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* vo_xv: fix compilation of SHM not availablewm42013-11-051-1/+1
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* configure: uniform the defines to #define HAVE_xxx (0|1)Stefano Pigozzi2013-11-031-6/+6
| | | | | | | | | | | | | | | | | | | | | The configure followed 5 different convetions of defines because the next guy always wanted to introduce a new better way to uniform it[1]. For an hypothetic feature 'hurr' you could have had: * #define HAVE_HURR 1 / #undef HAVE_DURR * #define HAVE_HURR / #undef HAVE_DURR * #define CONFIG_HURR 1 / #undef CONFIG_DURR * #define HAVE_HURR 1 / #define HAVE_DURR 0 * #define CONFIG_HURR 1 / #define CONFIG_DURR 0 All is now uniform and uses: * #define HAVE_HURR 1 * #define HAVE_DURR 0 We like definining to 0 as opposed to `undef` bcause it can help spot typos and is very helpful when doing big reorganizations in the code. [1]: http://xkcd.com/927/ related
* vo_xv: check whether image allocation succeedswm42013-10-271-6/+24
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* video/out: remove useless info struct and redundant fieldswm42013-10-231-8/+4
| | | | The author and comment fields were printed only in -v mode.
* vo_x11, vo_xv: fix OSD redrawing with --force-windowwm42013-10-061-4/+6
| | | | The window wasn't cleared in this mode before doing the redrawing.
* video/out: always support redrawing VO window at any pointwm42013-10-021-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME, which means the VO wouldn't redraw OSD and window contents, and the player would appear frozen to the user. This was a bit stupid, and makes dealing with some corner cases much harder (think of --keep-open, which was hard to implement, because the VO gets into this state if there are no new video frames after a seek reset). Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME. There are two aspects of this: First, behavior after a (successful) vo_reconfig() call, but before any video frame has been displayed. Second, behavior after a vo_seek_reset(). For the first issue, we define that sending VOCTRL_REDRAW_FRAME after vo_reconfig() should clear the window with black. This requires minor changes to some VOs. In particular vaapi makes this horribly complicated, because OSD rendering is bound to a video surface. We create a black dummy surface for this purpose. The second issue is much simpler and works already with most VOs: they simply redraw whatever has been uploaded previously. The exception is vdpau, which has a complicated mechanism to track and filter video frames. The state associated with this mechanism is completely cleared with vo_seek_reset(), so implementing this to work as expected is not trivial. For now, we just clear the window with black.
* video/out: don't require VOs to handle screenshot aspect speciallywm42013-08-241-3/+1
| | | | | | | | | | | | | | | | This affects VOs which just reuse the mp_image from draw_image() to return screenshots. The aspect of these images is never different from the aspect the screenshots should be, so there's no reason to adjust the aspect in these cases. Other VOs still need it in order to restore the original image attributes. This requires some changes to the video filter code to make sure that the aspect in the passed mp_images is consistent. The changes in mplayer.c and vd_lavc.c are (probably) not strictly needed for this commit, but contribute to consistency.
* Some more mp_msg conversionswm42013-08-231-54/+44
| | | | | Also add a note to mp_msg.h, since it might be not clear which of the two mechanisms is preferred.
* core: move contents to mpvcore (2/2)Stefano Pigozzi2013-08-061-3/+3
| | | | Followup commit. Fixes all the files references.
* video/out: remove options argument from preinit()wm42013-07-221-1/+1
| | | | | All VOs use proper option parsing now, and compatibility hacks are not needed.
* Remove subopt-helperwm42013-07-221-1/+1
| | | | Finally not used by anything anymore. Farewell.
* options: move --colorkey option to vo_xvwm42013-07-221-3/+8
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* vo_xv: use new option APIwm42013-07-221-84/+25
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* input: handle mouse movement differentlywm42013-06-291-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this commit, mouse movement events emitted a special command ("set_mouse_pos"), which was specially handled in command.c. This was once special-cased to the dvdnav and menu code, and did nothing after libmenu and dvdnav were removed. Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"), which then can be bound to an arbitrary command. The mouse position is now managed in input.c. A command which actually needs the mouse position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos() to query it. The former returns raw window-space coordinates, while the latter returns coordinates transformed to OSD- space. (Both are the same for most VOs, except vo_xv and vo_x11, which can't render OSD in window-space. These require extra code for mapping mouse position.) As of this commit, there is still nothing that uses mouse movement, so MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the mouse (much like MOUSE_BTN0). Extend the concept of input sections. Allow multiple sections to be active at once, and organize them as stack. Bindings from the top of the stack are preferred to lower ones. Each section has a mouse input section associated, inside which mouse events are associated with the bindings. If the mouse pointer is outside of a section's mouse area, mouse events will be dispatched to an input section lower on the stack of active sections. This is intended for scripting, which is to be added later. Two scripts could occupy different areas of the screen without conflicting with each other. (If it turns out that this mechanism is useless, we'll just remove it again.)
* vo_xv: always request redraw on resizewm42013-06-151-3/+3
| | | | Fixes using panscan controls with OSD off and video paused.
* Replace calls to usec_sleep()wm42013-05-261-1/+1
| | | | | | This is just dumb sed replacement to mp_sleep_us(). Also remove the now unused usec_sleep() wrapper.
* x11: use vo_x11_control() for all VOswm42013-05-261-22/+8
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* x11_common: remove assumption that video is always centeredwm42013-03-171-7/+5
| | | | | | | | | | The vo_x11_clearwindow_part() function assumed that the video is always centered. Replace it with a new vo_x11_clear_background() function instead, which essentially does the same as the old function. It takes the video rectangle instead of just the video size, and doesn't have to make the assumption that the video rectangle is centered. Also make vo_x11 use it (seems advantageous).
* video: remove aspect.h includes from files which don't need itwm42013-03-171-1/+0
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* vo_xv: minor simplificationswm42013-03-171-17/+4
| | | | | | The draw_osd change is a bit tricky: I guess originally, there was some intention not to second-guess the generic aspect code, but the result is the same and the code is more confusing.
* vo: Separate vo options from MPOptsAlexander Preisinger2013-03-041-3/+3
| | | | | | | Separate the video output options from the big MPOpts structure and also only pass the new mp_vo_opts structure to the vo backend. Move video_driver_list into mp_vo_opts
* vo: remove and cleanup globalsAlexander Preisinger2013-03-041-4/+4
| | | | | | | | Removes almost every global variabel in vo.h and puts them in a special struct in MPOpts for video output related options. Also we completly remove the options/globals pts and refresh rate because they were unused.
* core: simplify OSD capability handling, remove VFCAP_OSDwm42013-03-011-1/+1
| | | | | | | | | | | | | | | | | | | VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
* vo_sdl, vo_xv: remove redundant/useless VOCTRL_PAUSE usagewm42013-03-011-5/+0
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* video/out: rename create_window to config_windowwm42013-02-261-1/+1
| | | | | | create_window is really bad naming, because this function can be called multiple times, while the name implies that it always creates a new window. At least the name config_window is not actively misleading.
* vo_xv: fix green border on the rightwm42013-02-141-0/+1
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* x11: simplify handling of X Visuals and Colormaps in VOswm42013-01-271-20/+4
| | | | | | | | | | | | | | | | | Don't force VOs to pick an arbitrary default Visual and Colormap. They still can override them if needed. This simplifies the X11 VO interface. Always create a Colormap for simplicity. Using CopyFromParent fails if the selected visual is not the same of that of the parent window, which happens for me with vo_opengl. vo_vdpau and vo_xv explicitly set CWBorderPixel, do that in x11_common instead (it was already done for native windows, but not for slave mode windows). What gl_common did was incorrect in theory: freeing a colormap while a window uses it will change the colormap of the window to "None", and the color mapping for such windows is "undefined".
* x11: reduce VO mode switching code duplicationwm42013-01-271-23/+0
| | | | | | | | | | | | | | Some parts for initiating mode switches were duplicated in every VO supporting X11 (except vo_opengl/gl_common, which didn't support mode switching). Move this to x11_common.c. Note that this might be slightly risky: is it really guaranteed that no VO needed to do "special" setup that depends on X parameters changing after a mode switch, such as bit depth, visuals etc.? From what I can see, this shouldn't be the case (X probably can't even change depth on the fly). Even if this should be a one-way road, VM switching is in general very useless, and its implementation buggy, so it can just be removed should unfixable problems arise.
* x11: cleanup, refactorwm42013-01-271-33/+375
| | | | | | | | | | | | | | | | Move things that are used by vo_xv only into vo_xv, same for vo_x11. Rename some functions exported by x11_common, like vo_init to vo_x11_common. Make functions not used outsode of x11_common.c private to that file. Eliminate all global variables defined by x11_common (except error handler and colormap stuff). There shouldn't be any functional changes, and only code is moved around. There are some minor simplifications in the X11 init code, as we completely remove the ability to initialize X11 and X11+VO separately (see commit b4d9647 "mplayer: do not create X11 state in player frontend"), and the respective functions are conflated into vo_x11_init() and vo_x11_uninit().
* vo_xv: always try to use native bit depthwm42013-01-231-5/+2
| | | | | | Exactly the same issue as with the previous commit. Just like the vdpau code, this was apparently copy-pasted from the vo_x11 code, even though it doesn't make much sense.
* vo_x11, vo_xv: XShmCompletion event supportRudolf Polzer2013-01-131-8/+33
| | | | This fixes OSD flicker with vo_xv at high frame rates.
* vo_xv: fix OSD redrawing flickerwm42013-01-131-13/+11
| | | | | | | | redraw_frame() copied the image into the currently visible buffer. This resulted in flicker when doing heavy OSD redrawing (like changing the subtitle size to something absurdly large). Use the same logic as draw_image instead.
* vo_xv, vo_x11: simplify OSD redrawingwm42013-01-131-12/+15
| | | | | | | | | | | | | In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c included an awkward "backup" mechanism to copy and restore image regions that have been changed by OSD/subtitles. Replace this by a much simpler mechanism: keep a reference to the original image, and use that to restore the Xv/X framebuffers. In the worst case, this may increase cache pressure and memory usage, even if no OSD or subtitles are rendered. In practice, it seems to be always faster.
* video: decouple internal pixel formats from FourCCswm42013-01-131-6/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | mplayer's video chain traditionally used FourCCs for pixel formats. For example, it used IMGFMT_YV12 for 4:2:0 YUV, which was defined to the string 'YV12' interpreted as unsigned int. Additionally, it used to encode information into the numeric values of some formats. The RGB formats had their bit depth and endian encoded into the least significant byte. Extended planar formats (420P10 etc.) had chroma shift, endian, and component bit depth encoded. (This has been removed in recent commits.) Replace the FourCC mess with a simple enum. Remove all the redundant formats like YV12/I420/IYUV. Replace some image format names by something more intuitive, most importantly IMGFMT_YV12 -> IMGFMT_420P. Add img_fourcc.h, which contains the old IDs for code that actually uses FourCCs. Change the way demuxers, that output raw video, identify the video format: they set either MP_FOURCC_RAWVIDEO or MP_FOURCC_IMGFMT to request the rawvideo decoder, and sh_video->imgfmt specifies the pixel format. Like the previous hack, this is supposed to avoid the need for a complete codecs.cfg entry per format, or other lookup tables. (Note that the RGB raw video FourCCs mostly rely on ffmpeg's mappings for NUT raw video, but this is still considered better than adding a raw video decoder - even if trivial, it would be full of annoying lookup tables.) The TV code has not been tested. Some corrective changes regarding endian and other image format flags creep in.
* video: cleanup: replace old mp_image function nameswm42013-01-131-1/+1
| | | | | mp_image_alloc() also changes argument order compared to alloc_mpi(). The format now comes first, then width/height.
* video: cleanup: move and rename vf_mpi_clear and vf_clone_attributeswm42013-01-131-5/+2
| | | | | | | | These functions weren't specific to video filters and were misplaced in vf.c. Move them to mp_image.c. Fix the big endian test in vf_mpi_clear/mp_image_clear, which has been messed up in 74df1d.
* video: remove things related to old DR codewm42013-01-131-1/+1
| | | | | | | | | | | | | | | Remove mp_image.width/height. The w/h members are the ones to use. width/height were used internally by vf_get_image(), and sometimes for other purposes. Remove some image flags, most of which are now useless or completely unused. This includes VFCAP_ACCEPT_STRIDE: the vf_expand insertion in vf.c does nothing. Remove some other unused mp_image fields. Some rather messy changes in vo_opengl[_old] to get rid of legacy mp_image flags and fields. This is left from when vo_gl supported DR.
* mp_image: require using mp_image_set_size() for setting w/hwm42013-01-131-4/+2
| | | | | | | | | | | | | | Setting the size of a mp_image must be done with mp_image_set_size() now. Do this to guarantee that the redundant fields (like chroma_width) are updated consistently. Replacing the redundant fields by function calls would probably be better, but there are too many uses of them, and is a bit less convenient. Most code actually called mp_image_setfmt(), which did this as well. This commit just makes things a bit more explicit. Warning: the video filter chain still sets up mp_images manually, and vf_get_image() is not updated.
* vo_xv: simplifywm42013-01-131-47/+2
| | | | We can do this because slice support has been removed.
* video: remove slice based filtering and video outputwm42013-01-131-4/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video/out: replace VOCTRL_QUERY_FORMAT with vo_driver.query_formatwm42013-01-131-3/+3
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* video/out: make draw_image mandatory, remove VOCTRL_DRAW_IMAGEwm42013-01-131-8/+6
| | | | | | | | | | | | | Remove VOCTRL_DRAW_IMAGE and always set vo_driver.draw_image in VOs. Make draw_image mandatory: change some VOs (like vo_x11) to support it, and remove the image-to-slices fallback in vf_vo. Remove vo_driver.is_new. This member indicated whether draw_image is supported unconditionally, which is now always the case. draw_image_pts is a hack until the video filter chain is changed to include the PTS as field in mp_image. Then vo_vdpau and vo_lavc will be changed to use draw_image.
* vo_xv: fix compilation when shared memory header files are not availablewm42013-01-061-5/+2
| | | | | This is an extremely obscure situation, but can actually happen on OpenBSD.
* vo_xv: try harder to get correctly aligned pointers/strideswm42012-12-031-4/+6
| | | | | | | | | | | | | | | | | | | | To get guaranteed alignment for the chroma planes with typical YV12 playback, we have to double the alignment on the image width, as the chroma planes have half the image width. Clear the image with black instead of green to hide scaling artifacts on the right border of the screen. (It might be possible to create the image layout ourselves by not calling XvShmCreateImage(), and filling in our own image width and exact strides, but that's probably too risky: the Xv client library sends an X protocol request to query the real image dimension and strides. It is unknown to me whether X servers or drivers would generally accept an image with mismatching parameters, even if the image is conceptually valid.) Allocate the image with av_malloc() in the non-SHM case. I suspect the non-SHM case doesn't matter much, though.
* vo_xv: allocate Xv images with aligned stridewm42012-11-221-4/+5
| | | | | | | | | | | | | | | This is required, as the Xv image is directly used for rendering OSD and taking screenshots. These involve libswscale, which wants aligned strides. There doesn't seem to be an easy way to request aligned strides from Xv. Simply request an image with an aligned width, which usually results in an aligned stride. The padding border remains invisible. One caveat is that if padding is added, there might be scaling artifacts on the right pixel border of the screen. This is at least the case with nvidia binary drivers. Since we consider vo_xv a sensible choice only on crappy/slow hardware, performance is more important than quality.
* vo_xv: don't require frame stepping to remove OSD or subswm42012-11-211-36/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | In order to improve performance, vo_xv didn't create a backup of the video frame before drawing OSD and subtitles during normal playback. It required the frontend to do frame stepping if it wanted to redraw the OSD, but no backup of the video frame was available. (Consider the following use case: enable the OSD permanently with --osd-level=3, then pause during playback and do something that shows an OSD message. The player will advance the video by one frame at the time the new OSD message is first drawn.) This also meant that taking a screenshot during playback with vo_xv would include OSD and subtitles in the resulting image. Fix this by always creating a backup before drawing OSD or subtitles. In order to avoid having to create a full copy of the whole image frame, introduce a complex scheme that tries to backup only the changed regions. It's unclear whether the additional complexity in draw_bmp.c for backing up only the changed areas of the frame is worth it. Possibly a simpler implementation would suffice, such as tracking only Y ranges of changed image data, or even just copying the full frame. vo_xv's get_screenshot() now always creates a copy in order not to modify the currently displayed frame.
* options, vo_x11: remove -zoom option, make it defaultwm42012-11-161-1/+1
| | | | | | | | | | | | | | The -zoom option enabled scaling with vo_x11. Remove the -zoom option, and make its behavior default. Since vo_x11 has to use libswscale for colorspace conversion anyway, which doesn't do actual extra scaling when vo_x11 is run in windowed mode, there should be no speed difference with this change. The code removed from vf_scale attempted to scale the video to d_width/ d_height, which matters for anamorphic video and the --xy option only. vo_x11 can handle these natively. The only case for which the removed vf_scale code could matter is encoding with vo_lavc, but since that didn't set VOFLAG_SWSCALE, nothing actually changes.
* Rename directories, move files (step 2 of 2)wm42012-11-121-8/+8
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+716
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.