index
:
mpv
absurd_test
absurd_test2
absurd_test3
ass_shit
bliss
coverity_scan
master
mruby
rc
rcombs/macos-fixes
rcombs/swift
read_stats_new
read_stats_old
release/0.1
release/0.2
release/0.27
release/0.28
release/0.29
release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
release/0.35
release/0.36
release/0.37
release/0.38
release/0.39
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
stream_size_fstat
stream_size_fstat_nocache
x11_geo
ytdl_sub_delayload
a free, open source, and cross-platform media player
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Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: decrease default superxbr-edge-strength
Niklas Haas
2016-03-07
1
-1
/
+1
*
vo_opengl: improve superxbr algorithm
Niklas Haas
2016-03-07
1
-12
/
+11
*
vo_opengl: refactor superxbr algorithm
Niklas Haas
2016-03-07
3
-133
/
+150
*
vo_xv, vo_x11: warn that these VOs should not be used
wm4
2016-03-06
2
-0
/
+5
*
vo_opengl: refactor plane-skipping optimizations
Niklas Haas
2016-03-05
1
-16
/
+26
*
vo_opengl: rename prescale to prescale-luma
Niklas Haas
2016-03-05
2
-13
/
+14
*
vo_opengl: add macros for scaler units
Niklas Haas
2016-03-05
2
-34
/
+42
*
vo_opengl: refactor pass_read_video and texture binding
Niklas Haas
2016-03-05
7
-379
/
+488
*
vo_opengl: wayland: don't destroy NULL wl_egl_window
wm4
2016-03-03
1
-1
/
+2
*
vo_opengl: remove redundant code
igv
2016-02-28
1
-2
/
+2
*
vo_opengl: set uniform variable "pixel_size" for internal shaders
igv
2016-02-26
5
-28
/
+28
*
vo_opengl: dxinterop: fix compatibility issue with Vista
igv
2016-02-26
1
-1
/
+2
*
vo_opengl, vo_rpi: unbreak a few things
wm4
2016-02-24
3
-4
/
+4
*
vo_opengl: declare vec4 color inside fragment shader stub
Niklas Haas
2016-02-23
3
-43
/
+27
*
vo_opengl: set uniform variable "pixel_size"
igv
2016-02-22
1
-0
/
+2
*
vo_opengl: set the correct size of the input image
igv
2016-02-22
1
-2
/
+2
*
vo_x11: add 16bpp support
Gusar321
2016-02-22
1
-0
/
+1
*
dxva2: fix shared surface type
James Ross-Gowan
2016-02-19
1
-22
/
+22
*
vo_opengl: use correct gl_target variable
wm4
2016-02-18
1
-2
/
+2
*
vo_opengl: don't use normalized coords for debanding rectangle textures
wm4
2016-02-18
1
-1
/
+2
*
vo_opengl: pass the correct target to deband functions
wm4
2016-02-18
1
-4
/
+4
*
wscript: remove dxva2-dxinterop configure test
Kevin Mitchell
2016-02-17
1
-2
/
+2
*
vo_opengl: dxinterop: add dxva2 passthrough
Kevin Mitchell
2016-02-17
3
-0
/
+229
*
vo_opengl: dxinterop: improve error messages
Kevin Mitchell
2016-02-17
1
-21
/
+37
*
vo_opengl_cb: unbreak destroying+recreating GL context
wm4
2016-02-15
1
-2
/
+2
*
vo_opengl: unconfuse Coverity
wm4
2016-02-12
1
-1
/
+1
*
Enable building the opengl-cb video renderer on Android
Jan Ekström
2016-02-10
2
-0
/
+26
*
vo_opengl_cb: do also not block when drawing nothing
wm4
2016-02-09
1
-1
/
+1
*
vo_opengl: vdpau: call glVDPAUFiniNV only if initialized
wm4
2016-02-08
1
-6
/
+8
*
wayland: set fs mode on every configure
Alexander Preisinger
2016-02-07
1
-5
/
+6
*
vo_rpi: add geometry handling
Uros Vampl
2016-02-05
1
-10
/
+59
*
w32_common: switch to UniformResourceLocatorW
wm4
2016-02-02
1
-3
/
+5
*
vo_opengl: hwdec: use IDs for API, and log which backend is used
wm4
2016-02-01
7
-17
/
+30
*
x11: stop waiting for MapNotify when WM_STATE changes
Tracerneo
2016-01-31
1
-1
/
+3
*
vo_opengl: do chroma merging in integer conversion stage
wm4
2016-01-27
1
-3
/
+13
*
vo_opengl: add precision qualifier to usampler2D on ANGLE
wm4
2016-01-27
1
-1
/
+1
*
vo_opengl: replace tscale-interpolates-only with interpolation-threshold
wm4
2016-01-27
2
-9
/
+12
*
vo_opengl: support 10 bit support with ANGLE
wm4
2016-01-26
3
-10
/
+120
*
vo_opengl: actually reset use_normalized_range field
wm4
2016-01-26
1
-3
/
+3
*
vo_opengl: default to rgba16f FBOs on ANGLE
wm4
2016-01-26
1
-2
/
+5
*
vo_opengl: add tscale-interpolates-only sub-option
wm4
2016-01-25
2
-1
/
+8
*
vo_opengl: default scaler-resizes-only sub-option to yes
wm4
2016-01-25
1
-0
/
+2
*
vo_opengl: rename custom shader entrypoint from sample to sample_pixel
wm4
2016-01-25
1
-3
/
+19
*
vo_opengl: vdpau: better handling of preemption recovery
wm4
2016-01-25
1
-1
/
+1
*
video: remove some useless old RGB formats
wm4
2016-01-25
4
-33
/
+0
*
vo_opengl: vaapi: don't expect EGL exts. to be in common ext. string
wm4
2016-01-22
1
-2
/
+6
*
vo_opengl: vaapi: reorganize platform entrypoints as table
wm4
2016-01-21
1
-15
/
+20
*
x11: get *current* XRandR screen configuration
Nils Schneider
2016-01-20
1
-1
/
+1
*
vo_opengl: add KMS/DRM VAAPI hardware decoding interop
wm4
2016-01-20
2
-0
/
+21
*
filter_kernels.h: adjust the license
wm4
2016-01-19
1
-11
/
+5
*
Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
31
-368
/
+217
*
Relicense some non-MPlayer source files to LGPL 2.1 or later
wm4
2016-01-19
12
-84
/
+84
*
vo_drm: fix CRTC usage
rr-
2016-01-18
1
-1
/
+1
*
cocoa: get fps only from dislaylink
Stefano Pigozzi
2016-01-14
1
-8
/
+9
*
cocoa: add an observer for screenmode change
Stefano Pigozzi
2016-01-14
1
-0
/
+26
*
mpv_talloc.h: rename from talloc.h
Dmitrij D. Czarkoff
2016-01-11
16
-16
/
+16
*
vaapi: replace VA_STR_FOURCC
wm4
2016-01-11
2
-3
/
+3
*
vo_opengl: generic semi-planar support
wm4
2016-01-07
1
-9
/
+10
*
filter_kernels: improve the gaussian function
Niklas Haas
2016-01-07
1
-2
/
+2
*
filter_kernels: relicense under BSD
wm4
2016-01-07
1
-11
/
+5
*
vo_opengl: hwdec_vdpau: relicense under LGPL
wm4
2016-01-07
1
-7
/
+7
*
vo_opengl: video.h: fix license
wm4
2016-01-07
1
-7
/
+8
*
vo_opengl: hwdec_vaegl: change license to LGPL 2.1
wm4
2016-01-07
1
-9
/
+7
*
filter_kernels: replace AGG-based code
wm4
2016-01-06
1
-71
/
+69
*
vo_rpi: handle rotation
wm4
2016-01-05
1
-1
/
+14
*
vo_rpi: work around firmware oddness leading to incorrect video rect
wm4
2016-01-05
1
-2
/
+4
*
vo_opengl: fix operation on GLES 2.0
wm4
2016-01-04
1
-2
/
+2
*
vo_opengl: reset nnedi3 weights properly
Bin Jin
2016-01-03
1
-0
/
+1
*
x11: silence xdg-screensaver failure message
wm4
2016-01-03
1
-2
/
+2
*
wayland: fix typo in error message
Alessandro Ghedini
2015-12-27
1
-1
/
+1
*
vo_rpi: fix previous commit
wm4
2015-12-26
1
-1
/
+1
*
vo_rpi: fix compilation
wm4
2015-12-26
2
-6
/
+2
*
filter_kernels: use more precise parameters for robidoux filters
wm4
2015-12-26
1
-4
/
+10
*
vo_opengl: flip image if backend uses flipped rendering
wm4
2015-12-25
1
-0
/
+2
*
vo_opengl: fix operation on GLSL versions earlier than 1.30
wm4
2015-12-24
1
-1
/
+1
*
vo_opengl: fall back to gcc thread local storage
wm4
2015-12-23
1
-1
/
+7
*
vo_opengl: blend transparent video against tiles by default
wm4
2015-12-22
1
-4
/
+9
*
vo_opengl: x11: fix alpha windows
wm4
2015-12-20
1
-2
/
+3
*
video: switch from using display aspect to sample aspect
wm4
2015-12-19
7
-23
/
+15
*
vo_opengl: disable pbo by defaults for opengl-hq
wm4
2015-12-19
1
-1
/
+0
*
vo_opengl: handle alpha with odd bit widths too
wm4
2015-12-19
1
-4
/
+8
*
vo_opengl: cocoa: output premultiplied alpha
wm4
2015-12-19
3
-0
/
+4
*
vo_opengl: prefix per-backend source files with context_
wm4
2015-12-19
11
-1
/
+1
*
vo_opengl: split backend code from common.c to context.c
wm4
2015-12-19
14
-275
/
+343
*
vo_opengl: x11egl: retrieve framebuffer depth
wm4
2015-12-19
3
-0
/
+47
*
vo_opengl: refactor how framebuffer depth is passed from backends
wm4
2015-12-19
7
-30
/
+22
*
vo_opengl: cocoa: implement alpha window support
wm4
2015-12-19
2
-2
/
+11
*
vo_opengl: fix "win" backend name
wm4
2015-12-19
1
-1
/
+1
*
vo_opengl: dxinterop: prevent crash after lost device
James Ross-Gowan
2015-12-14
1
-0
/
+13
*
vo_opengl: dxinterop: prevent crash with 0-size window
James Ross-Gowan
2015-12-14
1
-2
/
+3
*
vo_opengl: enable brightness/contrast controls for RGB
wm4
2015-12-12
1
-1
/
+1
*
vo_opengl: add dxinterop backend
James Ross-Gowan
2015-12-11
4
-1
/
+677
*
vo_opengl: remove one more XYZ special-case
wm4
2015-12-09
1
-7
/
+2
*
vo_opengl: fix precision loss of fruit dithering matrix
Bin Jin
2015-12-09
1
-2
/
+9
*
csputils: rename "yuv2rgb" functions
wm4
2015-12-09
2
-2
/
+2
*
csputils, vo_opengl: remove XYZ special case in color matrix retrieval
wm4
2015-12-09
1
-6
/
+1
*
vo_opengl: fix shader compilation regression
wm4
2015-12-08
2
-4
/
+5
*
vo_opengl: enable colormatrix even for RGB input
wm4
2015-12-07
1
-15
/
+13
*
vo_opengl: fix issues with some obscure pixel formats
wm4
2015-12-07
1
-6
/
+6
*
vo_opengl: decrease default lookup texture size to 64
Bin Jin
2015-12-07
1
-2
/
+2
*
vo_opengl: make LOOKUP_TEXTURE_SIZE configurable
Bin Jin
2015-12-07
2
-4
/
+5
*
vo_opengl: Fix minor LUT sampling error
Bin Jin
2015-12-07
3
-11
/
+22
*
filter_kernels: add warnings for potential LUT sampling error
Bin Jin
2015-12-07
1
-0
/
+6
*
cocoa: fix recent regression
wm4
2015-12-07
1
-4
/
+6
*
win32: add option to set VO MMCSS profile
wm4
2015-12-06
1
-1
/
+5
*
vo: get rid of vo_get_window_title()
wm4
2015-12-06
6
-34
/
+28
*
vo_opengl_cb: avoid NULL pointer deref in corner cases
wm4
2015-12-05
1
-1
/
+2
*
vo_opengl: improve boundary check for polar filters
Bin Jin
2015-12-05
1
-2
/
+2
*
win32: remove dwmapi.dll dynamic loading
wm4
2015-12-04
1
-34
/
+5
*
filter_kernels: remove redundant corner case check
Bin Jin
2015-12-04
1
-1
/
+0
*
vo_opengl: require --enable-gpl3 for nnedi
wm4
2015-12-03
3
-2
/
+31
*
vo_opengl: fix backend=x11 on Intel
wm4
2015-12-02
1
-1
/
+1
*
vo_opengl: add credits to NNEDI3 shader
Bin Jin
2015-12-02
1
-0
/
+16
*
vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
Bin Jin
2015-12-02
3
-14
/
+19
*
vo_opengl_cb: pass mpv_global to gl_video
wm4
2015-11-30
1
-1
/
+1
*
vo: cosmetics: split function
wm4
2015-11-29
1
-41
/
+56
*
vo: make using estimated FPS more conservative
wm4
2015-11-29
1
-0
/
+6
*
vo: remove redundant and broken code
wm4
2015-11-29
1
-2
/
+0
*
vo_opengl: make tscale=mitchell:tscale-clamp the default
wm4
2015-11-29
1
-2
/
+4
*
vo_opengl: warn if interpolation is enabled, but not display-sync
wm4
2015-11-28
1
-0
/
+10
*
vo: report when switching back to system-reported FPS too
wm4
2015-11-28
1
-4
/
+11
*
vo: wait longer before abandoning system-reported display-fps
wm4
2015-11-28
1
-1
/
+4
*
vo_opengl: fix interpolation with display-sync
wm4
2015-11-28
2
-12
/
+9
*
vo: change vo_frame field units
wm4
2015-11-27
3
-9
/
+6
*
vo: switch back to system-reported display FPS if possible
wm4
2015-11-27
1
-8
/
+10
*
vo: factor redundant timer calls
wm4
2015-11-27
1
-3
/
+4
*
vo: fix audio-timing framedrop regressions
wm4
2015-11-27
1
-4
/
+5
*
vo: disregard system-reported display FPS if it's too imprecise
wm4
2015-11-27
1
-13
/
+42
*
vo: improve vsync delay detection
wm4
2015-11-27
1
-9
/
+15
*
w32_common: implement icc-profile-auto
James Ross-Gowan
2015-11-26
1
-7
/
+50
*
vo: smooth out reported vsync time
wm4
2015-11-25
1
-18
/
+23
*
vo: add new frame drop detection
wm4
2015-11-25
1
-0
/
+15
*
vo: do not use display FPS for framedrop
wm4
2015-11-25
1
-38
/
+2
*
vo_opengl: disable interpolation without display-sync
wm4
2015-11-25
4
-33
/
+10
*
command, vo: add estimated-display-fps property
wm4
2015-11-25
2
-0
/
+79
*
vo_rpi: set aspect ratio
wm4
2015-11-25
1
-5
/
+8
*
vo_rpi: log subtitle render time
wm4
2015-11-25
1
-0
/
+4
*
vo_rpi: add an option to disable OSD
wm4
2015-11-25
1
-19
/
+25
*
vo_opengl: win32: test for exclusive mode
James Ross-Gowan
2015-11-26
3
-0
/
+129
*
vo_opengl: angle: don't load libGLESv2.dll
James Ross-Gowan
2015-11-26
1
-17
/
+1
*
vo: remove VOCTRL_GET_RECENT_FLIP_TIME
wm4
2015-11-23
4
-19
/
+1
*
win32: don't show progress indicator in idle mode
James Ross-Gowan
2015-11-23
2
-5
/
+13
*
vo_opengl: fix superxbr on GLES
wm4
2015-11-21
1
-6
/
+6
*
vo_opengl: angle: allow using D3D9 backend
wm4
2015-11-21
1
-22
/
+31
*
vo_opengl: use ANGLE by default if available (except for "hq" preset)
wm4
2015-11-21
3
-11
/
+15
*
vo_opengl: enable dumb-mode automatically if possible
wm4
2015-11-19
1
-6
/
+44
*
vo_opengl: support 3D textures on ANGLE
wm4
2015-11-19
2
-3
/
+13
*
vo_opengl: switch FBO format on GLES
wm4
2015-11-19
1
-5
/
+11
*
vo_opengl: make 1D textures completely optional
wm4
2015-11-19
2
-5
/
+6
*
vo_opengl: fix some more GLES shader issues
wm4
2015-11-19
1
-6
/
+6
*
vo_opengl: create FBOs in a more GLES conformant way
wm4
2015-11-19
1
-2
/
+40
*
vo_opengl: better check for float texture support
wm4
2015-11-19
1
-7
/
+8
*
vo_opengl: check shader string before sscanfing it
Kevin Mitchell
2015-11-19
1
-1
/
+1
*
vo_opengl: add missing log newline
Kevin Mitchell
2015-11-19
1
-1
/
+1
*
vo_opengl: add RGBA8 framebuffer format, enable non-dumb mode for ES 3.0
wm4
2015-11-19
1
-1
/
+2
*
vo_opengl: don't mix floats and integers in dither shader
wm4
2015-11-19
1
-3
/
+3
*
vo_opengl: fix ANGLE GLES3 mode
James Ross-Gowan
2015-11-19
2
-2
/
+9
*
x11: request bypassing compositor
wm4
2015-11-18
1
-0
/
+6
*
vo_opengl: add initial ANGLE support
James Ross-Gowan
2015-11-18
2
-0
/
+219
*
videotoolbox: make decoder format customizable
wm4
2015-11-17
5
-11
/
+39
*
vo_opengl: osx: error out if there is no IOSurface
wm4
2015-11-17
1
-0
/
+4
*
vo_opengl: force dumb mode if RG textures are not available
wm4
2015-11-16
1
-3
/
+3
*
vo_opengl: attempt to improve GLX vs. EGL backend detection
wm4
2015-11-16
3
-37
/
+57
*
vo_opengl: fix backend autoprobing
wm4
2015-11-16
1
-0
/
+9
*
win32: support taskbar button progress indicator
Martin Herkt
2015-11-15
2
-0
/
+44
*
vo_opengl: use glBlitFramebuffer to draw repeated frames
wm4
2015-11-15
3
-16
/
+27
*
vo: fix unpausing with display-sync
wm4
2015-11-15
1
-5
/
+3
*
vo: fix dropping frames with display-sync
wm4
2015-11-14
1