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* mac: fix dangling pointersder richter2021-01-131-28/+17
| | | | | | initialising UnsafeMutableRawPointer the way we did won't free those pointers and we get dangling pointers. explicitly define a scope those pointers are alive and auto freed.
* vo_gpu: don't segfault if 3DLUT texture fails uploadingNiklas Haas2021-01-011-0/+5
| | | | This failure path was never properly checked.
* vo_gpu: cast bvecN to vecN for mix() on older GLSLNiklas Haas2020-12-284-49/+85
| | | | Fixes https://github.com/mpv-player/mpv/issues/8415, among others
* wayland: support multiple modifiersDudemanguy2020-12-201-2/+4
| | | | | | | Oversight when the modifier checking was split out to a separate function. Instead of immediately returning on a match, be sure to loop through all modifiers and catch every single one that is pressed before we return them.
* mac: fix type mismatch Int instead of Int32der richter2020-12-191-1/+1
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* mac: use visible frame rectangle for window geometry calculationder richter2020-12-191-12/+18
| | | | | | | | | | | | | currently we use the whole screen rectangle to calculate the window geometry. this doesn't take the menu bar or the Dock into account. by default use the visible screen rectangle instead. this is also a change in behaviour, since the window can't be placed outside of this rectangle anymore. also add an option to change to the old behaviour, because it can still be useful in certain cases, like placing the window directly underneath the menu bar when used a desktop background. Fixes #8272
* mac: fix a window positioning bug when exiting fullscreender richter2020-12-192-10/+14
| | | | | | | | | | | | | | | | when exiting fullscreen we set the window frame to a aspect fit frame of the fullscreen frame to prevent aspect ration problems when animating. though that intermediate frame was set too early and before the system knew we already exited the fullscreen. because of that the frame we set could not be properly set and its origin was defaulted to the bottom left corner for exactly one display refresh and only after that the wanted frame was set. this led to a (dark) grey area on the right or top depending on the aspect ratio difference of the screen and video. to prevent this set the intermediate frame in the animation group to make it sync with the system's fullscreen behaviour. Fixes #8371
* vo_wlshm: support presentation timeDudemanguy2020-12-141-0/+14
| | | | | We get presentation feedback for free thanks to the last commit. Implementing it in wlshm is pretty straightfoward from there.
* wayland: unify frame/presentation callback codeDudemanguy2020-12-144-176/+76
| | | | | | | | | | | | | | | | Originally when presentation time was implemented, the frame callback and presentation feedback functions were called in each rendering api's separate backend (egl and vulkan). This meant that their respective structs were basically copy and pasted across both files. Plus later vo_wlshm started using frame callbacks too. Things got refactored a few times and it turns out there's actually no need to have these things separate anymore. The frame callback can just be initialized in vo_wayland_init and then everything else will follow from there. Just move all of this code to wayland_common and get rid of the duplication. Sidenote: This means that vo_wlshm can actually receive presentation feedback now. It's really simple to do so might as well. See the next commit.
* x11: update geometry/autofit opts on runtimeDudemanguy2020-12-142-0/+25
| | | | | | If the window is maximized, we can't change the size immediately. In that case, we set a bool and wait for the state to change before triggering the resize.
* wayland: update geometry/autofit opts on runtimeDudemanguy2020-12-141-4/+21
| | | | | | Additionally, do some cleanups in the resize/autofitting code to make sure we don't do any wasteful VO_EVENT_RESIZE calls. Note that if set_geometry is called, we must always perform a resize.
* wayland: remove unused function declarationDudemanguy2020-12-131-1/+0
| | | | | It looks this line was added over 3 years ago, but said function never actually existed or was used. Funny stuff.
* wayland: handle multiple outputs more correctlyDudemanguy2020-12-081-65/+89
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There's a bit of a catch-22 in the wayland backend. mpv needs to know several things about the wl_output the surface is on (geometry, scale, etc.) for lots of its options. You still have to render something somewhere before you can know what wl_output the surface is actually on. So this means that when initializing the player, it is entirely possible to calculate initial parameters using the wrong wl_output. The surface listener is what will eventually correct this and pick the correct output. However not everything was technically working correctly in a multi-output setup. The first rule here is to rework find_output so that it returns a vo_wayland_output instead of internally setting wl->current_output. The reason is simply because the output found here is not guaranteed to be the output the surface is actually on. Note that for initialization of the player, we must set the output returned from this function as the wl->current_output even if it is not technically correct. The surface listener will fix it later. vo_wayland_reconfig has to confusingly serve two roles. It must ensure some wayland-related things are configured as well as setup things for mpv's vo. The various functions are shuffled around and some things are removed here which has subtle implications. For instance, there's no reason to always set the buffer scale. It only needs to be done once (when the wl->current_output is being created). A roundtrip needs to be done once after a wl_surface_commit to ensure there are no configuration errors. surface_handle_enter is now handles two different things: scaling as well as mpv's autofit/geometry options. When a surface enters a new output, the new scaling value is applied to all of the geometry-related structs (previously, this wasn't done). This ensures, in a multi-monitor case with mixed scale values, the surface is rescaled correctly to the actual output it is on if the initial selection of wl->current_output is incorrect. Additionally, autofit/geometry values are recalculated if they exist. This means that dragging a surface across different outputs will autofit correctly to the new output and not always be "stuck" on the old one. A very astute observer may notice that set_buffer_scale isn't set when the surface enters a new output. The API doesn't really indicate this, but a WAYLAND_DEBUG log reveals that the compositor (well at least sway/wlroots anyway) magically sets this for you. That's quite fortunate because setting in the surface handler caused all sorts of problems.
* vo_gpu: revert 8a09299 and conditionally clear framebuffer againder richter2020-12-061-3/+5
| | | | | | | | | | | | | | | | | | | | in the original commit, that removed the conditional clearing, an incorrect assumption was made that clearing "should be practically free" and can be done always. though, at least on macOS + intel this can have a performance impact of up to 50% increased usage. it might have an impact on other platforms and setups as well, but this is unconfirmed. the reason for removing the conditional clearing was to partially work around a driver bug on very specific setups, X11 with amdgpu and OpenGL, to clear garbled frames on start. though it still has issues with garbled frames in other situation like fullscreening. there is also an open bug report on the mesa bug tracker about this. setting the radeonsi_zerovram flag works around all of those issues. since the flag works around all these issues and the original fix doesn't work completely we revert it and keep our optimisation. Fixes #8273
* mac: support screen-name and fs-screen-name optsder richter2020-12-062-7/+23
| | | | | | | the screen-name and fs-screen-name option allow for specifying screens based on their name. this is the name of the NSScreen and also reported by the VOCTRL_GET_DISPLAY_NAMES event. the old screen and fs-screen options by id, respectively, are preferred over these new ones.
* wayland: support fs-screen-name optionDudemanguy2020-12-061-17/+25
| | | | | | | | | In wayland, setting the surface on a specific monitor only works in fullscreen so only --fs-screen-name can be implemented. Like with x11, we prefer --fs-screen over --fs-screen-name if it is set. This may be more useful than setting by ids because there's no guaranteed order in which screens are added in wayland. In wayland, the name used here is the model name detected by the output_listener.
* x11: support screen-name and fs-screen-name optsDudemanguy2020-12-061-1/+19
| | | | | | | | | The --screen-name and --fs-screen-name options allow for specifying screens based on their name. For x11, this is the display name reported by xrandr. --screen-name and --fs-screen-name mimic the --screen and --fs-screen options respectively. If --screen is set, then --screen-name will always do nothing. Likewise, --fs-screen-name does nothing if --fs-screen is set.
* vo_gpu: placebo: update for upstream API changesNiklas Haas2020-12-041-2/+29
| | | | | | | The concept of sample/address modes was moved from `pl_tex` to `pl_desc_binding`. The `pl_tex_blit()` function also underwent an API change.
* vo_sixel: don't divide by zero on small terminalAvi Halachmi (:avih)2020-12-021-10/+16
| | | | | | | | | | Our canvas size calculation is affected by few factors, and rounded down more than once - which can result in 0 width or (more typically) height - e.g. when terminal height is one row. If the width or height are 0 then all bets are off, so simply skip the setups and rendering on this case. We can still recover automatically if the terminal is resized to become bigger.
* vo_sixel: re-fit image on terminal resizeShreesh Adiga2020-12-021-1/+20
| | | | | | | | The obvious approach would be SIGWINCH, however, integrating it would be tricky, so instead we simply poll the size on draw_frame. This means the image won't resize automatically when still - e.g. cover art or when paused, though it would re-fit on OSD changes.
* vo_sixel: refactor of resize, reconfig (no-op)Shreesh Adiga2020-12-021-27/+34
| | | | More granular functionality - will be used by the the next commit.
* vo_sixel: Update description string of vo driverShreesh Adiga2020-12-021-1/+1
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* vo_sixel: don't leak the frame referenceAvi Halachmi (:avih)2020-11-291-4/+9
| | | | | | The reference is allocated at reconfig and happens at least once (and leaked at least once), but can also be called more, e.g. on zoom or pan-and-scan changes.
* vo_tct: don't leak the frame referenceAvi Halachmi (:avih)2020-11-291-0/+5
| | | | | | The reference is allocated at reconfig (and leaked at least once), but could theoretically be called more than once by mpv, or in the future when the tct code is enhanced to hande e.g. pan-and-scan changes.
* vo_tct: remove unused variableAvi Halachmi (:avih)2020-11-291-7/+0
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* vo_sixel: use draw_frame instead of draw_imageShreesh Adiga2020-11-271-13/+36
| | | | | | draw_image is deprecated, and draw_frame allows better behavior, like rendering the osd without image. e.g. `mpv --vo=sixel --idle --force-window`.
* vo_sixel: skip testdither init in fixed paletteShreesh Adiga2020-11-271-11/+18
| | | | | | | testdither was being created irrespective of whether opt_fixedpal is set or not. In case of opt_fixedpal=1, testdither is not used in the `prepare_static_palette` code. Hence only initialize it when opt_fixedpal is 0.
* vo_sixel: Update libsixel constant valuesShreesh Adiga2020-11-271-3/+3
| | | | | | | | In sixel_dither_initialize, replace 3 with the libsixel SIXEL_PIXELFORMAT_RGB888. Also in sixel_encode, the 4th parameter is supposed to be depth, which also happens to be the value of PIXELFORMAT_RGB888, so replacing that constant with the depth value.
* vo_sixel: change default dither to "auto"Avi Halachmi (:avih)2020-11-271-1/+1
| | | | | | | | | | | | | | For two reasons: 1. It was counter intuitive that there's an "auto" value (which is actually a libsixel value and not an mpv one), but it's not the default value - our default was Atkinson. 2. "auto" provides better dithering than Atkinson with libsixel, which is especially noticeable with smooth gradients - where Atkinson has visible banding. In libsixel 1.8.2 the "auto" value maps to Atkinson if the output palette has up to 16 colors, or to Floyd-Steinberg otherwise (e.g. using fixed palette with 256 colors chooses Floyd-Steinberg).
* vo_sixel: fix the image corruption with mltermAvi Halachmi (:avih)2020-11-271-6/+5
| | | | | | | | | | | | | | | | | | | | | | | | The issue was that we only uploaded the palette to the terminal when it changed (once on init with fixed palette, every frame with dynamic palette with trheshold=-1, only on scene change with threshold >= 0). Now we upload it on every frame, and it seems to fix the mlterm image corruption both with fixed palette and also with dynamic palette with threshold (i.e. at frames which did not upload a palette). It's not entirely clear why it's required with mlterm. It would seem that the palette which libsixel uses with fixed palette matches the built in default palette in xterm, but not in mlterm. With dynamic palette we can guess that mlterm resets the palette after a sixel image, but that's not confirmed. Uploading the palette on every frame doesn't seem to slow down xterm when using fixed palette - not clear yet why uploading a different palette (when using fixedpalette=no) slows it down while same palette on every frame doesn't. In mlterm there's no slowdown either way - and now also no corruption.
* vo_sixel: support --vo-sixel-exit-clear[=yes]Avi Halachmi (:avih)2020-11-271-2/+7
| | | | | | | | By default we still clear the screen, but now it's possible to leave the last sixel image on screen. Allows mpv to be used as img2sixel of sorts, but with our auto-fit and various mpv scaling/filters etc.
* vo_sixel: draw osd on the output frameShreesh Adiga2020-11-221-0/+5
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* vo_sixel: return -1 instead of SIXELSTATUS on failureShreesh Adiga2020-11-221-10/+36
| | | | | | | | Currently in mpv functions sixel failures return the value status which is of type SIXELSTATUS. So changing it to -1 which is explicit and compatible with mpv. Also log the errors using MP_ERR/MP_LOG with the error string returned by libsixel to have more info.
* vo_sixel: set --vo-sixel-fixedpalette=yes by defaultShreesh Adiga2020-11-221-1/+1
| | | | | | | fixedpalette seems to be slightly faster than dynamic palette, and also in mlterm it avoids corruption of too bright values overflowing to black. Hence setting it to be default choice instead of dynamic palette.
* vo_sixel: Add aspect ratio based output centeringShreesh Adiga2020-11-221-158/+156
| | | | | | | | | | | | | | | | | | | | | | | | | | Resize the image based on the dimensions reported by vo_get_src_dst_rects to correctly handle aspect ratio that might be set/ignored. Added pad-x and pad-y options for padding. These options will be used to remove the extra padding. Some terminals report the padding of 2px in the ioctl dimensions which can't be used for displaying sixel output. These options can be used for fine tuning the output video resolution. Now all the terminal size detection and calculation logic is done in a single function at resize. Also top and left values are computed from the dst_rect parameters to simplify the logic for the aspect ratio based centering. Additionally vo-sixel-rows and vo-sixel-cols options have been added to enable the user to override the values in case of failures with get_terminal_size2. This commit also adds ability to handle video zoom correctly. Whenever video-zoom is triggered, the src and dst rects will be updated. Scaling seems to work well now.
* vo_sixel: rename all user options with opt_ prefixShreesh Adiga2020-11-221-36/+50
| | | | | | | This has no changes to mpv sixel playback behaviour. This is required because currently the offset values and the resolutions are being overwritten and not remembered.
* vo_sixel: set output resolution based on terminal_get_size2Shreesh Adiga2020-11-221-2/+37
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* vo_sixel: Add fallback terminal width and heightShreesh Adiga2020-11-091-2/+5
| | | | | In case terminal_get_size function fails, the default height of 25 rows and 80 columns will be assumed
* vo_sixel: Add checks to prevent null pointer dereferencing.Shreesh Adiga2020-11-091-1/+8
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* wayland: fix buffer overrun in get_modsDudemanguy2020-11-081-3/+3
| | | | Use MP_ARRAY_SIZE and make the mod arrays here const.
* wayland: check for modifier keys on pointer eventsDudemanguy2020-11-082-33/+40
| | | | | | | | | The pointer button event had no code to handle any modifier keys. So this meant input combinations like Shift+MTBN_LEFT did not work. Fix this by ripping out the modifier-checking code in keyboard key event to a separate function and using it for both the keyboard and mouse events. In the case of the mouse, it is possible that the keyboard may not exist so be sure to check before trying to get any modifiers. Fixes #8239.
* Revert "wayland: conditionally commit surface on resize"Dudemanguy2020-11-083-10/+2
| | | | | | | | | | | | 30dcfbc is a workaround for incorrect border sizes that could occur on sway/wlroots in certain edge cases. This seemed harmless enough, but it turns out that on mutter the extra wl_surface_commit somehow causes the window always go to the top left of the screen after you leave fullscreen. No idea why this occurs, but the original commit is a workaround a sway bug and causing regressions for other users isn't right despite the author being biased towards sway/wlroots. This reverts commit 30dcfbc9cb3f77dbb729fb6f95ffde7dbdddc4cb.
* mac: make focus property observableder richter2020-11-071-0/+32
| | | | | | i missed the VO_EVENT_FOCUS event and the possibility to observe this property and didn't include it in my initial focus commit for that matter.
* video/out/vo_sixel.c: Implement sixel as a output deviceShreesh Adiga2020-11-072-0/+425
| | | | | | | | | | | | | | | | | | | | | | | | | | Based on the implementation of ffmpeg's sixel backend output written by Hayaki Saito https://github.com/saitoha/FFmpeg-SIXEL/blob/sixel/libavdevice/sixel.c Sixel is a protocol to display graphics in a terminal. This commit adds support to play videos on a sixel enabled terminal using libsixel. With --vo=sixel, the output will be in sixel format. The input frame will be scaled to the user specified resolution (--vo-sixel-width and --vo-sixel-height) using swscaler and then encoded using libsixel and output to the terminal. This method requires high cpu and there are high frame drops for 720p and higher resolution videos and might require using lesser colors and have drop in quality. Docs have all the supported options listed to fine tune the output quality. TODO: A few parameters of libsixel such as the sixel_encode_policy and the SIXEL_XTERM16 variables are hardcoded, might want to expose them as command line options. Also the initialization resolution is not automatic and if the user doesn't specify the dimensions, it picks 320x240 as the default resolution which is not optimal. So need to automatically pick the best fit resolution for the current open terminal window size.
* wayland: use more specific input codes headerEmmanuel Gil Peyrot2020-10-251-1/+1
| | | | | | Wayland’s wl_pointer interface describes the button event’s argument as being taken from linux/input-event-codes.h, so there is no need to include the more generic linux/input.h.
* vo_gpu: improve gamut warning bounds checksNiklas Haas2020-10-211-2/+2
| | | | | | | Test for signals exceeding 0.5% of the permitted gamut, in either direction. (Before, it was 1% above and 0% below) Should fix https://github.com/mpv-player/mpv/issues/8161
* wayland: don't use presentation time if ust is 0Dudemanguy2020-10-191-3/+4
| | | | | | | | Testing kwinft out (kwin fork), it was discovered that sometimes it would return a ust value of 0 which subsequently resulted in incorrect presentation statistics (i.e. large negative numbers which are obviously impossible). Arguably, it shouldn't return 0s, but a workaround for mpv in this case is harmless.
* vo_gpu: fix segfault when updating render optsDudemanguy2020-10-151-1/+2
| | | | | | VOCTRL_UPDATE_RENDER_OPTS is supposed to be optional so check if it actually exists before executing the function. Fixes a segfault when changing the alpha value at runtime on non-wayland platforms.
* vo_gpu: EGL: hack for alpha on different platformsDudemanguy2020-10-152-1/+4
| | | | | | | | | | | 7fb972f fixed transparency on x11/EGL/Mesa but happened to also break it for wayland and nvidia. Ideally on wayland, you should just be able to pick the right EGLConfig that has alpha but this doesn't seem to work because reasons. So just go back to setting the EGL_ALPHA_SIZE bit if the user asks for alpha. Apparently this worked before for nvidia as well. The hack is to just run an eglQueryString in the x11egl context. If it picks up Mesa as the EGL_VENDOR, then force ctx->opts.want_alpha to 0 and let pick_xrgba_config take care of the rest.
* wayland: update opaque region on runtimeDudemanguy2020-10-155-39/+54
| | | | | | | | | | Made possible with 00b9c81. 34b8adc let the wayland surface set an opaque region depending on if alpha was set by the user or not. However, there was no attempted detection for runtime changes and it is possible (at least in wayland vulkan) to toggle the alpha on and off. So this meant, we could be incorrectly signalling an opaque region if the user happened to change the alpha. Additionally, add a helper function for this and use it everywhere we want to set the opaque region.
* vo_gpu: update render options on runtimeDudemanguy2020-10-152-4/+14
| | | | | | | | | | | | vo_gpu has a small set of options for ra_ctx that can be set. In practice, runtime toggling doesn't matter for most of these as they have no effect while a video is playing. However, changing the alpha option during runtime can actually work depending on the backend used. mpv already detected when one of these options changed, but it made no attempt to update the options in the ra_ctx accordingly (likely because nothing made any use of this information). Another related change is to add an update_render_opts to the fns and allow invidiual backends to (optionally) use it.
* wayland: be less strict about when to renderDudemanguy2020-10-155-3/+16
| | | | | | | | | | | | | | | | | | | | | efb0c5c changed the rendering logic of mpv on wayland and made it skip rendering when it did not receive frame callback in time. The idea was to skip rendering when the surface was hidden and be less wasteful. This unfortunately had issues in certain instances where a frame callback could be missed (but the window was still in view) due to imprecise rendering (like the default audio video-sync mode). This would lead to the video appearing to stutter since mpv would skip rendering in those cases. To account for this case, simply re-add an old heuristic for detecting if a window is hidden or not since the goal is to simply not render when a window is hidden. If the wait on the frame callback times out enough times in a row, then we consider the window hidden and thus begin to skip rendering then. The actual threshold to consider a surface as hidden is completely arbitrary (greater than your monitor's refresh rate), but it's safe enough since realistically you're not going to miss 60+ frame callbacks in a row unless the surface actually is hidden. Fixes #8169.
* Revert "wayland: add wayland-display-socket option"Dudemanguy2020-10-072-11/+3
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