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* vo_lavc: remove unused variablewm42013-06-181-1/+1
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* vo_lavc: do NOT fill pict_type from the mp_imageRudolf Polzer2013-06-171-0/+4
| | | | | | | | Doing this makes the encoder force the same pict type as original, which is often not even possible. Rather let the codec decide! As there is no documented value to mean "decoder shall pick", I rather save/restore the default value filled by libavcodec.
* vo_lavc: use mp_image_copy_fields_to_av_frameRudolf Polzer2013-06-171-4/+1
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* encode_lavc strings: use new option syntaxRudolf Polzer2013-06-161-2/+2
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* vo_lavc: silence warning when writing y4mwm42013-06-131-1/+1
| | | | | Apparently a ffmpeg issue. Hide the warning because it's annoying. Workaround suggested by divVerent.
* encoding: fix -oneverdrop logic when -omaxfps is usedRudolf Polzer2013-06-091-5/+8
| | | | Not that anyone should ever do this...
* encoding -omaxfps: rewrite logicRudolf Polzer2013-06-091-29/+32
| | | | | | Now it properly hits the "0 times displayed" case when frames get skipped; this means the candidate frame for the case the next frame is "long" is set properly.
* encoding -omaxfps: do not shift pts when pts are repeated entirelyRudolf Polzer2013-06-091-1/+1
| | | | | This is just to make sure. I have no test case for this, but the logic seems saner that way.
* Option -omaxfps: limit fps when encodingRudolf Polzer2013-06-091-0/+16
| | | | | Lower-fps content is left alone (NOT aligned to this fps); higher fps content is decimated to this frame rate.
* Replace all calls to GetTimer()/GetTimerMS()wm42013-05-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | GetTimer() is generally replaced with mp_time_us(). Both calls return microseconds, but the latter uses int64_t, us defined to never wrap, and never returns 0 or negative values. GetTimerMS() has no direct replacement. Instead the other functions are used. For some code, switch to mp_time_sec(), which returns the time as double float value in seconds. The returned time is offset to program start time, so there is enough precision left to deliver microsecond resolution for at least 100 years. Unless it's casted to a float (or the CPU reduces precision), which is why we still use mp_time_us() out of paranoia in places where precision is clearly needed. Always switch to the correct time. The whole point of the new timer calls is that they don't wrap, and storing microseconds in unsigned int variables would negate this. In some cases, remove wrap-around handling for time values.
* vo: remove vo.check_events callbackwm42013-05-261-5/+0
| | | | | | Use VOCTRL_CHECK_EVENTS instead. Change the remaining VOs to use it. Only vo_sdl and vo_caca actually need this, and vo_null, vo_lavc, and vo_image had stubs only.
* core: simplify OSD capability handling, remove VFCAP_OSDwm42013-03-011-3/+1
| | | | | | | | | | | | | | | | | | | VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
* audio/out, video/out: hide encoding VO/AOwm42013-02-061-0/+1
| | | | | | mpv -ao help and mpv -vo help shouldn't show the encoding outputs (named "lavc" on both cases). Also make it impossible to select these manually when not encoding.
* sub: do not copy the target image if there is no OSD/subswm42013-01-131-1/+0
| | | | | | | | | | | | | | | | | | | | | It's not easy to tell whether the OSD/subs are empty, or if something is drawn. In general you have to use osd_draw() with a custom callback. If nothing is visible, the callback is never invoked. (The actual reason why this is so "hard" is the implementation of osd_libass.c, which doesn't allow separating rendering and drawing of OSD elements, because all OSD elements share the same ASS_Renderer.) To simplify avoiding copies, make osd_draw_on_image() instead of the caller use mp_image_make_writeable(). Introduce osd_draw_on_image_p(), which works like osd_draw_on_image(), but gets the new image allocation from an image pool. This is supposed to be an optimization, because it reduces the frequency of large allocations/deallocations for image data. The result of this is that the frequency of copies needed in conjunction with vf_sub, screenshots, and vo_lavc (encoding) should be reduced. vf_sub now always does true pass-through if no subs are shown. Drop the pts check from vf_sub. This didn't make much sense.
* vo_lavc: use reference countingwm42013-01-131-17/+4
| | | | Helps avoiding additional copies.
* video: cleanup: replace old mp_image function nameswm42013-01-131-3/+3
| | | | | mp_image_alloc() also changes argument order compared to alloc_mpi(). The format now comes first, then width/height.
* mp_image: change how palette is handledwm42013-01-131-8/+5
| | | | | | | | | | | | | | | | | | | | | | | | | According to DOCS/OUTDATED-tech/colorspaces.txt, the following formats are supposed to be palettized: IMGFMT_BGR8 IMGFMT_RGB8, IMGFMT_BGR4_CHAR IMGFMT_RGB4_CHAR IMGFMT_BGR4 IMGFMT_RGB4 Of these, only BGR8 and RGB8 are actually treated as palettized in some way. ffmpeg has only one palettized format (AV_PIX_FMT_PAL8), and IMGFMT_BGR8 was inconsistently mapped to packed non-palettized RGB formats too (AV_PIX_FMT_BGR8). Moreover, vf_scale.c contained messy hacks to generate a palette when AV_PIX_FMT_BGR8 is output. (libswscale does not support AV_PIX_FMT_PAL8 output in the first place.) Get rid of all of this, and introduce IMGFMT_PAL8, which directly maps to AV_PIX_FMT_PAL8. Remove the palette creation code from vf_scale.c. IMGFMT_BGR8 maps to AV_PIX_FMT_RGB8 (don't ask me why it's swapped), without any palette use. Enabling it in vo_x11 or using it as vf_scale input seems to give correct results.
* video/out: replace VFCAP_TIMER with vo->untimed, fix vo_image and vo_lavcwm42013-01-131-0/+1
| | | | | | | | VFCAP_TIMER disables any additional waiting done by mpv in the playloop. Remove VFCAP_TIMER, but re-use the idea for vo_image and vo_lavc. This means --untimed doesn't have to be passed when using --vo=image.
* video/filter: change filter API, use refcounting, remove filter DRwm42013-01-131-4/+6
| | | | | | | | | | | | | | | | | | | | Change the entire filter API to use reference counted images instead of vf_get_image(). Remove filter "direct rendering". This was useful for vf_expand and (in rare cases) vf_sub: DR allowed these filters to pass a cropped image to the filters before them. Then, on filtering, the image was "uncropped", so that black bars could be added around the image without copying. This means that in some cases, vf_expand will be slower (-vf gradfun,expand for example). Note that another form of DR used for in-place filters has been replaced by simpler logic. Instead of trying to do DR, filters can check if the image is writeable (with mp_image_is_writeable()), and do true in-place if that's the case. This affects filters like vf_gradfun and vf_sub. Everything has to support strides now. If something doesn't, making a copy of the image data is required.
* video: remove slice based filtering and video outputwm42013-01-131-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video/out: replace VOCTRL_QUERY_FORMAT with vo_driver.query_formatwm42013-01-131-2/+1
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* video/out: make draw_image mandatory, remove VOCTRL_DRAW_IMAGEwm42013-01-131-4/+1
| | | | | | | | | | | | | Remove VOCTRL_DRAW_IMAGE and always set vo_driver.draw_image in VOs. Make draw_image mandatory: change some VOs (like vo_x11) to support it, and remove the image-to-slices fallback in vf_vo. Remove vo_driver.is_new. This member indicated whether draw_image is supported unconditionally, which is now always the case. draw_image_pts is a hack until the video filter chain is changed to include the PTS as field in mp_image. Then vo_vdpau and vo_lavc will be changed to use draw_image.
* sdl, encode_lavc: fix copyright headersRudolf Polzer2012-12-281-2/+2
| | | | | | Some of them had changes in 2012; extend their header. Fix project name.
* Improve compatibility with Libav 0.8.4 and ffmpeg 0.11.2wm42012-11-141-0/+1
| | | | | | | | | | | Libav 0.8.4 is ridiculously old (in relative terms), so I don't know how many things are broken silently. Encoding is disabled, because the required API hasn't been added yet. (On the other hand, the old API can't be used in newer versions.) This should improve compatibility with ffmpeg 0.11.2 as well, which didn't define AV_CODEC_ID_SUBRIP yet.
* Rename directories, move files (step 2 of 2)wm42012-11-121-8/+8
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+553
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.