index
:
mpv
absurd_test
absurd_test2
absurd_test3
ass_shit
bliss
coverity_scan
master
mruby
rc
rcombs/macos-fixes
rcombs/swift
read_stats_new
read_stats_old
release/0.1
release/0.2
release/0.27
release/0.28
release/0.29
release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
release/0.35
release/0.36
release/0.37
release/0.38
release/0.39
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
stream_size_fstat
stream_size_fstat_nocache
x11_geo
ytdl_sub_delayload
a free, open source, and cross-platform media player
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
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path:
root
/
video
/
out
/
opengl
Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_rpi: fix compilation
wm4
2015-12-26
1
-1
/
+1
*
vo_opengl: fix operation on GLSL versions earlier than 1.30
wm4
2015-12-24
1
-1
/
+1
*
vo_opengl: fall back to gcc thread local storage
wm4
2015-12-23
1
-1
/
+7
*
vo_opengl: blend transparent video against tiles by default
wm4
2015-12-22
1
-4
/
+9
*
vo_opengl: x11: fix alpha windows
wm4
2015-12-20
1
-2
/
+3
*
vo_opengl: disable pbo by defaults for opengl-hq
wm4
2015-12-19
1
-1
/
+0
*
vo_opengl: handle alpha with odd bit widths too
wm4
2015-12-19
1
-4
/
+8
*
vo_opengl: cocoa: output premultiplied alpha
wm4
2015-12-19
3
-0
/
+4
*
vo_opengl: prefix per-backend source files with context_
wm4
2015-12-19
10
-0
/
+0
*
vo_opengl: split backend code from common.c to context.c
wm4
2015-12-19
13
-274
/
+342
*
vo_opengl: x11egl: retrieve framebuffer depth
wm4
2015-12-19
3
-0
/
+47
*
vo_opengl: refactor how framebuffer depth is passed from backends
wm4
2015-12-19
6
-28
/
+22
*
vo_opengl: cocoa: implement alpha window support
wm4
2015-12-19
1
-2
/
+5
*
vo_opengl: fix "win" backend name
wm4
2015-12-19
1
-1
/
+1
*
vo_opengl: dxinterop: prevent crash after lost device
James Ross-Gowan
2015-12-14
1
-0
/
+13
*
vo_opengl: dxinterop: prevent crash with 0-size window
James Ross-Gowan
2015-12-14
1
-2
/
+3
*
vo_opengl: enable brightness/contrast controls for RGB
wm4
2015-12-12
1
-1
/
+1
*
vo_opengl: add dxinterop backend
James Ross-Gowan
2015-12-11
3
-0
/
+675
*
vo_opengl: remove one more XYZ special-case
wm4
2015-12-09
1
-7
/
+2
*
vo_opengl: fix precision loss of fruit dithering matrix
Bin Jin
2015-12-09
1
-2
/
+9
*
csputils: rename "yuv2rgb" functions
wm4
2015-12-09
1
-1
/
+1
*
csputils, vo_opengl: remove XYZ special case in color matrix retrieval
wm4
2015-12-09
1
-6
/
+1
*
vo_opengl: fix shader compilation regression
wm4
2015-12-08
2
-4
/
+5
*
vo_opengl: enable colormatrix even for RGB input
wm4
2015-12-07
1
-15
/
+13
*
vo_opengl: fix issues with some obscure pixel formats
wm4
2015-12-07
1
-6
/
+6
*
vo_opengl: decrease default lookup texture size to 64
Bin Jin
2015-12-07
1
-2
/
+2
*
vo_opengl: make LOOKUP_TEXTURE_SIZE configurable
Bin Jin
2015-12-07
2
-4
/
+5
*
vo_opengl: Fix minor LUT sampling error
Bin Jin
2015-12-07
3
-11
/
+22
*
vo_opengl: improve boundary check for polar filters
Bin Jin
2015-12-05
1
-2
/
+2
*
win32: remove dwmapi.dll dynamic loading
wm4
2015-12-04
1
-34
/
+5
*
vo_opengl: require --enable-gpl3 for nnedi
wm4
2015-12-03
3
-2
/
+31
*
vo_opengl: fix backend=x11 on Intel
wm4
2015-12-02
1
-1
/
+1
*
vo_opengl: add credits to NNEDI3 shader
Bin Jin
2015-12-02
1
-0
/
+16
*
vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
Bin Jin
2015-12-02
3
-14
/
+19
*
vo_opengl: make tscale=mitchell:tscale-clamp the default
wm4
2015-11-29
1
-2
/
+4
*
vo_opengl: warn if interpolation is enabled, but not display-sync
wm4
2015-11-28
1
-0
/
+10
*
vo_opengl: fix interpolation with display-sync
wm4
2015-11-28
1
-12
/
+6
*
vo: change vo_frame field units
wm4
2015-11-27
1
-4
/
+3
*
vo_opengl: disable interpolation without display-sync
wm4
2015-11-25
1
-2
/
+4
*
vo_opengl: win32: test for exclusive mode
James Ross-Gowan
2015-11-26
1
-0
/
+6
*
vo_opengl: angle: don't load libGLESv2.dll
James Ross-Gowan
2015-11-26
1
-17
/
+1
*
vo_opengl: fix superxbr on GLES
wm4
2015-11-21
1
-6
/
+6
*
vo_opengl: angle: allow using D3D9 backend
wm4
2015-11-21
1
-22
/
+31
*
vo_opengl: use ANGLE by default if available (except for "hq" preset)
wm4
2015-11-21
2
-9
/
+10
*
vo_opengl: enable dumb-mode automatically if possible
wm4
2015-11-19
1
-6
/
+44
*
vo_opengl: support 3D textures on ANGLE
wm4
2015-11-19
2
-3
/
+13
*
vo_opengl: switch FBO format on GLES
wm4
2015-11-19
1
-5
/
+11
*
vo_opengl: make 1D textures completely optional
wm4
2015-11-19
2
-5
/
+6
*
vo_opengl: fix some more GLES shader issues
wm4
2015-11-19
1
-6
/
+6
*
vo_opengl: create FBOs in a more GLES conformant way
wm4
2015-11-19
1
-2
/
+40
*
vo_opengl: better check for float texture support
wm4
2015-11-19
1
-7
/
+8
*
vo_opengl: check shader string before sscanfing it
Kevin Mitchell
2015-11-19
1
-1
/
+1
*
vo_opengl: add missing log newline
Kevin Mitchell
2015-11-19
1
-1
/
+1
*
vo_opengl: add RGBA8 framebuffer format, enable non-dumb mode for ES 3.0
wm4
2015-11-19
1
-1
/
+2
*
vo_opengl: don't mix floats and integers in dither shader
wm4
2015-11-19
1
-3
/
+3
*
vo_opengl: fix ANGLE GLES3 mode
James Ross-Gowan
2015-11-19
2
-2
/
+9
*
vo_opengl: add initial ANGLE support
James Ross-Gowan
2015-11-18
2
-0
/
+219
*
videotoolbox: make decoder format customizable
wm4
2015-11-17
3
-8
/
+33
*
vo_opengl: osx: error out if there is no IOSurface
wm4
2015-11-17
1
-0
/
+4
*
vo_opengl: force dumb mode if RG textures are not available
wm4
2015-11-16
1
-3
/
+3
*
vo_opengl: attempt to improve GLX vs. EGL backend detection
wm4
2015-11-16
3
-37
/
+57
*
vo_opengl: fix backend autoprobing
wm4
2015-11-16
1
-0
/
+9
*
vo_opengl: use glBlitFramebuffer to draw repeated frames
wm4
2015-11-15
3
-16
/
+27
*
vo_opengl: move the glFlush() call to the renderer
wm4
2015-11-10
1
-0
/
+5
*
vo_opengl: limit GLSL to version 3.3
wm4
2015-11-10
1
-0
/
+2
*
vo_opengl: fix 10-bit video prescaling
Bin Jin
2015-11-09
5
-24
/
+21
*
vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions
wm4
2015-11-09
5
-6
/
+19
*
vo_opengl: fix extension name
wm4
2015-11-09
1
-1
/
+1
*
vo_opengl: simplify GLSL version detection
wm4
2015-11-09
1
-10
/
+4
*
vo_opengl: never load vaapi GLX interop by default
wm4
2015-11-09
5
-8
/
+8
*
vo_opengl: rename "drm_egl" to "drm-egl"
wm4
2015-11-09
1
-1
/
+1
*
vo_opengl: disable drm_egl autopickup
rr-
2015-11-09
1
-0
/
+4
*
vo_drm: relicense to LGPL
rr-
2015-11-08
1
-4
/
+5
*
vo_drm: use bool rather than integer return values
rr-
2015-11-08
1
-3
/
+2
*
vo_opengl: add DRM EGL backend
rr-
2015-11-08
2
-0
/
+439
*
vo_opengl: fix typo
rr-
2015-11-07
1
-1
/
+1
*
vo_opengl: rename fancy-downscaling to correct-downscaling
wm4
2015-11-07
2
-10
/
+9
*
vo_opengl: fancy-downscaling: enable also for anamorphic clips
Avi Halachmi (:avih)
2015-11-07
1
-4
/
+9
*
vo_opengl: x11: silence error messages when using legacy GL context
wm4
2015-11-06
1
-1
/
+3
*
vo_opengl: simplify function loader slightly
wm4
2015-11-06
1
-6
/
+0
*
vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0
wm4
2015-11-06
2
-2
/
+2
*
vo_opengl: implement NNEDI3 prescaler
Bin Jin
2015-11-05
9
-5
/
+368
*
vo_opengl: add Super-xBR filter for upscaling
Bin Jin
2015-11-05
6
-7
/
+499
*
vo_opengl: make image size dynamic during rendering
Bin Jin
2015-11-05
1
-24
/
+33
*
vo_opengl, vo_opengl_cb: drop unneeded vo_frame fields
wm4
2015-11-04
1
-3
/
+2
*
vo_opengl: win32: fix cross-compilation
wm4
2015-11-01
1
-1
/
+1
*
vo_opengl: win32: always request MMCSS for DWM
wm4
2015-11-01
1
-0
/
+5
*
vo_opengl: win32: try to enable DwmFlush by default
wm4
2015-11-01
1
-8
/
+45
*
vo_opengl: add vsync-fences option
wm4
2015-10-30
2
-0
/
+14
*
vo_opengl: cache frames only in display-sync mode
wm4
2015-10-30
1
-1
/
+3
*
vo_opengl: do not attempt to cache frames in FBO in dumb-mode
wm4
2015-10-30
1
-1
/
+1
*
vo_opengl: remove source shader leftover
Bin Jin
2015-10-24
2
-3
/
+0
*
vo_opengl: always cache to an FBO when not interpolating
Niklas Haas
2015-10-23
1
-4
/
+29
*
vo_opengl: wayland: use a more standard symbol
wm4
2015-10-23
1
-1
/
+2
*
vo_opengl: vaapi: fix compilation failure on older systems
wm4
2015-10-23
1
-1
/
+2
*
vo_opengl: make the default debanding settings less excessive
Niklas Haas
2015-10-21
1
-2
/
+2
*
vo_opengl: support all kinds of GBRP formats
wm4
2015-10-18
1
-10
/
+4
*
vo_opengl: x11egl: fix confused error status codes
wm4
2015-10-12
1
-2
/
+2
*
vo_opengl: x11egl: reject nvidia drivers when autoprobing
wm4
2015-10-12
1
-0
/
+6
*
video/out: remove an unused parameter
wm4
2015-10-03
8
-11
/
+17
*
vo_opengl: drop old backend API
wm4
2015-10-02
2
-86
/
+26
*
vo_opengl: rpi: switch to new internal API
wm4
2015-10-02
3
-39
/
+35
*
win32: cleanup: remove some unneeded things
wm4
2015-10-02
1
-1
/
+1
*
vo_opengl: w32: switch to new internal API
wm4
2015-10-02
3
-20
/
+35
*
vo_opengl: refactor DwmFlush crap
wm4
2015-10-02
2
-34
/
+43
*
vo_opengl: remove leftover variable from vaglx in vaegl
Emmanuel Gil Peyrot
2015-10-02
1
-1
/
+0
*
vo_opengl: wayland: switch to new internal API
wm4
2015-10-01
3
-46
/
+38
*
vo_opengl: cocoa: switch to new internal API
wm4
2015-10-01
3
-24
/
+31
*
vo_opengl: make sw suboption work without explicit backend selection
wm4
2015-10-01
1
-1
/
+1
*
vo_opengl: debanding requires GLSL 1.30
wm4
2015-10-01
1
-0
/
+4
*
x11: separate window creation and configuration
wm4
2015-09-30
2
-5
/
+8
*
vo_opengl: cosmetics: coding style
wm4
2015-09-30
1
-46
/
+45
*
vo_opengl: do not reset video queue when changing video equalizer
wm4
2015-09-30
1
-1
/
+0
*
vo_opengl: videotoolbox: cleanups
wm4
2015-09-28
1
-43
/
+26
*
vo_opengl: rename hwdec_vda.c to hwdec_osx.c
wm4
2015-09-28
1
-0
/
+0
*
video: remove VDA support
wm4
2015-09-28
3
-10
/
+2
*
vo_opengl: vaapi: add Wayland support
wm4
2015-09-27
2
-0
/
+18
*
vo_opengl: refactor EGL context information callback
wm4
2015-09-27
3
-16
/
+33
*
vaapi: remove dependency on X11
wm4
2015-09-27
3
-7
/
+26
*
vo_opengl: vaapi: provide symbols for missing extensions
wm4
2015-09-27
1
-0
/
+14
*
vo_opengl: vaapi: redo how EGL extensions are loaded
wm4
2015-09-27
5
-60
/
+35
*
vo_opengl: rpi: fix EGL comment
wm4
2015-09-27
1
-4
/
+2
*
vo_opengl: probe for EGL by default
wm4
2015-09-26
2
-5
/
+6
*
vo_opengl: x11egl: cleanup uninit path
wm4
2015-09-26
1
-30
/
+26
*
vo_opengl: vaapi: probe the surface format
wm4
2015-09-26
1
-2
/
+68
*
vo_rpi, wayland: fix build
wm4
2015-09-25
1
-2
/
+2
*
vo_opengl: vaapi: undo vaAcquireBufferHandle() correctly on error
wm4
2015-09-25
1
-2
/
+4
*
vo_opengl: vaapi: handle YV12 correctly
wm4
2015-09-25
1
-0
/
+3
*
vo_opengl: vaapi: document DRM fourcc upstream defines
wm4
2015-09-25
1
-3
/
+4
*
vo_opengl: vaapi: use dummy image to determine plane layout
wm4
2015-09-25
1
-9
/
+8
*
vo_opengl: vaapi: remove unnecessary loop
wm4
2015-09-25
1
-2
/
+1
*
vo_opengl: vaapi: fix cleanup
wm4
2015-09-25
1
-0
/
+2
*
vo_opengl: support new VAAPI EGL interop
wm4
2015-09-25
2
-0
/
+251
*
vo_opengl: add mechanism to retrieve Display from EGL context
wm4
2015-09-25
1
-0
/
+18
*
vo_opengl: load certain EGL extensions needed for VAAPI EGL interop
wm4
2015-09-25
4
-1
/
+50
*
vo_opengl: actually set hardware decoder mapped texture format
wm4
2015-09-24
4
-3
/
+6
*
client API: rename GL_MP_D3D_interfaces
wm4
2015-09-24
3
-4
/
+12
*
vo_opengl: remove sharpen scalers, add sharpen sub-option
wm4
2015-09-23
4
-46
/
+34
*
vo_opengl: move deband_opts declaration to where it's used
wm4
2015-09-23
2
-8
/
+8
*
vo_opengl: remove unsued chroma_location field
wm4
2015-09-23
2
-2
/
+0
*
vo_opengl: move shader file caching to video.c
wm4
2015-09-23
3
-49
/
+43
*
vo_opengl: fix shader compilation with debanding and OSX hwdec
wm4
2015-09-10
3
-8
/
+10
*
vo_opengl: move sampler type mapping to a function
wm4
2015-09-10
2
-7
/
+14
*
vo_opengl: fix deband sub-option handling
wm4
2015-09-09
1
-1
/
+6
*
vo_opengl: implement debanding (and remove source-shader)
Niklas Haas
2015-09-09
6
-84
/
+195
*
vo_opengl: move self-contained shader routines to a separate file
Niklas Haas
2015-09-09
4
-348
/
+424
*
vo_opengl: reduce code duplication for scaler options
Niklas Haas
2015-09-09
1
-33
/
+16
*
vo_opengl: remove gl_ prefixes from files in video/out/opengl
Niklas Haas
2015-09-09
24
-31
/
+31
*
vo_opengl: move gl_* files to their own subdir
Niklas Haas
2015-09-09
24
-0
/
+8361