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* video: make it possible to scale/pan the video by arbitrary amountswm42013-08-191-1/+7
| | | | | | | | | | | Add --video-align-x/y, --video-pan-x/y, --video-scale options and properties. See the additions to the manpage for description and semantics. These transformations are intentionally done on top of panscan. Unlike the (now removed) --panscanrange option, this doesn't affect the default panscan behavior. (Although panscan itself becomes kind of useless if the new options are used.)
* vo: fix build with #ifdef -> #ifwm42013-08-121-1/+1
| | | | | Whoever had the idea of introducing mixed conventions for these preprocessor symbols should be shot.
* video: add vaapi decode and output supportwm42013-08-121-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is based on the MPlayer VA API patches. To be exact it's based on a very stripped down version of commit f1ad459a263f8537f6c from git://gitorious.org/vaapi/mplayer.git. This doesn't contain useless things like benchmarking hacks and the demo code for GLX interop. Also, unlike in the original patch, decoding and video output are split into separate source files (the separation between decoding and display also makes pixel format hacks unnecessary). On the other hand, some features not present in the original patch were added, like screenshot support. VA API is rather bad for actual video output. Dealing with older libva versions or the completely broken vdpau backend doesn't help. OSD is low quality and should be rather slow. In some cases, only either OSD or subtitles can be shown at the same time (because OSD is drawn first, OSD is prefered). Also, libva can't decide whether it accepts straight or premultiplied alpha for OSD sub-pictures: the vdpau backend seems to assume premultiplied, while a native vaapi driver uses straight. So I picked straight alpha. It doesn't matter much, because the blending code for straight alpha I added to img_convert.c is probably buggy, and ASS subtitles might be blended incorrectly. Really good video output with VA API would probably use OpenGL and the GL interop features, but at this point you might just use vo_opengl. (Patches for making HW decoding with vo_opengl have a chance of being accepted.) Despite these issues, decoding seems to work ok. I still got tearing on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also tested with the vdpau vaapi wrapper on a nvidia system; however this was rather broken. (Fortunately, there is no reason to use mpv's VAAPI support over native VDPAU.)
* vo: unref waiting image before destroying VO driverwm42013-08-111-1/+1
| | | | | | | | This is in theory more correct with respect to hardware decoding. With hardware decoding, the VOs play the role of the video surface allocator, and nothing is allowed to reference surfaces past the VO lifetime. But in theory waiting_mpi could be a reference to a HW video surface, so it should be relased before the VO is uninitialized.
* core: move contents to mpvcore (2/2)Stefano Pigozzi2013-08-061-6/+6
| | | | Followup commit. Fixes all the files references.
* video/out: use new mp_msg stuff for vo.c and vo_openglwm42013-07-311-22/+25
| | | | The first step; also serves as example.
* video/out: remove options argument from preinit()wm42013-07-221-2/+3
| | | | | All VOs use proper option parsing now, and compatibility hacks are not needed.
* options: hide encoding AO/VO in help outputwm42013-07-211-0/+1
| | | | | These can't be used manually. Encoding is enabled with -o instead, and the encoding AO/VO is selected using internal mechanisms.
* options: use new code for parsing --vowm42013-07-211-102/+77
| | | | | | | | | Nothing should change from user perspective. mpv --vo=opengl:help now works. Remove the vo_opengl inline help text. The new code can list option names for you, but that's it. Refer to the manpage if you have trouble.
* video: redo how colorspaces are handledwm42013-07-161-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of handling colorspaces with VFCTRLs/VOCTRLs, make them part of the normal video format negotiation. The colorspace is passed down like other video params with config/reconfig calls. Forcing colorspaces (via the --colormatrix options and properties) is handled differently too: if it's changed, completely reinit the video chain. This is slower and requires a precise seek to the same position to perform an update, but it's simpler and less bug-prone. Considering switching the colorspace at runtime by user-interaction is a rather obscure feature, this is a good change. The colorspace VFCTRLs and VOCTRLs are still kept. The VOs rely on it, and would have to be changed to get rid of them. We'll do that later, and convert them incrementally instead of in one go. Note that controlling the output range now always works on VO level. Basically, this means you can't get vf_scale to output full-range YUV for whatever reason. If that is really wanted, it should be a vf_scale option. the previous behavior didn't make too much sense anyway. This commit fixes a few bugs (such as playing RGB video and converting that to YUV with vf_scale - a recent commit broke this and forced the VO to display YUV as RGB if possible), and might introduce some new ones.
* core: remove mp_fifo leftoverswm42013-07-041-1/+0
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* core: cleanup more mp_fifo leftoverswm42013-07-021-1/+0
| | | | Now only the OSX and Wayland parts are using this.
* core: remove mp_fifo indirectionwm42013-07-021-2/+1
| | | | | | | | | | For some reason mp_fifo specifically handled double clicks, and other than that was a pointless wrapper around input.c functionality. Move the double click handling into input.c, and get rid of mp_fifo. Add some compatibility wrappers, because so much VO code uses these functions. Where struct mp_fifo is still used it's just a casted struct input_ctx.
* input: handle mouse movement differentlywm42013-06-291-6/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this commit, mouse movement events emitted a special command ("set_mouse_pos"), which was specially handled in command.c. This was once special-cased to the dvdnav and menu code, and did nothing after libmenu and dvdnav were removed. Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"), which then can be bound to an arbitrary command. The mouse position is now managed in input.c. A command which actually needs the mouse position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos() to query it. The former returns raw window-space coordinates, while the latter returns coordinates transformed to OSD- space. (Both are the same for most VOs, except vo_xv and vo_x11, which can't render OSD in window-space. These require extra code for mapping mouse position.) As of this commit, there is still nothing that uses mouse movement, so MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the mouse (much like MOUSE_BTN0). Extend the concept of input sections. Allow multiple sections to be active at once, and organize them as stack. Bindings from the top of the stack are preferred to lower ones. Each section has a mouse input section associated, inside which mouse events are associated with the bindings. If the mouse pointer is outside of a section's mouse area, mouse events will be dispatched to an input section lower on the stack of active sections. This is intended for scripting, which is to be added later. Two scripts could occupy different areas of the screen without conflicting with each other. (If it turns out that this mechanism is useless, we'll just remove it again.)
* video: add a new method to configure filters and VOswm42013-06-281-8/+21
| | | | | | | | | | | | | | | | | | The filter chain and the video ouputs have config() functions. They are strictly limited to transfering the video size and format. Other parameters (like color levels) have to be transferred separately. Improve upon this by introducing a separate set of reconfig() functions, which use mp_image_params to carry format parameters. This struct contains all image format related parameters from config(), plus additional parameters such as colorspace. Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just an example/test case, but vo_opengl will need it later. The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This information is now handed to the VOs via reconfig(). The getter, VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
* vo: fix build on Libavwm42013-06-151-0/+2
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* vo: redo video display rectangle calculationswm42013-06-151-24/+49
| | | | | | | | | | | | | | | | | This code calculates the source/display video rectangle for scaling with most VOs. It's responsible for clipping the display rectangle against the screen and adjusting the source rectangle accordingly. Until now, it assumed that the video was centered on the screen. Change this so that any rectangle is possible. Basically, the clipping is extended to two sides (e.g. left and right), instead of handling both at the same time. The rounding behavior slightly changes. It seems to be slightly better than before. On the other hand, the video is not strictly centered anymore (due to different rounding on either side). When using panscan controls, the video can "jitter" by 1 or 2 pixels around the center as the panscan value is changed.
* vo: rip out VO timer wakeup mechanism againwm42013-05-261-15/+0
| | | | | | | This was used by some VOs to do timing of cursor autohiding, but we recently moved that out of the VOs. Even though this mechanism might be a good idea and could be needed again in future (but for what?), it's unused now. So better just get rid of it.
* vo: remove vo.check_events callbackwm42013-05-261-2/+0
| | | | | | Use VOCTRL_CHECK_EVENTS instead. Change the remaining VOs to use it. Only vo_sdl and vo_caca actually need this, and vo_null, vo_lavc, and vo_image had stubs only.
* video/out: introduce vo_control for gl_common based VOswm42013-05-261-1/+3
| | | | | | | | | | | | | | | | Instead of having separate callbacks for each backend-handled feature (like MPGLContext.fullscreen, MPGLContext.border, etc.), pass the VOCTRL responsible for this directly to the backend. This allows removing a bunch of callbacks, that currently must be set even for optional/lesser features (like VOCTRL_BORDER). This requires changes to all VOs using gl_common, as well as all backends that support gl_common. Also introduce VOCTRL_CHECK_EVENTS. vo.check_events is now optional. VO backends can use VOCTRL_CHECK_EVENTS instead to implementing check_events. This has the advantage that the event handling code in VOs doesn't have to be duplicated if vo_control() is used.
* vo: rename vo_draw_image to vo_queue_imagewm42013-03-281-6/+3
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* vo_opengl: split into multiple files, convert to new option APIwm42013-03-281-1/+8
| | | | | | gl_video.c contains all rendering code, gl_lcms.c the .icc loader and creation of 3D LUT (and all LittleCMS specific code). vo_opengl.c is reduced to interfacing between the various parts.
* video: apply --no-keepaspect even on fullscreenwm42013-03-171-1/+1
| | | | | | | | | If that's what the user asked for, there's no reason to introduce special cases to ignore it on fullscreen. The old behavior is perhaps accidentally due to the fact that aspect calculations used to be disabled in windowed mode, rather than a deliberate decision.
* video: simplify aspect calculation stuffwm42013-03-171-10/+6
| | | | | | | Remove lots of weird logic and dead code. The only difference is that when specifying a monitor aspect ratio, it will always upscale and never downscale.
* vo: Separate vo options from MPOptsAlexander Preisinger2013-03-041-10/+10
| | | | | | | Separate the video output options from the big MPOpts structure and also only pass the new mp_vo_opts structure to the vo backend. Move video_driver_list into mp_vo_opts
* Remove vo_fps global variablewm42013-03-041-2/+0
| | | | | This is needed by the encode stuff for some reason, so we have to explicitly pass it. Functionality shouldn't change.
* vo: remove and cleanup globalsAlexander Preisinger2013-03-041-28/+12
| | | | | | | | Removes almost every global variabel in vo.h and puts them in a special struct in MPOpts for video output related options. Also we completly remove the options/globals pts and refresh rate because they were unused.
* x11_common: fix --cursor-autohide when pausedwm42013-03-031-7/+18
| | | | | | | | When paused, --cursor-autohide worked with a precision of 500ms, which is the main loop's default sleep time when paused. Cursor hiding is polled in x11_common, and the main loop never called the X11 code at the right time. Fix this by allowing the VO to set a time when it should be called next.
* core: simplify OSD capability handling, remove VFCAP_OSDwm42013-03-011-5/+9
| | | | | | | | | | | | | | | | | | | VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
* video/out: remove video mode switching (--vm)wm42013-02-261-1/+0
| | | | | | | | | | | | | | | | | | | | This allowed making the player switch the monitor video mode when creating the video window. This was a questionable feature, and with today's LCD screens certainly not useful anymore. Switching to a random video mode (going by video width/height) doesn't sound too useful either. I'm not sure about the win32 implementation, but the X part had several bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any larger changes for a long time), this code is buggy and doesn't do the right thing anyway. (And what the hell _did_ it do when using multiple physical monitors?) If you really want this, write a shell script that calls xrandr before and after calling mpv. vo_sdl still can do mode switching, because SDL has native support for it, and using it is trivial. Add a new sub-option for this.
* Remove --rootwin option and rootwin propertywm42013-02-241-1/+0
| | | | | | | | You can just use --wid=0 if you really want this. This only worked/works for X11, and even then it might interact badly with most desktop environments. All the option did was setting --wid to 0, and the property did nothing.
* core: move `xineramascreen` to `MPOpts` as `vo_screen_id`Stefano Pigozzi2013-02-211-1/+0
| | | | This is a small cleanup in preparation for the next commit.
* audio/out, video/out: hide encoding VO/AOwm42013-02-061-4/+8
| | | | | | mpv -ao help and mpv -vo help shouldn't show the encoding outputs (named "lavc" on both cases). Also make it impossible to select these manually when not encoding.
* video/out: change autoprobe orderwm42013-02-061-16/+12
| | | | | | | | | | Basically, move vo_opengl above the other VOs (except vo_vdpau). This changes preferences on Windows and Linux. Move vo_opengl_old further down and make it the last fallback (before vo_x11). vo_caca is crap (no pun intended), and should never be autoprobed.
* video: remove -x/-y/-xy optionswm42013-01-231-32/+0
| | | | | | | | | | | | | | | -x/-y were rather useless and obscure. The only use I can see is forcing a specific aspect ratio without having to calculate the aspect ratio float value (although --aspect takes values of the form w:h). This can be also done with --geometry and --no-keepaspect. There was also a comment that -x/-y is useful for -vm, although I don't see how this is useful as it still messes up aspect ratio. -xy is mostly obsolete. It does two things: a) set the window width to a pixel value, b) scale the window size by a factor. a) is already done by --autofit (--autofit=num does exactly the same thing as --xy=num, if num >= 8). b) is not all that useful, so we just drop that functionality.
* video: add --autofit and --autofit-larger optionswm42013-01-231-2/+33
| | | | | | | | | --autofit=WxH sets the window size to a maximum width and/or height, without changing the window's aspect ratio. --autofit-larger=WxH does the same, but only if the video size is actually larger than the window size that would result when using the --autofit=WxH option with the same arguments.
* options: move -geometry parsing to m_option.cwm42013-01-231-4/+3
| | | | | | | | | This also means the option is verified on program start, not when the VO is created. The actual code becomes a bit more complex, because the screen width/height is not available at program start. The actual parsing code is still the same, with its unusual sscanf() usage.
* video: move handling of -x/-y/-xy options to VOwm42013-01-231-11/+60
| | | | | | | | | Now the calculations of the final display size are done after the filter chain. This makes the difference between display aspect ratio and window size a bit more clear, especially in the -xy case. With an empty filter chain, the behavior of the options should be the same, except that they don't affect vo_image and vo_lavc anymore.
* video/filter: change filter API, use refcounting, remove filter DRwm42013-01-131-15/+14
| | | | | | | | | | | | | | | | | | | | Change the entire filter API to use reference counted images instead of vf_get_image(). Remove filter "direct rendering". This was useful for vf_expand and (in rare cases) vf_sub: DR allowed these filters to pass a cropped image to the filters before them. Then, on filtering, the image was "uncropped", so that black bars could be added around the image without copying. This means that in some cases, vf_expand will be slower (-vf gradfun,expand for example). Note that another form of DR used for in-place filters has been replaced by simpler logic. Instead of trying to do DR, filters can check if the image is writeable (with mp_image_is_writeable()), and do true in-place if that's the case. This affects filters like vf_gradfun and vf_sub. Everything has to support strides now. If something doesn't, making a copy of the image data is required.
* video: remove slice based filtering and video outputwm42013-01-131-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video/out: replace VOCTRL_QUERY_FORMAT with vo_driver.query_formatwm42013-01-131-1/+1
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* video/out: make draw_image mandatory, remove VOCTRL_DRAW_IMAGEwm42013-01-131-11/+12
| | | | | | | | | | | | | Remove VOCTRL_DRAW_IMAGE and always set vo_driver.draw_image in VOs. Make draw_image mandatory: change some VOs (like vo_x11) to support it, and remove the image-to-slices fallback in vf_vo. Remove vo_driver.is_new. This member indicated whether draw_image is supported unconditionally, which is now always the case. draw_image_pts is a hack until the video filter chain is changed to include the PTS as field in mp_image. Then vo_vdpau and vo_lavc will be changed to use draw_image.
* vo/ao: SDL 1.2+ audio driver, SDL 2.0+ accelerated video driverRudolf Polzer2012-12-281-0/+4
| | | | | | | | | | | This mainly serves as a fallback for platforms where nothing better is available; also as a debugging help. Both the audio and video driver are not first class - the audio driver lacks delay detection, and the video driver only supports a single YUV color space. Configure options: --disable-sdl2 to disable SDL 2.0+ detection, --disable-sdl to disable SDL 1.2+ detection. Both options need to be specified to turn off SDL support entirely.
* Rename directories, move files (step 2 of 2)wm42012-11-121-8/+8
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+530
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.