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* vo_x11, vo_xv: fix OSD redrawing with --force-windowwm42013-10-061-12/+13
| | | | The window wasn't cleared in this mode before doing the redrawing.
* video/out: always support redrawing VO window at any pointwm42013-10-021-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME, which means the VO wouldn't redraw OSD and window contents, and the player would appear frozen to the user. This was a bit stupid, and makes dealing with some corner cases much harder (think of --keep-open, which was hard to implement, because the VO gets into this state if there are no new video frames after a seek reset). Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME. There are two aspects of this: First, behavior after a (successful) vo_reconfig() call, but before any video frame has been displayed. Second, behavior after a vo_seek_reset(). For the first issue, we define that sending VOCTRL_REDRAW_FRAME after vo_reconfig() should clear the window with black. This requires minor changes to some VOs. In particular vaapi makes this horribly complicated, because OSD rendering is bound to a video surface. We create a black dummy surface for this purpose. The second issue is much simpler and works already with most VOs: they simply redraw whatever has been uploaded previously. The exception is vdpau, which has a complicated mechanism to track and filter video frames. The state associated with this mechanism is completely cleared with vo_seek_reset(), so implementing this to work as expected is not trivial. For now, we just clear the window with black.
* x11: remove colormap code, always request TrueColor visualswm42013-09-301-9/+12
| | | | | | | | | | | | | | | | | | | | vo_x11 had a clever trick to implement a video equalizer: it requested a DirectColor visual. This is a X11 mechanism which allows you to specify a lookup table for each color channel. Effectively, this is a safe override for the graphic card's gamma ramp. If X thinks the window deserves priority over other windows in the system, X would temporarily switch the gamma ramp so that DirectColor visuals can be displayed as the application intends. (I'm not sure what the exact policy is, but in practice, this meant the equalizer worked when the mouse button was inside the window.) But all in all, this is just lots of useless code for a feature that is rarely ever useful. Remove it and use the libswscale equalizer instead. (This comes without a cost, since vo_x11 already uses libswscale.) One worry was that using DirectColor could have made it work better in 8-bit paletted mode. But this is not the case: there's no difference, and in both cases, the video looks equally bad.
* video/out: don't require VOs to handle screenshot aspect speciallywm42013-08-241-3/+1
| | | | | | | | | | | | | | | | This affects VOs which just reuse the mp_image from draw_image() to return screenshots. The aspect of these images is never different from the aspect the screenshots should be, so there's no reason to adjust the aspect in these cases. Other VOs still need it in order to restore the original image attributes. This requires some changes to the video filter code to make sure that the aspect in the passed mp_images is consistent. The changes in mplayer.c and vd_lavc.c are (probably) not strictly needed for this commit, but contribute to consistency.
* x11/out: mp_msg conversionAlexander Preisinger2013-08-231-29/+21
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* core: move contents to mpvcore (2/2)Stefano Pigozzi2013-08-061-2/+2
| | | | Followup commit. Fixes all the files references.
* video: support setting libswscale chroma positionwm42013-07-251-0/+1
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* video/out: remove options argument from preinit()wm42013-07-221-1/+1
| | | | | All VOs use proper option parsing now, and compatibility hacks are not needed.
* sws_utils: don't recursively include libswscale headerwm42013-07-181-0/+1
| | | | Add libswscale includes where they are actually needed instead.
* vo_x11: use new swscale wrapperwm42013-07-181-28/+20
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* vo_x11: remove weird inactive codewm42013-07-181-15/+0
| | | | | | | | | | | | | | | | | | | | I guess this code was supposed to handle cases like drawing RGBA as ARGB by offsetting it by 1 byte. The code didn't make any sense, though. It used to make sense before mpv switched internal pixel formats from FourCCs to a simple enum. With the FourCCs, "fmt | 128" selected the big endian version of a format. Of course this doesn't work this way with the new pixel formats. It just so happens that there are no formats with whose values match IMGFMT_RGB32|128 or IMGFMT_BGR32|128, so this code was inactive. All involved pixel formats seem to play fine on my setup (though it's little endian only), and the code strictly matches the mpv pixel formats against the format of the X image, so I'm not quite sure why this code was there in the first place. The original commit that added this was b333ae1 (svn 21602): Support for different endianness on client and server with -vo x11
* input: handle mouse movement differentlywm42013-06-291-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this commit, mouse movement events emitted a special command ("set_mouse_pos"), which was specially handled in command.c. This was once special-cased to the dvdnav and menu code, and did nothing after libmenu and dvdnav were removed. Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"), which then can be bound to an arbitrary command. The mouse position is now managed in input.c. A command which actually needs the mouse position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos() to query it. The former returns raw window-space coordinates, while the latter returns coordinates transformed to OSD- space. (Both are the same for most VOs, except vo_xv and vo_x11, which can't render OSD in window-space. These require extra code for mapping mouse position.) As of this commit, there is still nothing that uses mouse movement, so MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the mouse (much like MOUSE_BTN0). Extend the concept of input sections. Allow multiple sections to be active at once, and organize them as stack. Bindings from the top of the stack are preferred to lower ones. Each section has a mouse input section associated, inside which mouse events are associated with the bindings. If the mouse pointer is outside of a section's mouse area, mouse events will be dispatched to an input section lower on the stack of active sections. This is intended for scripting, which is to be added later. Two scripts could occupy different areas of the screen without conflicting with each other. (If it turns out that this mechanism is useless, we'll just remove it again.)
* Replace calls to usec_sleep()wm42013-05-261-1/+1
| | | | | | This is just dumb sed replacement to mp_sleep_us(). Also remove the now unused usec_sleep() wrapper.
* x11: use vo_x11_control() for all VOswm42013-05-261-20/+7
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* x11_common: remove assumption that video is always centeredwm42013-03-171-2/+1
| | | | | | | | | | The vo_x11_clearwindow_part() function assumed that the video is always centered. Replace it with a new vo_x11_clear_background() function instead, which essentially does the same as the old function. It takes the video rectangle instead of just the video size, and doesn't have to make the assumption that the video rectangle is centered. Also make vo_x11 use it (seems advantageous).
* video: remove aspect.h includes from files which don't need itwm42013-03-171-1/+0
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* vo_x11: accept all swscale formatswm42013-03-171-6/+6
| | | | There's no reason why there should be a separate vf_scale stage.
* vo_x11: use generic aspect ratio code, refactorwm42013-03-171-149/+77
| | | | | | | | | | | | | | Instead of manually calculating aspect ratio etc., use vo_get_src_dst_rects(). This has the advantage that we can drop some special cases in aspect.c later. Simplify the code, and move resizing the X images from draw_image() to a new resize() function. Do some other simplifications. The gXErrorFlag check was actually dead code, even in mplayer-svn. Special-casing on WinID is not needed anymore (we created an embedded window, and its size is updated by x11_common.c).
* vo: Separate vo options from MPOptsAlexander Preisinger2013-03-041-5/+5
| | | | | | | Separate the video output options from the big MPOpts structure and also only pass the new mp_vo_opts structure to the vo backend. Move video_driver_list into mp_vo_opts
* vo: remove and cleanup globalsAlexander Preisinger2013-03-041-4/+6
| | | | | | | | Removes almost every global variabel in vo.h and puts them in a special struct in MPOpts for video output related options. Also we completly remove the options/globals pts and refresh rate because they were unused.
* core: simplify OSD capability handling, remove VFCAP_OSDwm42013-03-011-3/+3
| | | | | | | | | | | | | | | | | | | VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
* video/out: rename create_window to config_windowwm42013-02-261-1/+1
| | | | | | create_window is really bad naming, because this function can be called multiple times, while the name implies that it always creates a new window. At least the name config_window is not actively misleading.
* vo_x11: fix redrawing on expose eventswm42013-01-271-9/+2
| | | | This part wasn't converted when changing to the new OSD redrawing way.
* x11: simplify handling of X Visuals and Colormaps in VOswm42013-01-271-7/+2
| | | | | | | | | | | | | | | | | Don't force VOs to pick an arbitrary default Visual and Colormap. They still can override them if needed. This simplifies the X11 VO interface. Always create a Colormap for simplicity. Using CopyFromParent fails if the selected visual is not the same of that of the parent window, which happens for me with vo_opengl. vo_vdpau and vo_xv explicitly set CWBorderPixel, do that in x11_common instead (it was already done for native windows, but not for slave mode windows). What gl_common did was incorrect in theory: freeing a colormap while a window uses it will change the colormap of the window to "None", and the color mapping for such windows is "undefined".
* x11: reduce VO mode switching code duplicationwm42013-01-271-25/+0
| | | | | | | | | | | | | | Some parts for initiating mode switches were duplicated in every VO supporting X11 (except vo_opengl/gl_common, which didn't support mode switching). Move this to x11_common.c. Note that this might be slightly risky: is it really guaranteed that no VO needed to do "special" setup that depends on X parameters changing after a mode switch, such as bit depth, visuals etc.? From what I can see, this shouldn't be the case (X probably can't even change depth on the fly). Even if this should be a one-way road, VM switching is in general very useless, and its implementation buggy, so it can just be removed should unfixable problems arise.
* x11: cleanup, refactorwm42013-01-271-8/+126
| | | | | | | | | | | | | | | | Move things that are used by vo_xv only into vo_xv, same for vo_x11. Rename some functions exported by x11_common, like vo_init to vo_x11_common. Make functions not used outsode of x11_common.c private to that file. Eliminate all global variables defined by x11_common (except error handler and colormap stuff). There shouldn't be any functional changes, and only code is moved around. There are some minor simplifications in the X11 init code, as we completely remove the ability to initialize X11 and X11+VO separately (see commit b4d9647 "mplayer: do not create X11 state in player frontend"), and the respective functions are conflated into vo_x11_init() and vo_x11_uninit().
* vo_x11: use two buffers like XvRudolf Polzer2013-01-131-71/+94
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* vo_x11, vo_xv: XShmCompletion event supportRudolf Polzer2013-01-131-8/+28
| | | | This fixes OSD flicker with vo_xv at high frame rates.
* vo_xv, vo_x11: simplify OSD redrawingwm42013-01-131-18/+23
| | | | | | | | | | | | | In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c included an awkward "backup" mechanism to copy and restore image regions that have been changed by OSD/subtitles. Replace this by a much simpler mechanism: keep a reference to the original image, and use that to restore the Xv/X framebuffers. In the worst case, this may increase cache pressure and memory usage, even if no OSD or subtitles are rendered. In practice, it seems to be always faster.
* video: remove img_format compat hackswm42013-01-131-9/+11
| | | | | | | | | | | | | | | | | Remove the strange things the old mp_image_setfmt() code did to the image format parameters. This includes setting chroma shift to 31 for gray (Y8) formats and more. Y8 + vo_opengl_old didn't actually work for unknown reasons (regression in this branch). Fix this. The difference is that Y8 is now interpreted as gray RGB (LUMINANCE texture) instead of involving YUV (and levels) conversion. Get rid of distinguishing RGB and BGR. There wasn't really any good reason for this. Remove mp_get_chroma_shift() and IMGFMT_IS_YUVP16*(). mp_imgfmt_desc gives the same information and more.
* video: decouple internal pixel formats from FourCCswm42013-01-131-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | mplayer's video chain traditionally used FourCCs for pixel formats. For example, it used IMGFMT_YV12 for 4:2:0 YUV, which was defined to the string 'YV12' interpreted as unsigned int. Additionally, it used to encode information into the numeric values of some formats. The RGB formats had their bit depth and endian encoded into the least significant byte. Extended planar formats (420P10 etc.) had chroma shift, endian, and component bit depth encoded. (This has been removed in recent commits.) Replace the FourCC mess with a simple enum. Remove all the redundant formats like YV12/I420/IYUV. Replace some image format names by something more intuitive, most importantly IMGFMT_YV12 -> IMGFMT_420P. Add img_fourcc.h, which contains the old IDs for code that actually uses FourCCs. Change the way demuxers, that output raw video, identify the video format: they set either MP_FOURCC_RAWVIDEO or MP_FOURCC_IMGFMT to request the rawvideo decoder, and sh_video->imgfmt specifies the pixel format. Like the previous hack, this is supposed to avoid the need for a complete codecs.cfg entry per format, or other lookup tables. (Note that the RGB raw video FourCCs mostly rely on ffmpeg's mappings for NUT raw video, but this is still considered better than adding a raw video decoder - even if trivial, it would be full of annoying lookup tables.) The TV code has not been tested. Some corrective changes regarding endian and other image format flags creep in.
* video: cleanup: replace old mp_image function nameswm42013-01-131-2/+1
| | | | | mp_image_alloc() also changes argument order compared to alloc_mpi(). The format now comes first, then width/height.
* mp_image: change how palette is handledwm42013-01-131-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | According to DOCS/OUTDATED-tech/colorspaces.txt, the following formats are supposed to be palettized: IMGFMT_BGR8 IMGFMT_RGB8, IMGFMT_BGR4_CHAR IMGFMT_RGB4_CHAR IMGFMT_BGR4 IMGFMT_RGB4 Of these, only BGR8 and RGB8 are actually treated as palettized in some way. ffmpeg has only one palettized format (AV_PIX_FMT_PAL8), and IMGFMT_BGR8 was inconsistently mapped to packed non-palettized RGB formats too (AV_PIX_FMT_BGR8). Moreover, vf_scale.c contained messy hacks to generate a palette when AV_PIX_FMT_BGR8 is output. (libswscale does not support AV_PIX_FMT_PAL8 output in the first place.) Get rid of all of this, and introduce IMGFMT_PAL8, which directly maps to AV_PIX_FMT_PAL8. Remove the palette creation code from vf_scale.c. IMGFMT_BGR8 maps to AV_PIX_FMT_RGB8 (don't ask me why it's swapped), without any palette use. Enabling it in vo_x11 or using it as vf_scale input seems to give correct results.
* video: remove things related to old DR codewm42013-01-131-6/+3
| | | | | | | | | | | | | | | Remove mp_image.width/height. The w/h members are the ones to use. width/height were used internally by vf_get_image(), and sometimes for other purposes. Remove some image flags, most of which are now useless or completely unused. This includes VFCAP_ACCEPT_STRIDE: the vf_expand insertion in vf.c does nothing. Remove some other unused mp_image fields. Some rather messy changes in vo_opengl[_old] to get rid of legacy mp_image flags and fields. This is left from when vo_gl supported DR.
* mp_image: require using mp_image_set_size() for setting w/hwm42013-01-131-2/+1
| | | | | | | | | | | | | | Setting the size of a mp_image must be done with mp_image_set_size() now. Do this to guarantee that the redundant fields (like chroma_width) are updated consistently. Replacing the redundant fields by function calls would probably be better, but there are too many uses of them, and is a bit less convenient. Most code actually called mp_image_setfmt(), which did this as well. This commit just makes things a bit more explicit. Warning: the video filter chain still sets up mp_images manually, and vf_get_image() is not updated.
* video: remove slice based filtering and video outputwm42013-01-131-12/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video/out: replace VOCTRL_QUERY_FORMAT with vo_driver.query_formatwm42013-01-131-2/+1
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* video/out: make draw_image mandatory, remove VOCTRL_DRAW_IMAGEwm42013-01-131-1/+6
| | | | | | | | | | | | | Remove VOCTRL_DRAW_IMAGE and always set vo_driver.draw_image in VOs. Make draw_image mandatory: change some VOs (like vo_x11) to support it, and remove the image-to-slices fallback in vf_vo. Remove vo_driver.is_new. This member indicated whether draw_image is supported unconditionally, which is now always the case. draw_image_pts is a hack until the video filter chain is changed to include the PTS as field in mp_image. Then vo_vdpau and vo_lavc will be changed to use draw_image.
* vo_x11: don't require framestepping to update OSDwm42012-11-211-1/+20
| | | | | | | | | | | | The OSD couldn't be updated at all without frame stepping. This made the VO unusable (In fact, vo_x11 should never be used, but it's provided as fail-safe fallback). Implement VOCTRL_REDRAW_FRAME to deal with this. Unfortunately, this exposes issues with draw_bmp's subtitle rendering: areas that are not covered by subtitles at all are changed as well. The "backup" mechanism provided by draw_bmp doesn't copy these areas, which turns up as quite visible artifacts. (These are included when taking screenshots too.)
* vo_x11: add screenshot supportwm42012-11-211-0/+16
| | | | | | Although vo_x11 shouldn't be used, it's a good thing to have screenshot support in absolutely all interactive VOs. (Except vo_caca, but that is literally a joke.)
* options, vo_x11: remove -zoom option, make it defaultwm42012-11-161-4/+4
| | | | | | | | | | | | | | The -zoom option enabled scaling with vo_x11. Remove the -zoom option, and make its behavior default. Since vo_x11 has to use libswscale for colorspace conversion anyway, which doesn't do actual extra scaling when vo_x11 is run in windowed mode, there should be no speed difference with this change. The code removed from vf_scale attempted to scale the video to d_width/ d_height, which matters for anamorphic video and the --xy option only. vo_x11 can handle these natively. The only case for which the removed vf_scale code could matter is encoding with vo_lavc, but since that didn't set VOFLAG_SWSCALE, nothing actually changes.
* Rename directories, move files (step 2 of 2)wm42012-11-121-6/+6
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+620
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.