|
| |
See previous commits.
|
|
|
|
|
|
|
|
| |
This would imply eglGetProcAddress() doesn't work correctly, but using
dlsym() does. For now get rid of it - it won't work in libmpv, and we'll
probably need a better workaround if it's still broken.
This code was in the initial wayland commit.
|
|
|
|
|
| |
Added in 2010 with commit 4a8486f8 (svn commit 30994). I doubt anyone
still uses X11 on OSX, and we probably don't support 10.4 either.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The functions glXGetProcAddressARB() and glXQueryExtensionsString() were
loaded using dlsym(). This could fail when compiling to libmpv, because
then dlopen(NULL, ...) will look in the main program's list of
libraries, and the libGL linked to libmpv is never considered. (Don't
know if this somehow could be worked around.) The result is that using
vo_opengl with libmpv can fail.
Avoid this by not using dlsym(). glXGetProcAddressARB() was already used
directly in the same file, and that never caused any problems. (Still
add it to the configure test.) glXQueryExtensionsString() is documented
as added in GLX 1.1 - that's ancient.
|
|
|
|
| |
Set the bitrate of dec_video if it is available in avcodec.
|
|
|
|
| |
Since i_bps now contains bits/sec, rename it to reflect this change.
|
|
|
|
|
|
|
| |
The i_bps members of the sh_audio and dev_video structs are mostly used
for displaying the average audio and video bitrates. Keeping them in
bits-per-second avoids truncating them to bytes-per-second and changing
them back lateron.
|
|
|
|
|
|
|
| |
This is incomplete; the video chain will still hold some vaapi objects
after destroying the decoder and thus the vaapi context. This is very
bad. Fixing it would require something like refcounting the vaapi
context, but I don't really want to.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
mpv supports two hardware decoding APIs on Linux: vdpau and vaapi. Each
of these has emulation wrappers. The wrappers are usually slower and
have fewer features than their native opposites. In particular the libva
vdpau driver is practically unmaintained.
Check the vendor string and print a warning if emulation is detected.
Checking vendor strings is a very stupid thing to do, but I find the
thought of people using an emulated API for no reason worse.
Also, make --hwdec=auto never use an API that is detected as emulated.
This doesn't work quite right yet, because once one API is loaded,
vo_opengl doesn't unload it, so no hardware decoding will be used if the
first probed API (usually vdpau) is rejected. But good enough.
|
|
|
|
| |
Close the X connection if initializing vaapi fails.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Sometimes, Matroska files store monotonic PTS for h264 tracks with
b-frames, which means the decoder actually returns non-monotonic PTS.
Handle this with an evil trick: if DTS is missing, set it to the PTS.
Then the existing logic, which deals with falling back to DTS if PTS is
broken. Actually, this trick is not so evil at all, because usually, PTS
has no errors, and DTS is either always set, or always unset. So this
_should_ provoke no regressions (famous last words).
libavformat actually does something similar: it derives DTS from PTS in
ways unknown to me. The result is very broken, but it causes the DTS
fallback to become active, and thus happens to work.
Also, prevent the heuristic from being active if PTS is merely monotonic
instead of strictly-monotonic. Non-unique PTS is broken, but we can't
fallback to DTS anyway in these cases.
The specific mkv file that is fixed with this commit had the following
fields set:
Muxing application: libebml v1.3.0 + libmatroska v1.4.1
Writing application: mkvmerge v6.7.0 ('Back to the Ground') [...]
But I know that this should also fix playback of mencoder produced mkv
files.
|
|
|
|
| |
Why are you reading this message.
|
|
|
|
|
|
|
| |
We pass a pointer to a GLint to sscanf, using the %d format. That format
_always_ takes int, and not GLint (whatever the heck that is). If GLint
is always int, then it doesn't make a difference, but is still better
because it doesn't play russian roulette with pointers.
|
|
|
|
| |
Really now...
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Don't emit "hard" references to OpenGL functions. Always use the
platform specific function to lookup OpenGL functions, such as
glXGetProcAddress() with GLX (x11).
This actually fixes the build if only Wayland is enabled (e.g. using
--disable-gl-x11 on Linux).
Note that some sources claim that wglGetProcAddress() (win32) does not
return function pointers for OpenGL 1.1 functions (even if they are
valid and necessary in OpenGL 3.0). But if that happens, the fallback
employed in gl_w32.c/w32gpa() should catch this.
|
| |