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absurd_test
absurd_test2
absurd_test3
appveyor
ass_shit
bliss
coverity_scan
master
mruby
rc
rcombs/macos-fixes
rcombs/swift
read_stats_new
read_stats_old
release/0.1
release/0.2
release/0.27
release/0.28
release/0.29
release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
release/0.35
release/0.36
release/0.37
release/0.38
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
stream_size_fstat
stream_size_fstat_nocache
x11_geo
ytdl_sub_delayload
a free, open source, and cross-platform media player
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Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: increase 3DLUT accuracy at lower LUT sizes
Niklas Haas
2016-07-25
1
-1
/
+8
*
vo_opengl: glctx can be NULL during init
wm4
2016-07-21
1
-1
/
+1
*
x11, wayland: do not accidentally close FD 0
wm4
2016-07-21
2
-2
/
+6
*
vo: remove now unused event_fd handling
wm4
2016-07-21
2
-62
/
+8
*
wayland_common: make function declaration consistent
Rostislav Pehlivanov
2016-07-21
1
-23
/
+21
*
wayland: port to the new wakeup/wait_events framework
Rostislav Pehlivanov
2016-07-21
4
-71
/
+53
*
vo_opengl: add a tscale=linear direct implementation
Niklas Haas
2016-07-21
1
-3
/
+10
*
cocoa: remove unused icc profile variables
Akemi
2016-07-21
1
-2
/
+0
*
cocoa: update screen fps only if necessary
Akemi
2016-07-21
1
-1
/
+3
*
x11: stop using vo.event_fd
wm4
2016-07-20
8
-1
/
+72
*
vo_opengl: allow backends to provide callbacks for custom event loops
wm4
2016-07-20
6
-17
/
+51
*
vo_wayland: fix high CPU usage due to busy polling
Rostislav Pehlivanov
2016-07-19
1
-3
/
+3
*
x11: skip ICC update on every window move
wm4
2016-07-18
2
-11
/
+26
*
videotoolbox: add yuv420p to --videotoolbox-format
wm4
2016-07-15
1
-0
/
+10
*
vo_opengl: hwdec: reset hw_subfmt field
wm4
2016-07-15
8
-0
/
+9
*
video: change hw_subfmt meaning
wm4
2016-07-15
2
-5
/
+4
*
vo_opengl: angle: use WARP if there are no hw adapters
James Ross-Gowan
2016-07-12
1
-2
/
+45
*
vo_opengl: angle: try D3D9 when D3D11 fails eglInitialize
James Ross-Gowan
2016-07-11
1
-7
/
+8
*
vo_xv, vo_x11: fix typos in warnings
Jakub Wilk
2016-07-09
2
-3
/
+3
*
x11: add missing FocusChangeMask
wm4
2016-07-08
1
-1
/
+1
*
vo_vdpau: minor simplification
wm4
2016-07-07
1
-19
/
+9
*
csp: document deviations from the references where they occur
Niklas Haas
2016-07-05
1
-2
/
+22
*
x11_common: silence xdg-screensaver
Ben Boeckel
2016-07-05
1
-1
/
+1
*
vo_opengl: angle: update the swapchain on resize
James Ross-Gowan
2016-07-04
1
-1
/
+16
*
vo_opengl: error out gracefully when trying to use FBOs without FBO API
wm4
2016-07-04
1
-0
/
+5
*
vo_opengl: move eval_szexpr to user_shaders.c
Niklas Haas
2016-07-03
3
-102
/
+124
*
vo_opengl: generalize HDR tone mapping mechanism
Niklas Haas
2016-07-03
3
-77
/
+115
*
mp_image: split colorimetry metadata into its own struct
Niklas Haas
2016-07-03
7
-24
/
+26
*
vo_opengl: don't constantly resize the output FBO
Niklas Haas
2016-07-03
1
-1
/
+1
*
sub: move RGBA scaling to vo_vaapi
wm4
2016-07-03
1
-7
/
+25
*
vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value
wm4
2016-07-03
1
-11
/
+15
*
vo_opengl: use ringbuffer of PBOs
wm4
2016-07-03
2
-7
/
+13
*
vo_opengl: support inconsistent negative strides per plane
wm4
2016-07-03
1
-8
/
+10
*
vo_opengl: move PBO upload handling to shared code
wm4
2016-07-03
4
-140
/
+91
*
w32_common: make WM_NCHITTEST simpler and more accurate
James Ross-Gowan
2016-07-03
1
-15
/
+13
*
bitmap_packer: remove some unused functions
wm4
2016-07-01
2
-49
/
+0
*
vo_direct3d: remove bitmap packer
wm4
2016-07-01
1
-85
/
+70
*
vo_vdpau: remove bitmap packer use
wm4
2016-07-01
1
-80
/
+57
*
vo_opengl: remove OSD bitmap packing
wm4
2016-07-01
2
-75
/
+13
*
d3d: implement screenshots for --hwdec=d3d11va
wm4
2016-06-28
1
-0
/
+1
*
d3d: merge angle_common.h into d3d.h
wm4
2016-06-28
5
-36
/
+9
*
vo_opengl: add output_size uniform to custom shader
Muhammad Faiz
2016-06-28
1
-0
/
+3
*
vo_opengl: minor typo and coding style fixes
wm4
2016-06-28
1
-5
/
+5
*
vo_opengl: revise the transfer curve logic
Niklas Haas
2016-06-28
1
-17
/
+10
*
vo_opengl: revise the logic for picking the default color space
Niklas Haas
2016-06-28
1
-11
/
+10
*
vo_opengl: use image_params instead of *_src for autoconfig
Niklas Haas
2016-06-28
1
-14
/
+17
*
vo_opengl: implement the Panasonic V-Log function
Niklas Haas
2016-06-28
2
-1
/
+30
*
vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
Niklas Haas
2016-06-28
2
-5
/
+36
*
ao_lavc, vo_lavc: Migrate to new encoding API.
Rudolf Polzer
2016-06-27
1
-87
/
+102
*
Fix misspellings
stepshal
2016-06-26
3
-3
/
+3
*
vo_opengl utils: use gl->main_fb when reading window content
quilloss
2016-06-26
1
-1
/
+4
*
vo_xv: fix behavior with odd sizes
wm4
2016-06-25
1
-6
/
+8
*
vo_opengl: improve missing function warning
wm4
2016-06-22
1
-6
/
+8
*
vo_opengl: add scaler name to the 'Disabling scaler' message
dirb
2016-06-22
1
-1
/
+2
*
vo_opengl: manually add the GL_BACK_LEFT constant for GLES
Floens
2016-06-20
1
-0
/
+4
*
vo_opengl: GL_ARB_timer_query compile fix for GLES
Floens
2016-06-20
1
-0
/
+6
*
vo_opengl: unmap hwdec images once rendering is done
wm4
2016-06-20
1
-2
/
+10
*
vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
5
-37
/
+142
*
bitmap_packet: let max=0 mean unlimited
wm4
2016-06-18
2
-6
/
+7
*
vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
4
-351
/
+2
*
vo_opengl: remove uniform buffer object routines
Bin Jin
2016-06-18
4
-44
/
+2
*
vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
5
-367
/
+0
*
cocoa: fix display refresh rate retrieval on multi monitor setups
Akemi
2016-06-18
2
-4
/
+17
*
cocoa: fix actual display refresh rate retrieval
Akemi
2016-06-18
1
-3
/
+18
*
vo_opengl: dxinterop: render to gl->main_fb
James Ross-Gowan
2016-06-18
1
-54
/
+5
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
3
-1
/
+9
*
sub, vo_opengl: use packed sub-bitmaps directly if available
wm4
2016-06-17
1
-28
/
+80
*
sub: move paletted image handling completely to sd_lavc.c
wm4
2016-06-17
1
-1
/
+2
*
bitmap_packer: make manual use slightly more convenient
wm4
2016-06-17
1
-12
/
+14
*
vo_opengl: use EXT_disjoint_timer_query for timers
James Ross-Gowan
2016-06-15
1
-0
/
+16
*
vo_opengl: fix framebuffer object name
wm4
2016-06-15
1
-3
/
+4
*
vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
10
-59
/
+21
*
vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case
wm4
2016-06-13
1
-2
/
+2
*
vo_rpi: fix destroying overlays
Gusar321
2016-06-13
1
-0
/
+3
*
vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
1
-0
/
+9
*
win32: use HINST_THISCOMPONENT
James Ross-Gowan
2016-06-11
2
-9
/
+13
*
cocoa: use displaylink without manually tracking the display id
Stefano Pigozzi
2016-06-11
1
-5
/
+6
*
vo_sdl: fix pixel formats.
Rudolf Polzer
2016-06-10
1
-12
/
+9
*
vo_opengl: request core profile on X11/EGL too
wm4
2016-06-10
1
-0
/
+11
*
vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
1
-1
/
+1
*
vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
wm4
2016-06-09
1
-30
/
+0
*
vo_opengl: fix d3d11 hardware decoding probing on Windows 7
wm4
2016-06-09
4
-0
/
+38
*
vo_opengl: hwdec_d3d11eglrgb: remove unused fields
wm4
2016-06-09
1
-3
/
+0
*
vo_opengl: hwdec_vdpau: remove minor code duplication
wm4
2016-06-08
1
-13
/
+11
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
3
-16
/
+72
*
vo_opengl: do not leak previous FBO when reallocating it
wm4
2016-06-08
1
-0
/
+2
*
hwdec_d3d11eglrgb: reduce log level when probing
James Ross-Gowan
2016-06-09
1
-3
/
+5
*
vo_opengl: hwdec_d3d11egl: remove broken code on error path
wm4
2016-06-08
1
-1
/
+0
*
build: silence -Wunused-result
Niklas Haas
2016-06-07
2
-4
/
+4
*
vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
1
-1
/
+13
*
vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
1
-0
/
+4
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
4
-0
/
+34
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
5
-0
/
+208
*
vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
1
-0
/
+73
*
vo_opengl: apply vo-cmdline command incrementally
wm4
2016-06-05
3
-27
/
+26
*
vo_opengl_cb: icc-profile-auto does not and will not work
wm4
2016-06-05
1
-0
/
+2
*
vo_opengl: possibly update icc profile after changing options
wm4
2016-06-05
1
-7
/
+12
*
vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
1
-64
/
+16
*
vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
3
-43
/
+72
*
vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
3
-11
/
+11
*
vo_opengl: remove pointless NULL-check
wm4
2016-06-04
1
-1
/
+1
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
5
-26
/
+35
*
vo_opengl: move struct lut3d definition
wm4
2016-06-03
3
-8
/
+6
*
vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
1
-0
/
+2
*
wayland: mark existing dnd entry print as debug rather than an error
Rostislav Pehlivanov
2016-05-31
1
-1
/
+1
*
wayland: correctly report display refresh rate
Rostislav Pehlivanov
2016-05-31
1
-4
/
+6
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
1
-0
/
+2
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
3
-27
/
+42
*
wayland: implement HIDPI support
Rostislav Pehlivanov
2016-05-30
4
-12
/
+50
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
3
-0
/
+13
*
vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
3
-6
/
+6
*
w32_common: center window on original window center on video resize
maniak1349
2016-05-30
1
-0
/
+8
*
video: remove d3d11 video processor use from OpenGL interop
wm4
2016-05-29
3
-407
/
+359
*
vo_opengl: angle: enable DirectComposition
James Ross-Gowan
2016-05-29
1
-10
/
+22
*
vo_opengl: skip junk before first user shader pass
Niklas Haas
2016-05-27
1
-0
/
+8
*
vo_opengl: enable color management on GLES
James Ross-Gowan
2016-05-27
2
-3
/
+8
*
vo_opengl: fix superxbr shader compilation on ES
wm4
2016-05-26
1
-11
/
+11
*
vo_opengl: always autoselect ANGLE as backend if available
wm4
2016-05-26
1
-1
/
+0
*
hwdec_d3d11egl: call ID3D11DeviceContext::Flush
wm4
2016-05-24
1
-5
/
+13
*
vo_xv: Handle incorrect size returned by Xv(Shm)CreateImage
dequis
2016-05-24
1
-0
/
+9
*
vo_opengl: fix other minor namespace issues
wm4
2016-05-23
5
-12
/
+12
*
vo_opengl: rename glUploadTex, drop unused parameter
wm4
2016-05-23
4
-16
/
+13
*
vo_opengl: unify PBO and normal OSD texture upload path
wm4
2016-05-23
3
-69
/
+47
*
vo_opengl: make ES float texture format checks stricter
wm4
2016-05-23
4
-12
/
+3
*
vo_opengl: make PBOs work on GLES 3.x
wm4
2016-05-23
4
-10
/
+24
*
vo_opengl: remove unused glDrawBuffer
wm4
2016-05-23
2
-2
/
+0
*
vo_opengl: support framebuffer invalidation
wm4
2016-05-23
4
-0
/
+26
*
vo_opengl: slightly improve logging of loaded extensions
wm4
2016-05-23
1
-2
/
+2
*
w32_common: make VOCTRL_SET_UNFS_WINDOW_SIZE resize the window around its center
maniak1349
2016-05-22
1
-0
/
+4
*
w32_common: center window on original window center on resize to fit screen
maniak1349
2016-05-22
1
-3
/
+6
*
w32_common: update stored client area size on window resize
maniak1349
2016-05-22
1
-0
/
+10
*
vo_opengl: remove non-working rgb/rgba FBO formats
wm4
2016-05-20
1
-3
/
+1
*
vo_opengl: require at least ES 3.0 for float textures
wm4
2016-05-19
1
-1
/
+1
*
vo_opengl: change error state handling and fix hwdec crashes on errors
wm4
2016-05-19
1
-20
/
+34
*
vo_opengl: d3d11egl: enable "required" GLSL extensions
wm4
2016-05-19
3
-0
/
+10
*
vo_opengl: make gl_sc_enable_extension() permanent/idempotent
wm4
2016-05-19
1
-2
/
+12
*
vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.x
wm4
2016-05-19
1
-3
/
+3
*
vo_opengl: remove unused field
wm4
2016-05-18
1
-2
/
+1
*
vo_opengl: fix/simplify reinitialization on dynamic reconfiguration
wm4
2016-05-18
1
-20
/
+9
*
vo_opengl: hwdec: remove build-dependency on dxva2
wm4
2016-05-17
2
-4
/
+2
*
vo_opengl: move UT_buffer to switch handling
wm4
2016-05-17
1
-5
/
+5
*
vo_opengl: make number of cached shaders/uniform dynamic
wm4
2016-05-17
1
-12
/
+24
*
vo_opengl: move cached uniforms to a separate struct
wm4
2016-05-17
1
-10
/
+15
*
vo_opengl: increase shader limits
Niklas Haas
2016-05-17
1
-2
/
+2
*
vo_opengl: skip tonemapping if the output trc is HDR
Niklas Haas
2016-05-16
1
-1
/
+3
*
vo_opengl: copy over HDR parameters to dumb_mode
Niklas Haas
2016-05-16
1
-0
/
+3
*
vo_opengl: fall back to gamma2.2 by default for HDR content
Niklas Haas
2016-05-16
1
-2
/
+7
*
vo_opengl: remove unnecessary casts
wm4
2016-05-16
1
-11
/
+11
*
vo_opengl: remove another unneeded allocation
wm4
2016-05-16
1
-3
/
+1
*
vo_opengl: remove possibly undefined behavior
wm4
2016-05-16
1
-1
/
+3
*
vo_opengl: free to-be-added hook on hook array overflow
wm4
2016-05-16
1
-0
/
+3
*
vo_opengl: never clear file cache
wm4
2016-05-16
1
-12
/
+4
*
vo_opengl: use proper include statement
wm4
2016-05-16
1
-1
/
+2
*
vo_opengl: remove unnecessary allocation
wm4
2016-05-16
1
-3
/
+1
*
vo_opengl: remove unused global variable
wm4
2016-05-16
1
-1
/
+1
*
vo_opengl: fix bicubic_fast in ES mode
wm4
2016-05-16
1
-1
/
+1
*
vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
4
-4
/
+64
*
vo_opengl: avoid redundant double-gamma conversion
Niklas Haas
2016-05-16
1
-3
/
+3
*
vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
3
-3
/
+49
*
vo_opengl: use enums for choice options internally
Niklas Haas
2016-05-16
2
-28
/
+56
*
vo_opengl: abstract hook texture access behind macro
Niklas Haas
2016-05-15
7
-135
/
+124
*
vo_opengl: make the screen blue on shader errors
Niklas Haas
2016-05-15
3
-0
/
+31
*
vo_opengl: use RPN expressions for user hook sizes
Niklas Haas
2016-05-15
3
-9
/
+193
*
vo_opengl: support external user hooks