| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Ever instance of m_obj_list is a constant and for all of them, the field
is true. Just remove the field all together.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
d2e8bc449986e012f257249a996386bd323febd0 was the the commit that
originally introduced the usage of this bit. As the message states, the
purpose was to force creating GLES 3 contexts on drivers that do not
return a higher version context than what was requested. With the recent
opengl refactors, mpv's gl selection has already moved away from such
complicated queries. Perhaps when that commit was added things were
different, but nowadays it seems like Mesa simply returns the highest
driver version available that is compatibile with the request (i.e.
requesting GLES 2 returns a GLES 3 context on my machine). In that case,
let's just simply drop EGL_OPENGL_ES3_BIT altogether as it does break
GLES 2 only machines. Fixes #9431.
|
|
|
|
|
| |
This is identical to eglCreateWindowSurface but should be
preferred as part of EGL's platform extension.
|
|
|
|
|
|
|
|
|
|
|
|
| |
The new GBM supporting nvidia drivers declare support for 10bit
surfaces using BGR ordering, rather than RGB, so add support for them.
We've also seen examples of hardware supporting BGR8888 but not
RGB8888 so let's support those too.
Of course, the nvidia EGL driver doesn't publish support for any 10bit
formats so you can't actually do 10bit display. Perhaps they'll
eventually fix that.
|
|
|
|
|
|
|
|
|
| |
The GBM supporting nvidia driver doesn't support creating surfaces
without modifiers and using modifiers is more and more recommended as
the right way to do this.
Enumerating modifiers is painfully verbose, but necessary if we are to
allow the driver to pick the best possible one.
|
|
|
|
|
|
|
|
| |
This logic, which was working around a libplacebo bug, ended up always
alpha blending - even for sources without an alpha channel. This caused
a minor slowdown to be constantly enabled.
Due to the recent bump to libplacebo v170, this is no longer needed.
|
|
|
|
|
| |
Without initializing, the random data causes the `pl_render_image_mix`
function to abort with a SIGSEGV.
|
|
|
|
|
|
|
|
| |
Completely untested, since Linux still can't into HDR in 2021. Somebody
please make sure it works.
Technically covers #8219, since gpu-context=drm can be combined with
vo=gpu-next.
|
|
|
|
| |
These are no longer needed with the minimum version bump.
|
|
|
|
|
|
|
|
| |
This required an upstream API change to implement in a way that doesn't
unnecessarily re-push or upload frames that won't be used. I consider
this a big enough bug to justify bumping the minimum version for it.
Closes #9401
|
|
|
|
|
|
|
|
|
| |
This was originally added in f2afae55e95b4b1eec1aeb828ba6ff1f0695d993
for unclear reasons (way to go me). This concept is clearly incorrect.
It doesn't matter what state the window is in. As soon as mpv detects a
scale change, it needs to reset the buffer scale of the window. Just
remove all this junk and put wl_surface_set_buffer_scale in
set_surface_scaling like it should be. Related issue: #9426.
|
|
|
|
|
|
|
| |
This one hits a lot of people. Probably because the man page explicitly
recommends it.
Fixes #9408
|
|
|
|
|
|
| |
I somehow completely forgot about this option existing.
Closes #9416
|
|
|
|
|
|
|
|
|
|
|
| |
Looking at this again I'm not sure it does anything useful at all. The
man page entry is also wrong: `bicubic` is not affected, only
`bicubic_fast`, and those filters are not configurable anyways.
So this would only ever be a debugging option, and I don't see a
pressing need for it.
No interface-change.rst update because it only just got added anyways.
|
|
|
|
|
|
|
|
|
| |
In practice, this is for wayland. vo_gpu_next doesn't check the
check_visible parameter since it didn't descend into the
vulkan/context.c file when starting a frame. To make this happen, just
call the start_frame function pointer but pass NULL as the ra_fbo. In
there, we can do the visibility checks and after that bail out of the
start_frame function if ra_fbo is NULL.
|
|
|
|
|
|
|
|
|
|
| |
This vulkan-specific parameter was poorly named and probably causes
confusion. Just rename it to check_visible instead to make clear what is
going on here. Only wayland uses it for now but in theory anyone else
can. As an aside, wayland egl accomplishes this by using an external
swapchain instead (an opengl-only concept in the mpv code). This may or
may not need to be changed in the future when gpu-next gets opengl
support.
|
|
|
|
|
| |
It was pointed out on IRC that the name is misleading, since the actual
semantics of the macro is to assert first.
|
|
|
|
|
|
| |
vo_gpu defaults this to NAN, libplacebo uses 0.0 as the default.
Fixes https://github.com/mpv-player/mpv/issues/9386
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
As discussed in #8799, this will eventually replace vo_gpu. However, it
is not yet complete. Currently missing:
- OpenGL contexts
- hardware decoding
- blend-subtitles=video
- VOCTRL_SCREENSHOT
However, it's usable enough to cover most use cases, and as such is
enough to start getting in some crucial testing.
|
|
|
|
|
|
|
|
|
| |
This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.
Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
|
|
|
|
|
|
|
|
|
|
|
| |
A lot of people seem to do something like --tscale=box
--tscale-window=<function>. Just let them use --tscale=<function>
directly, by also accepting raw windows.
Kinda hacky but needed for feature parity with vo_gpu_next, which no
longer has `--tscale=box`. Note that because the option struct is still
shared, vo_gpu_next inherits the same option handling code, so we have
to export this feature for vo_gpu as well.
|
|
|
|
| |
So I can reuse it in vo_gpu_next.
|
|
|
|
| |
So I can re-use them for vo_gpu_next.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Back when runtime updating of autofit/geometry was added for wayland and
x11 (commits: 4445ac828dca0298543103094357e64f8828ef56 and
ced92ba607ebd98687b26ef3d8c09d5f6e22cf4b respectively), the naive
assumption was that window-related geometry would always be available.
While this is true 99% of the time, this isn't a guarentee. It is
possible for certain things such as loading shaders to delay starting up
the player. This causes autofit/geometry options to be registered as a
runtime update and triggers VOCTRL_VO_OPTS_CHANGED. This ends up calling
some geometry-related functions but this happens before the actual
values are available. Hence, a nullptr was accessed which segfaults. At
least one user experienced this with a combination of options in wayland
but in theory the same thing could happen under x11.
The fix is simple. Just be sure to check that the required geometry is
available before doing any calculations. In wayland, this would be
wl->current_output. Additionally add an assert to set_geometry (we
should never use this function without wl->current_output) to be extra
sure. In x11, the check is on x11->window. Later when the reconfig for
each backend actually happens, the autofit/geometry set by the user
happens anyway so ignoring it in this case does no harm. Fixes #9381.
|
|
|
|
|
|
|
|
|
|
|
|
| |
Upstream libplacebo got refactored to use byte-sized strides rather than
texel-sized strides. This commit makes mpv's ra_pl wrapper take
advantage of that, rather than forcing a stride-fixing memcpy.
Note that, technically, we would still need a stride fixing memcpy in
cases when the true stride is not a multiple of the format's texel
*alignment*, however this is a much rarer case and extremely unlikely to
occur in practice, since all relevant formats use power-of-two texel
alignments.
|
|
|
|
|
|
|
|
|
|
|
| |
In the reconfig event, the keepaspect option was checked before setting
the window_size geometry to the new params obtained from the vo. This is
incorrect. If a user disabled keepaspect on wayland, the video's size
would not change on a reconfigure event (i.e. loading a new video in the
playlist with a different size). No other windowing backend (x11, win32,
etc.) behaves like this or uses keepaspect in its code like wayland did
in this case. Clearly, this is not correct. Such functionality should be
handled by a separate option entirely. Just remove this if statement.
|
|
|
|
| |
Add support for the newly added USB connector type and also SPI and Writeback.
|
|
|
|
|
| |
Avoid 'Segmentation fault' by using the connector type name UNKNOWN if
the connector type is not known to mpv.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
Based on the idea behind emersion's change to drm_info
(https://github.com/ascent12/drm_info/commit/869e789a645b92a99e592a230fe39b0c59a2cd7d).
Lets us by default skip devices which are not capable of doing what
the DRM master output requires (not primary devices), as some devices
have card0 actually not be such.
Negative part is that the number given to drm-connector is no
longer a direct mapping against a file name.
|
|
|
|
|
|
|
|
| |
Upon re-examination I have no idea why this code was ever written or
what problem it was trying to solve. But, getting rid of it fixes #9291.
It might be a remnant from before 2af2fa7a27. Who knows. This code will
be replaced soon(tm) anyways.
|
|
|
|
|
|
|
| |
Regression from e13fe1299d8aefdc264e74159cce07b8bfcf722c. Apparently,
Broadcom's EGL does not support the EGL_CONTEXT_FLAGS_KHR attribute nor
EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR. Just define these as EGL_NONE and 0
respectively if we do not have them.
|
|
|
|
|
|
|
| |
With the recent refactor and quick look against the GLX code path, it's
fairly obvious, and trivial, how to add support for debug contexts.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Drop the gl3 suffix from the function name - it's no longer needed, with
the _old function gone.
Push the mpgl_min_required_gl_versions[] looping within the function,
reducing the identical glXGetProcAddress/glXQueryExtensionsString calls
while making the code neater.
v2:
- tabs -> spaces indentation
- mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
- 320 -> 300 (in glx code path)
v3:
- legacy code path is gone \o/
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The old/legacy code-path isn't really needed for mpv use-cases.
In particular:
All Mesa drivers (even GL 2.1 ones like lima/vc4) work fine with the
"non-legacy" path.
From proprietary/binary drivers - the vendor either does not support
desktop GL or the drivers/HW is not actively supported.
Looking at the Nvidia HW - anything GeForce 7 and older is GL 2.1 and
lacks decent video acceleration. The latest official drivers are from
2017.
All newer Nvidia HW is GL 3.3+ thus must have GLX_ARB_create_context as
in the non-legacy path, while also good acceleration albeit via VDPAU
in some cases.
With the old path gone, provide meaningful error message in the very
unlikely case that GLX_ARB_create_context is missing.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With earlier commit f8e62d3d82 ("egl_helpers: fix create_context
fallback behavior") we added a fallback for creating OpenGL context
while EGL_KHR_create_context is missing.
While it looked correct at first, it is missing the eglMakeCurrent()
call after creating the EGL context. Thus calling glGetString() fails.
Instead of doing that we can just remove some code - simply pass the
CLIENT_VERSION 2, as attributes which is honoured by EGL regardless of
the client API. This allows us to remove the special case and drop some
code.
v2:
- mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The ra_gl_ctx_test_version() helper is quite clunky, in that it pushes a
simple check too deep into the call chain. As such it makes it hard to
reason, let alone have the GLX and EGL code paths symmetrical.
Introduce a simple helper ra_gl_ctx_get_glesmode() which returns the
current glesmode, so the platforms can clearly reason about should and
should not be executed.
v2:
- mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
- 320 -> 300 (in glx code path)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
As the documentation of the toggle says - the implementation can (and
will actually if they follow the GLX/EGL spec) return context version
greater than the one requested.
This happens with all Mesa drivers that I've tested as well as the
Nvidia binary drivers.
This toggle seems like a workaround for buggy drivers, yet it's lacking
context about the vendor and version.
Remove it for now - I'll be happy to reinstate it (partially or in full)
as we get concrete details.
This allows us to simplify ra_gl_ctx_test_version() making the whole
context creation business easier to follow by mere mortals.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Alike the GL commit earlier - the EGL spec essentially mandates that
implementation will return GLES 3.0+ (if supported by the driver), even
though only GLES 2 is requested.
The only thing we should watch out is - we should add both ES2_BIT and
ES3_BIT as EGL_RENDERABLE_TYPE.
This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.
v2:
- int es_version -> bool es
- unloop create_context() execution
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently mpv requires a bare minimum of GL 2.1, although it tries to
use 3.2+ core contexts when possible.
The GLX and EGL spec effectively guarantee that the implementation will
give you the highest compatible version possible. In other words:
Requesting 3.2 core profile will always give you core profile and the
version will be in the 3.2 .. 4.6 range - as supported by the drivers.
Similarly for 2.1 - implementation will give you either:
- 2.1 .. 3.1, or
- 3.2 .. 4.6 compat profile
This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.
As such, drop the list to 320, 210 and terminating 0.
v2:
- mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
- update ^^ comment
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.
Omitting the ioctls is not cool, even as a workaround.
If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.
As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.
Omitting the ioctls is not cool, even as a workaround.
If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.
As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
|
| |
This was removed from common.h upstream since it was a cyclic
dependency. We need to re-import it into utils.h manually.
|
|
|
|
| |
No longer needed with the bump to v3.104.
|
|
|
|
|
| |
This is only needed for back-compat with libplacebo v2, and will break
due to upstream removal starting with libplacebo v4.
|
|
|
|
|
|
|
|
|
|
|
|
| |
The value of the border option should always match what the actual state
of the window is. Previously if a compositor rejected the request by
mpv, it did not correct itself. Also add some code to keep track of
decoration requests. Anytime the state is changed, make the last saved
request again (doesn't hurt and seems like intuitive behavior).
Unfortunately, this isn't foolproof since options only send callback if
the value is changed. (ex. on sway if the floating window has no border,
and then is titled, setting the border value to "yes" does nothing since
tiling the window already set the border value to "yes").
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes handle leak that happened whenever tvservice callback was invoked.
Powering on the TV causes HDMI unplug and attached events to be sent to
the tvservice callback.
This meant you could only power on/off your TV a finite number of times
before you were unable to allocate additional resources from VideoCore
(usually resulting in a "Could not get DISPMANX objects." error).
Furthermore because the VideoCore kernel driver does not cleanup handles
when a process dies, the only way to recover from the leak was to reboot
the RPI.
|
|
|
|
|
|
|
|
|
| |
In wayland_common, wl->window_size keeps track of the window's size when
it is not in the fullscreen or maximized state. GET_UNFS_WINDOW_SIZE is
meant to report the size except for when it is fullscreen (hence UNFS).
However, the actual function was merely returning the wl->window_size so
it was wrong for maximized windows. Workaround this by returning
wl->geometry instead when we have the maximized case. Fixes #9207.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously, the initial positioning and fit ignored the borders, and
centered the content (the video itself) at the working area.
Now, the initial positioning centers the window, by subtracting the
borders (if needed) from the target area for the initial fit/position.
While this does mean that the initial maximum content area is now
smaller than before, ultimately this has no impact on the window size,
because fit_on_screen is called later and, if needed, further shrinks
the window to fit the borders too - but without centering the window.
So the net impact of this commit is only the initial positioning (same
size as before), which now centers the window instead of the content.
Note that on Windows 10 the borders include invisible areas at the
sides and bottom of the window (for mouse edge-drag), so visibly the
window is nearer to the top than to the bottom, but these are the
metrics we have (fit_on_screen uses the same border size values).
On Windows 7 it looks perfectly centered.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The --monitoraspect value is calculated at vo_calc_window_geometry2
(VCWG2) or VCWG3, and applied via vo_apply_window_geometry.
Before this commit, the screen size which the win32 VO used with
VCWG2 was the working area (screen minus taskbar). This allows better
fitting, but breaks the pixelaspect calculation which is derived from
the --monitoraspect value and this rectangle.
VCWG3 allows an independent size for the aspect calculations, and now
we use it independently of the fit size.
|