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* filter_kernels: add bartlett, blackman and welch windowsNiklas Haas2015-04-041-1/+17
* vo_opengl: refactor scaler configurationNiklas Haas2015-04-044-129/+179
* vo_opengl: separate kernel and windowNiklas Haas2015-04-044-130/+192
* vo_opengl: remove chroma-location suboptionwm42015-04-031-9/+2
* video/out: remove unused colorspace reportingwm42015-03-317-58/+1
* RPI supportwm42015-03-295-0/+794
* vo_opengl: treat non-blended subtitles as sRGBNiklas Haas2015-03-271-32/+44
* vo_opengl: add FBOTEX_FUZZY aliasNiklas Haas2015-03-262-6/+5
* vo_opengl: simplify sampler preludeNiklas Haas2015-03-261-46/+44
* vo_opengl: reset surfaces on equalizer updatesNiklas Haas2015-03-261-0/+1
* vo_opengl: increase shader cache sizeNiklas Haas2015-03-261-1/+1
* vo_opengl: draw subtitles directly onto the videoNiklas Haas2015-03-264-60/+89
* vo_opengl: set cscale=spline36 as default for opengl-hqNiklas Haas2015-03-251-1/+1
* vo_opengl: correct OSD PTS when using interpolationNiklas Haas2015-03-251-1/+22
* vo_opengl: minor simplificationwm42015-03-251-17/+12
* vo_opengl: check extensions properlywm42015-03-251-1/+9
* vo_opengl: cleanup swap_control extension loadingwm42015-03-252-6/+15
* vo_opengl: drop support for old framebuffer extensionwm42015-03-251-15/+0
* vo_wayland: fix null dereferenceJari Vetoniemi2015-03-231-1/+1
* vo_opengl: do not block on waylandJari Vetoniemi2015-03-235-0/+31
* vo_wayland: define opaque regionJari Vetoniemi2015-03-231-0/+9
* vo_wayland: share frame callbacks.Jari Vetoniemi2015-03-234-39/+58
* vo_opengl: fix XYZ input gammaNiklas Haas2015-03-231-1/+1
* vo_vdpau: remove some minor code duplicationwm42015-03-231-13/+7
* vo_vdpau: check vdpau API return valuewm42015-03-231-0/+1
* vo_opengl: remove dead assignmentwm42015-03-231-3/+3
* vo_opengl_cb: don't render OSD while VO is not createdwm42015-03-234-15/+25
* vo_opengl: move OSD rendering to separate functionwm42015-03-231-39/+41
* vo_opengl: fix video equalizer gamma controlswm42015-03-221-1/+4
* vo_opengl: fix background color optionwm42015-03-211-7/+5
* vo_opengl: fix bicubic_fast scalerwm42015-03-211-1/+1
* vo_xv: remove pointless castwm42015-03-201-2/+1
* video: uninline memcpy_pic functionswm42015-03-208-8/+1
* osd: simplify an aspect of change detection handlingwm42015-03-186-75/+59
* vo_opengl: reduce number of uniforms in dithering passwm42015-03-161-8/+5
* vo_opengl: move glViewport call closer to draw callwm42015-03-162-2/+3
* vo_opengl: fix srgb replacement optionsJames Ross-Gowan2015-03-161-1/+1
* vo_opengl: fix incorrectly drawn OSD in idle modewm42015-03-161-2/+2
* vo_opengl: apply OSD color managementNiklas Haas2015-03-161-24/+39
* vo_opengl: improve queue size heuristicNiklas Haas2015-03-161-1/+1
* vo_opengl: improve interpolation diagnosticsNiklas Haas2015-03-161-6/+9
* vo_opengl: color manage after interpolationNiklas Haas2015-03-161-13/+18
* filter_kernels: add comment to prevent confusionNiklas Haas2015-03-151-0/+2
* vo_opengl: add oversample support for tscaleNiklas Haas2015-03-151-24/+45
* vo_opengl: add oversample scalerNiklas Haas2015-03-151-0/+38
* vo_opengl: refactor smoothmotion -> interpolationNiklas Haas2015-03-154-88/+159
* vo_opengl: increase the number of video buffersNiklas Haas2015-03-151-12/+16
* vo_opengl: remove hwdec unmap_image callbackwm42015-03-145-22/+1
* vo_opengl: silence vdpau hwdec warnings with smoothmotionwm42015-03-141-4/+10
* vo_opengl: only clamp when necessaryNiklas Haas2015-03-141-2/+2
* cocoa: signal VO_EVENT_WIN_STATE on fps changeStefano Pigozzi2015-03-141-0/+2
* vo_opengl: fix incorrect wording in commentNiklas Haas2015-03-141-1/+1
* vo_opengl: fix uninitialization logicNiklas Haas2015-03-141-1/+8
* vo_opengl: apply alpha after conversion to rgbNiklas Haas2015-03-131-12/+7
* vo_opengl: replace float array with a structwm42015-03-134-59/+64
* vo_opengl: remove unused declarationwm42015-03-131-5/+0
* vo: make sure display-fps is up-to-datewm42015-03-131-2/+8
* win32: support get display fpsAvi Halachmi (:avih)2015-03-131-0/+54
* command: fix display-fps property (again)wm42015-03-132-7/+24
* vo_opengl: restore GL(ES) 2 compatibilitywm42015-03-131-0/+2
* vo_opengl: don't test for arrayswm42015-03-133-8/+2
* vo_opengl: minor fix to a commentwm42015-03-131-2/+2
* w32_common: don't hide cursor when the menu is openJames Ross-Gowan2015-03-131-8/+8
* vo_opengl: sample from the right tex for separated scalersNiklas Haas2015-03-131-8/+8
* command: display-fps is the display FPS as assumed by the VOwm42015-03-121-1/+1
* vo: update FPS only on state changeswm42015-03-122-13/+33
* vo_opengl: refactor shader generation (part 2)Niklas Haas2015-03-125-199/+702
* vo_opengl: refactor shader generation (part 1)wm42015-03-129-1990/+1280
* x11: ignore mouse enter/leave events due to pointer grabwm42015-03-111-0/+4
* vo: hide opengl-cb in --vo=helpwm42015-03-101-1/+1
* vo_opengl_cb: clear last video frame on uninit()wm42015-03-101-8/+9
* vo_opengl: move minor helper to common codewm42015-03-091-10/+1
* w32_common: remove redundant is_maximized functionJames Ross-Gowan2015-03-091-8/+1
* cocoa: fix minimized state getterStefano Pigozzi2015-03-091-5/+2
* x11: fix VOCTRL_GET_WIN_STATEwm42015-03-091-0/+1
* w32_common: support the "window-minimized" propertyJames Ross-Gowan2015-03-091-0/+6
* cocoa: support the "window-minimized" propertyJaime Marquínez Ferrándiz2015-03-082-0/+32
* cocoa: fix autohide in fullscreenStefano Pigozzi2015-03-084-5/+26
* cocoa: fix mouse hiding with launchpad and dock foldersStefano Pigozzi2015-03-083-1/+18
* cocoa: clamp mouse position to window.torque2015-03-071-0/+2
* cocoa: update mouse coordinates when window is initialized.torque2015-03-073-2/+4
* cocoa: don't uninit light sensor if not presentStefano Pigozzi2015-03-071-2/+4
* vo_opengl/x11: fix automatic ICC profile loadingMartin Herkt2015-03-072-6/+11
* cocoa: remove possible use after freeStefano Pigozzi2015-03-071-5/+5
* cocoa: fix some crashes caused by async uninitStefano Pigozzi2015-03-071-31/+15
* vo_vaapi: fix video equalizer (second try)wm42015-03-061-12/+36
* vo_opengl: make smoothmotion-threshold inclusiveNiklas Haas2015-03-051-2/+2
* vo_vaapi: round equalizer valueswm42015-03-051-2/+5
* vo_opengl: increase ambient light changes log levelStefano Pigozzi2015-03-041-1/+1
* win32: fix some more -Wparentheses warningswm42015-03-042-2/+2
* vo_opengl: add gamma-auto optionStefano Pigozzi2015-03-043-0/+48
* cocoa: add support for querying ambient lightingStefano Pigozzi2015-03-042-0/+97
* buid: readd -Wparentheseswm42015-03-024-4/+4
* vo_direct3d: support NV12 with shaderswm42015-03-024-196/+359
* Revert "Revert recent vo_opengl related commits"Niklas Haas2015-02-281-18/+3
* Revert recent vo_opengl related commitswm42015-02-281-1/+16
* cocoa: remove the setNextKeyView hackStefano Pigozzi2015-02-281-4/+0
* csputils: add missing gamma supportNiklas Haas2015-02-281-16/+1
* vo_opengl: delete 16 bit test texturewm42015-02-271-0/+1
* vo_opengl: fix some commentswm42015-02-271-3/+3
* options: handle choice -> flag fallback automaticallywm42015-02-271-2/+2
* vo_opengl: implement antiringing for tensor scalersNiklas Haas2015-02-272-7/+15
* vo_opengl: test FBOs only if they're going to be usedwm42015-02-261-30/+28
* vo_xv: don't attempt to clear window before mappedwm42015-02-261-0/+2
* vo_opengl: greatly increase smoothmotion performanceNiklas Haas2015-02-242-74/+105
* vo_opengl: another GLES2 issuewm42015-02-241-1/+9
* vo_opengl: extend ifdef against shader arrayswm42015-02-241-1/+2
* filter_kernels: rename bilinear_slow to triangleNiklas Haas2015-02-241-3/+5
* filter_kernels: add robidoux and robidouxsharpNiklas Haas2015-02-241-0/+2
* filter_kernels: redefine redundant filtersNiklas Haas2015-02-241-20/+6
* filter_kernels: add ewa_lanczossharp aliasNiklas Haas2015-02-241-0/+4
* vo_opengl: support polar filters of any radiusNiklas Haas2015-02-241-6/+7
* vo_opengl: explicitly check potential candidates for polar filtersNiklas Haas2015-02-242-2/+11
* filter_kernels: add blur parameter to jincNiklas Haas2015-02-231-4/+4
* filter_kernels: gaussian: redefine the parameterNiklas Haas2015-02-231-6/+2
* filter_kernels: remove second parameter from kaiserNiklas Haas2015-02-231-3/+2
* filter_kernels: rename ginseng to ewa_ginsengNiklas Haas2015-02-231-2/+2
* filter_kernels: add ewa_hanningNiklas Haas2015-02-231-0/+10
* filter_kernels: minor code cleanup of jinc stuffNiklas Haas2015-02-231-5/+1
* vo_opengl: slightly improve ewa_lanczos windowingNiklas Haas2015-02-231-33/+4
* x11egl: minor cleanupwm42015-02-201-4/+6
* vo_opengl: minor robustness improvement in function loaderwm42015-02-201-2/+5
* vo_opengl: add ginseng upscalerNiklas Haas2015-02-201-0/+11
* vo_opengl: fix smoothmotion coefficient calculation, for real this timeNiklas Haas2015-02-201-24/+31
* input: add MOUSE_ENTER keybinding.torque2015-02-184-2/+11
* vo_opengl: glsl: remove trailing \wm42015-02-161-2/+2
* x11: fix uninitialized variable readswm42015-02-141-1/+1
* x11: add XK_Cancel to the list of special keysMartin Herkt2015-02-141-0/+1
* x11: return a framerate even if no window is mappedwm42015-02-131-8/+11
* x11: make all XF86 special keys mappablewm42015-02-131-0/+7
* vo_opengl: fix smoothmotion coefficient calculationStefano Pigozzi2015-02-133-7/+5
* vo: minor simplificationwm42015-02-071-13/+8
* vo_vdpau: minor simplificationwm42015-02-071-4/+1
* Revert "vo_opengl: disable alpha by default"wm42015-02-061-2/+2
* vo_opengl: add support for linear scaling without CMSNiklas Haas2015-02-063-18/+31
* vo_opengl: get rid of unused field approx_gammaNiklas Haas2015-02-061-1/+0
* vo_vdpau: remove unneeded codewm42015-02-041-4/+0
* vo_opengl: redraw when pausing while showing an interpolated framewm42015-02-043-1/+18
* cocoa: improve refresh rate fallback codeStefano Pigozzi2015-02-031-9/+14
* cocoa: automatically fetch display-fps from the monitorStefano Pigozzi2015-02-031-0/+26
* vo_opengl: disable alpha by defaultwm42015-02-031-2/+2
* vo_opengl: avoid unnecessary shader reinit on fullscreen togglewm42015-02-031-2/+4
* vo_opengl: change initialization of gamma optionwm42015-02-032-15/+37
* csputils, vo_opengl: remove per-component gammawm42015-02-032-6/+4
* vo_opengl: change upper bound of :gamma to 2.0Niklas Haas2015-02-031-1/+1
* vo_opengl: always clamp the video to range 0-1Niklas Haas2015-02-031-5/+4
* win32: don't resize when window is minimizedwm42015-02-021-5/+6
* command: add property returning detected hwdec APIwm42015-02-022-2/+1
* vo_opengl: fix breakage with rotated video on initial displaywm42015-02-021-11/+11
* vo_opengl: use triangle strip for videowm42015-01-302-52/+29
* vo_opengl: don't unnecessarily call glDebugMessageCallback()wm42015-01-301-1/+2
* vo_opengl: fix a castwm42015-01-291-1/+1
* vo_opengl: let hwdec driver report the exact image formatwm42015-01-295-24/+31
* vo_opengl: move remaining OSD rendering parts to gl_osd.cwm42015-01-293-136/+156
* vo_opengl: split out a helper for drawing primitiveswm42015-01-293-16/+29
* vo_opengl: some minor cleanupswm42015-01-293-99/+74
* vo_opengl: force redraw on command line changeswm42015-01-291-0/+1
* vo_opengl: move FBO helper to gl_utilswm42015-01-293-118/+122
* vo_opengl: fix shader issue with Intel driverswm42015-01-291-2/+2
* vo_opengl: create abstraction for VAOswm42015-01-283-62/+124
* vo_opengl: remove some unused functionswm42015-01-283-33/+11
* vo_opengl: move utility functions from loader to a separate filewm42015-01-288-214/+263
* vo_opengl: remove is_linear_rgb and clean up codeNiklas Haas2015-01-281-11/+11
* vo_opengl: fix the fix for fixing odd video sizeswm42015-01-281-16/+15
* vo_opengl: fix display of ARGB ith color management enabledwm42015-01-283-37/+9
* vo_opengl: change the way unaligned chroma size is handledwm42015-01-272-10/+24
* vo: handle very long frame durations with smoothmotion enabledwm42015-01-261-1/+1
* vo_opengl: drop sRGB framebuffer detectionwm42015-01-262-9/+1
* video/out: cosmetics: rename VO_EVENT_ICC_PROFILE_PATH_CHANGEDw