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ass_shit
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coverity_scan
master
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rcombs/macos-fixes
rcombs/swift
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read_stats_old
release/0.1
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release/0.27
release/0.28
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release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
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release/0.37
release/0.38
release/0.39
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
stream_size_fstat
stream_size_fstat_nocache
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a free, open source, and cross-platform media player
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Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: osd: use new VAO mechanism
wm4
2017-07-22
3
-49
/
+43
*
vo_opengl: add mechanism to create/cache VAO on the fly
wm4
2017-07-22
3
-19
/
+64
*
vo_opengl: osd: refactor and simplify
wm4
2017-07-22
5
-43
/
+34
*
vo_opengl: avoid constant divisions
Niklas Haas
2017-07-17
2
-40
/
+42
*
vo_opengl: style
Niklas Haas
2017-07-16
1
-1
/
+1
*
vo_opengl: use MP_ALIGN_UP instead of FFALIGN
Niklas Haas
2017-07-16
1
-1
/
+1
*
vo_opengl: use glBufferSubData instead of glMapBufferRange
Niklas Haas
2017-07-16
3
-24
/
+10
*
vo_opengl: update BufferData usage hints
Niklas Haas
2017-07-15
1
-2
/
+11
*
vo_opengl: coalesce intra-plane PBOs
Niklas Haas
2017-07-15
2
-14
/
+17
*
vo_opengl: generalize --scale-clamp etc.
Niklas Haas
2017-07-12
4
-5
/
+5
*
vo_opengl: remove redundant gl_video_setup_hooks call
Niklas Haas
2017-07-12
1
-1
/
+0
*
vo_opengl: fix type of glsl variable frame
Aman Gupta
2017-07-11
1
-1
/
+1
*
vo_opengl: don't make assumptions about plane order
wm4
2017-07-10
1
-9
/
+30
*
vo_opengl: hwdec_dxva2egl: probe whether ANGLE mapping works
wm4
2017-07-10
1
-0
/
+12
*
vo_opengl: fix dumb_mode chroma transformation fixup
Niklas Haas
2017-07-10
1
-2
/
+2
*
vo_opengl: describe the remainder passes after user shaders
Niklas Haas
2017-07-09
1
-0
/
+1
*
vo_opengl: support tone-mapping-param for `clip`
Niklas Haas
2017-07-07
1
-1
/
+1
*
vo_opengl: rework --opengl-dumb-mode
Niklas Haas
2017-07-07
1
-4
/
+9
*
vo_opengl: correct off-by-one in scale=oversample
Niklas Haas
2017-07-07
1
-1
/
+1
*
vo_opengl: do not use vaapi-over-GLX
wm4
2017-07-07
3
-5
/
+4
*
vo_opengl: prevent desat from blowing up for negative
Niklas Haas
2017-07-07
1
-1
/
+1
*
vo_opengl: also expose NAME_mul for user shaders
Niklas Haas
2017-07-06
1
-2
/
+3
*
vo_opengl: prevent division by zero in shader
Niklas Haas
2017-07-06
1
-1
/
+1
*
vo_opengl: add --tone-mapping-desaturate
Niklas Haas
2017-07-06
4
-6
/
+19
*
vo_opengl: get rid of weird double-bind in pass_read_fbo
Niklas Haas
2017-07-05
1
-4
/
+2
*
vo_opengl: remove redundant left-over line
Niklas Haas
2017-07-05
1
-1
/
+0
*
vo_opengl: use textureGatherOffset for polar filters
Niklas Haas
2017-07-05
5
-44
/
+90
*
w32_common: use sent messages to wake up the Win32 thread
James Ross-Gowan
2017-07-04
1
-5
/
+12
*
vo_opengl: make the pass info mechanism more robust
Niklas Haas
2017-07-03
1
-17
/
+26
*
w32_common: use SWP_NOSENDCHANGING when resizing child
James Ross-Gowan
2017-07-03
1
-1
/
+1
*
filter_kernels: add radius cutoff functionality
Niklas Haas
2017-07-03
5
-9
/
+24
*
options: change everything again
wm4
2017-07-02
2
-7
/
+2
*
x11: add 128x128 sized icon support
Xu Zhao
2017-07-02
1
-0
/
+5
*
x11: load icon differently
wm4
2017-07-01
2
-83
/
+40
*
vo_opengl: describe vdpau reinterleaving pass
Niklas Haas
2017-07-01
1
-0
/
+1
*
vo_opengl: fix some more pass_info_reset issues
Niklas Haas
2017-07-01
1
-1
/
+10
*
vo_opengl: call pass_info_reset earlier
Niklas Haas
2017-07-01
1
-1
/
+1
*
vo_opengl: merge uploading and rendering
Niklas Haas
2017-07-01
1
-14
/
+14
*
vo_opengl: refactor vo performance subsystem
Niklas Haas
2017-07-01
9
-100
/
+206
*
d3d: UWP support for D3D11VA
wm4
2017-06-30
1
-9
/
+4
*
d3d: make DXVA2 support optional
wm4
2017-06-30
2
-4
/
+4
*
vo_direct3d: remove non-working nv12 shader support
wm4
2017-06-30
2
-134
/
+0
*
video: get rid of swapped packed YUV
wm4
2017-06-30
4
-10
/
+2
*
vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usage
wm4
2017-06-30
3
-35
/
+48
*
vo_opengl: restructure format setup
wm4
2017-06-30
7
-131
/
+105
*
options: change path list options, and document list options
wm4
2017-06-30
2
-1
/
+7
*
vo_direct3d: fix build
wm4
2017-06-29
1
-1
/
+0
*
video: drop some unused IMGFMT aliases
wm4
2017-06-29
1
-1
/
+0
*
vo_opengl: rely on FFmpeg pixdesc a bit more
wm4
2017-06-29
1
-80
/
+27
*
Avoid calling close(-1)
wm4
2017-06-29
1
-2
/
+4
*
vo_opengl: unify user_shaders constants
Niklas Haas
2017-06-28
2
-13
/
+10
*
vo_opengl: tone map using only luminance information
Niklas Haas
2017-06-27
1
-33
/
+24
*
vo_opengl: silence -Wmaybe-uninitialized false positive
Niklas Haas
2017-06-24
1
-3
/
+3
*
osx: change license header on some more cocoa files
wm4
2017-06-24
7
-49
/
+49
*
osx: change license of OSX and cocoa files to LGPL
wm4
2017-06-24
2
-15
/
+15
*
w32_common, w32_keyboard: change license to LGPL
wm4
2017-06-24
2
-14
/
+14
*
vo_opengl: bump up SHADER_MAX_HOOKS
Niklas Haas
2017-06-24
1
-1
/
+1
*
context_dxinterop: lock rendertarget after present when swapping buffers
quilloss
2017-06-18
1
-7
/
+6
*
vo_drm: nake drm mode help output also output refresh rate
Anton Kindestam
2017-06-18
1
-3
/
+9
*
vo_opengl: implement sony s-log2 trc
Niklas Haas
2017-06-18
1
-1
/
+18
*
vo_opengl: implement sony s-log1 trc
Niklas Haas
2017-06-18
1
-0
/
+14
*
vo_opengl: tone map in linear XYZ instead of RGB
Niklas Haas
2017-06-18
1
-1
/
+19
*
vo_opengl: implement support for OOTFs and non-display referred content
Niklas Haas
2017-06-18
3
-8
/
+86
*
csputils: rename HDR curves
Niklas Haas
2017-06-18
2
-26
/
+22
*
video: refactor HDR implementation
Niklas Haas
2017-06-18
3
-73
/
+54
*
image_writer, vo_image: change license to LGPL
wm4
2017-06-18
1
-7
/
+7
*
Drop/move img_fourcc.h
wm4
2017-06-18
2
-6
/
+13
*
win_state: change license to LGPL
wm4
2017-06-17
1
-7
/
+7
*
aspect: change license to LGPL
wm4
2017-06-17
2
-14
/
+14
*
vo_opengl: fall back to ordered dither instead of blowing up
wm4
2017-06-17
1
-4
/
+9
*
encode_lavc: move from GPL 2+ to LGPL 2.1+.
Rudolf Polzer
2017-06-13
1
-7
/
+7
*
vo_opengl: change default tone mapping algorithm
Niklas Haas
2017-06-10
1
-1
/
+1
*
vo_opengl: add new HDR tone mapping algorithm
Niklas Haas
2017-06-09
3
-0
/
+17
*
d3d: add support for new libavcodec hwaccel API
wm4
2017-06-08
4
-0
/
+5
*
vo_drm: fallback to vo_wait_default if VT switcher is not available
rslovers
2017-06-08
1
-0
/
+2
*
vo_opengl: hwdec_cuda: Support separate decode and display devices
Philip Langdale
2017-06-03
2
-12
/
+47
*
video/out/wayland/buffer.c: Add missing free()
Raúl Peñacoba
2017-05-26
1
-1
/
+4
*
videotoolbox: support new libavcodec API
wm4
2017-05-24
2
-0
/
+24
*
cocoa: properly unhide Dock when quitting during System fs animation
Akemi
2017-05-19
2
-0
/
+64
*
context_angle: fix fallback to D3D9 device
James Ross-Gowan
2017-05-16
1
-30
/
+56
*
w32_common: drop TLS usage
James Ross-Gowan
2017-05-16
1
-20
/
+21
*
w32_common: use the proper keycodes for XBUTTON1/2
James Ross-Gowan
2017-05-12
1
-2
/
+2
*
w32_common: generate MP_AXIS_* keycodes for scrolling
James Ross-Gowan
2017-05-12
1
-8
/
+18
*
vo_opengl: drop TLS usage
wm4
2017-05-11
6
-38
/
+32
*
vo.c, vo.h, vo_null.c: change license to LGPL
wm4
2017-05-10
3
-24
/
+21
*
d3d11: change mp_image plane pointer semantics
wm4
2017-05-04
2
-3
/
+3
*
vo_opengl: another attempt at removing the overlay correctly
wm4
2017-05-02
1
-4
/
+12
*
vo_opengl: make sure overlays are removed on gl_video_config()
wm4
2017-04-29
1
-1
/
+4
*
vo_opengl: context_drm_egl: remove unnecessary include
wm4
2017-04-26
1
-1
/
+0
*
video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2
wm4
2017-04-23
1
-47
/
+34
*
build: make various x11 protocol extension libs mandatory
wm4
2017-04-21
3
-65
/
+31
*
vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
wm4
2017-04-21
1
-0
/
+1
*
cocoa: fix retrieval of unfs window size while animating
Akemi
2017-04-17
1
-1
/
+2
*
vo_opengl: move X11 backends before Wayland
wm4
2017-04-16
1
-3
/
+3
*
vo_opengl: minor cosmetics
wm4
2017-04-14
3
-11
/
+13
*
vo_opengl: add option for caching shaders on disk
wm4
2017-04-08
6
-12
/
+142
*
vo_opengl: fix a confused comment
wm4
2017-04-08
1
-1
/
+1
*
vo_opengl: remove two unused symbols
wm4
2017-04-08
2
-2
/
+0
*
vo_opengl: add our own copy of OpenGL headers
wm4
2017-04-07
7
-170
/
+781
*
vo_opengl: add a generic EGL function loader function
wm4
2017-04-06
8
-42
/
+40
*
vo_opengl: fix windows build if GLES3 is detected
wm4
2017-04-06
1
-0
/
+4
*
vo_opengl: header_fixes.h: merge IOS GLES block
wm4
2017-04-06
1
-18
/
+3
*
build: replace android-gl check with a standard GLES3 check
wm4
2017-04-06
2
-2
/
+2
*
w32_common: refactor mouse button handling
James Ross-Gowan
2017-04-04
1
-39
/
+47
*
vo_opengl: use 16 bit textures with angle
wm4
2017-04-03
2
-2
/
+5
*
w32_common: fix undefined behaviour when toggling fullscreen
James Ross-Gowan
2017-04-02
1
-222
/
+214
*
cocoa: fix retrieval of unfs window size
Akemi
2017-03-26
1
-3
/
+11
*
cocoa: fix first responder when borderless window is used
Akemi
2017-03-26
1
-0
/
+7
*
osx: fix key input in certain circumstances
Akemi
2017-03-26
3
-19
/
+0
*
vo_opengl: angle: add --angle-flip to set the present model
James Ross-Gowan
2017-03-26
1
-2
/
+28
*
droptarget: fix style and refactor
James Ross-Gowan
2017-03-26
1
-123
/
+106
*
w32_common: move the IDropTarget impl to a separate file
James Ross-Gowan
2017-03-26
3
-201
/
+269
*
vo_opengl: replace uniform variable image_size with input_size
igv
2017-03-25
1
-2
/
+5
*
vo_opengl: add tex_offset uniform variable to user shaders
igv
2017-03-25
1
-0
/
+5
*
vo_opengl: make size of a cropped source image available to user shaders
igv
2017-03-25
1
-0
/
+6
*
vo_x11: fix an unused variable warning
wm4
2017-03-24
1
-1
/
+0
*
vo_x11: reduce flickering on playlist navigation
rr-
2017-03-24
1
-2
/
+7
*
vo_opengl: add a backend start_frame callback for context_vdpau
wm4
2017-03-20
4
-40
/
+52
*
vo_opengl: read framebuffer depth from actual FBO used for rendering
wm4
2017-03-20
8
-21
/
+25
*
vo_opengl: move some init_gl code to utility functions
wm4
2017-03-20
3
-50
/
+61
*
vo_opengl: add a --opengl-es=force2 option
wm4
2017-03-20
3
-3
/
+9
*
vo_opengl: properly respect dither option if dumb mode is used
wm4
2017-03-20
1
-1
/
+6
*
vo_opengl: context_vdpau: resize output surfaces lazily
wm4
2017-03-19
1
-80
/
+82
*
vo_opengl: context_vdpau: minor fixes
wm4
2017-03-19
2
-20
/
+38
*
vo_opengl: fix some undefined behavior
wm4
2017-03-18
1
-1
/
+1
*
vo_opengl: add experimental vdpauglx backend
wm4
2017-03-18
2
-0
/
+379
*
vo_opengl: add log field to MGLContext
wm4
2017-03-18
2
-0
/
+2
*
wayland_common: organize and correctly map mouse buttons
Rostislav Pehlivanov
2017-03-17
1
-4
/
+8
*
cocoa: set background of the title bar from black to white
Akemi
2017-03-09
2
-1
/
+3
*
cocoa: fix autofit options on HiDPI resolutions without HiDPI scaling
Akemi
2017-03-09
1
-33
/
+15
*
options: add M_OPT_FILE to some more file options
Philip Sequeira
2017-03-06
3
-4
/
+4
*
filter_kernels: Keep f.radius in terms of dest/filter coords.
Nicholas J. Kain
2017-03-06
4
-12
/
+20
*
filter_kernels: Apply blur/taper before culling radius.
Nicholas J. Kain
2017-03-06
1
-3
/
+3
*
cocoa: improve calculation of new window position on a different screen
Akemi
2017-02-28
1
-13
/
+44
*
cocoa: only move window into screen bounds when changing screens
Akemi
2017-02-27
1
-3
/
+9
*
cocoa: fix segfault in certain circumstances
Akemi
2017-02-27
3
-3
/
+9
*
cocoa: add option to force dedicated GPU
Akemi
2017-02-27
1
-15
/
+32
*
osx: drop support for OS X 10.7 and earlier
Akemi
2017-02-27
1
-2
/
+0
*
vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versions
wm4
2017-02-27
1
-1
/
+7
*
vo_opengl: use misc/ctype.h instead of <ctype.h>
wm4
2017-02-25
1
-2
/
+2
*
cocoa: fix dragging out of focus window
Akemi
2017-02-21
2
-6
/
+21
*
vo: fix subtleties in the redrawing logic
wm4
2017-02-21
3
-10
/
+12
*
player: reduce blocking on VO when switching pause
wm4
2017-02-21
1
-1
/
+8
*
cocoa: only report mouse movements when window is not being dragged
Akemi
2017-02-20
3
-1
/
+19
*
cocoa: make window draggable on init
Akemi
2017-02-20
1
-0
/
+2
*
vo_tct: check ioctl result
rr-
2017-02-20
1
-6
/
+6
*
Fix two typos
wm4
2017-02-20
1
-1
/
+1
*
vo_opengl: remove dxva2 dummy hwdec backend
wm4
2017-02-20
2
-69
/
+0
*
cocoa: fix cursor hiding at the top of the screen in fullscreen
Akemi
2017-02-19
1
-0
/
+12
*
cocoa: fix cursor hiding in the Dock area of the screen
Akemi
2017-02-19
1
-1
/
+1
*
cocoa: simplify the cursor hiding code
Akemi
2017-02-19
1
-35
/
+15
*
cocoa: fix scroll wheel input with Shift modifier
Akemi
2017-02-19
1
-1
/
+2
*
vo_opengl: implement videotoolbox hwdec on iOS
Aman Gupta
2017-02-17
2
-1
/
+215
*
vo_opengl: don't crash on unsupported formats
wm4
2017-02-17
1
-1
/
+2
*
vo_opengl: hwdec_vaegl: use new format setup function
wm4
2017-02-17
3
-14
/
+28
*
vo_opengl: hwdec_osx: use new format setup function
wm4
2017-02-17
2
-87
/
+21
*
vo_opengl: hwdec_cuda: use new format setup function
wm4
2017-02-17
1
-34
/
+8
*
vo_opengl: move texture mapping of pixel formats to helper function
wm4
2017-02-17
3
-128
/
+163
*
vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differently
wm4
2017-02-17
5
-31
/
+38
*
videotoolbox: fix RGB format
wm4
2017-02-17
1
-1
/
+1
*
videotoolbox: remove weird format-negotiation between VO and decoder
wm4
2017-02-17
1
-16
/
+1
*
videotoolbox: factor some duplicated code
wm4
2017-02-17
1
-39
/
+2
*
cocoa: refactor mouse events and cursor visibility
Akemi
2017-02-16
4
-39
/
+41
*
vo_opengl: hwdec_vaegl: fix potentially undefined memory access
wm4
2017-02-14
1
-2
/
+2
*
cocoa: fix black edges on live resize
Akemi
2017-02-13
1
-20
/
+34
*
cocoa: add --ontop-level option for modifying ontop window level
Akemi
2017-02-13
1
-6
/
+13
*
win32: update the fullscreen state on restoring
pavelxdd
2017-02-12
1
-1
/
+22