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* video: remove -x/-y/-xy optionswm42013-01-231-32/+0
| | | | | | | | | | | | | | | -x/-y were rather useless and obscure. The only use I can see is forcing a specific aspect ratio without having to calculate the aspect ratio float value (although --aspect takes values of the form w:h). This can be also done with --geometry and --no-keepaspect. There was also a comment that -x/-y is useful for -vm, although I don't see how this is useful as it still messes up aspect ratio. -xy is mostly obsolete. It does two things: a) set the window width to a pixel value, b) scale the window size by a factor. a) is already done by --autofit (--autofit=num does exactly the same thing as --xy=num, if num >= 8). b) is not all that useful, so we just drop that functionality.
* video: add --autofit and --autofit-larger optionswm42013-01-231-2/+33
| | | | | | | | | --autofit=WxH sets the window size to a maximum width and/or height, without changing the window's aspect ratio. --autofit-larger=WxH does the same, but only if the video size is actually larger than the window size that would result when using the --autofit=WxH option with the same arguments.
* options: move -geometry parsing to m_option.cwm42013-01-231-4/+3
| | | | | | | | | This also means the option is verified on program start, not when the VO is created. The actual code becomes a bit more complex, because the screen width/height is not available at program start. The actual parsing code is still the same, with its unusual sscanf() usage.
* video: move handling of -x/-y/-xy options to VOwm42013-01-231-11/+60
| | | | | | | | | Now the calculations of the final display size are done after the filter chain. This makes the difference between display aspect ratio and window size a bit more clear, especially in the -xy case. With an empty filter chain, the behavior of the options should be the same, except that they don't affect vo_image and vo_lavc anymore.
* video/filter: change filter API, use refcounting, remove filter DRwm42013-01-131-15/+14
| | | | | | | | | | | | | | | | | | | | Change the entire filter API to use reference counted images instead of vf_get_image(). Remove filter "direct rendering". This was useful for vf_expand and (in rare cases) vf_sub: DR allowed these filters to pass a cropped image to the filters before them. Then, on filtering, the image was "uncropped", so that black bars could be added around the image without copying. This means that in some cases, vf_expand will be slower (-vf gradfun,expand for example). Note that another form of DR used for in-place filters has been replaced by simpler logic. Instead of trying to do DR, filters can check if the image is writeable (with mp_image_is_writeable()), and do true in-place if that's the case. This affects filters like vf_gradfun and vf_sub. Everything has to support strides now. If something doesn't, making a copy of the image data is required.
* video: remove slice based filtering and video outputwm42013-01-131-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video/out: replace VOCTRL_QUERY_FORMAT with vo_driver.query_formatwm42013-01-131-1/+1
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* video/out: make draw_image mandatory, remove VOCTRL_DRAW_IMAGEwm42013-01-131-11/+12
| | | | | | | | | | | | | Remove VOCTRL_DRAW_IMAGE and always set vo_driver.draw_image in VOs. Make draw_image mandatory: change some VOs (like vo_x11) to support it, and remove the image-to-slices fallback in vf_vo. Remove vo_driver.is_new. This member indicated whether draw_image is supported unconditionally, which is now always the case. draw_image_pts is a hack until the video filter chain is changed to include the PTS as field in mp_image. Then vo_vdpau and vo_lavc will be changed to use draw_image.
* vo/ao: SDL 1.2+ audio driver, SDL 2.0+ accelerated video driverRudolf Polzer2012-12-281-0/+4
| | | | | | | | | | | This mainly serves as a fallback for platforms where nothing better is available; also as a debugging help. Both the audio and video driver are not first class - the audio driver lacks delay detection, and the video driver only supports a single YUV color space. Configure options: --disable-sdl2 to disable SDL 2.0+ detection, --disable-sdl to disable SDL 1.2+ detection. Both options need to be specified to turn off SDL support entirely.
* Rename directories, move files (step 2 of 2)wm42012-11-121-8/+8
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+530
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.