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* vo_opengl: fix shader compilation with debanding and OSX hwdecwm42015-09-103-8/+10
* vo_opengl: move sampler type mapping to a functionwm42015-09-102-7/+14
* vo_opengl: fix deband sub-option handlingwm42015-09-091-1/+6
* vo_opengl: implement debanding (and remove source-shader)Niklas Haas2015-09-096-84/+195
* vo_opengl: move self-contained shader routines to a separate fileNiklas Haas2015-09-094-348/+424
* vo_opengl: reduce code duplication for scaler optionsNiklas Haas2015-09-091-33/+16
* vo_opengl: remove gl_ prefixes from files in video/out/openglNiklas Haas2015-09-0924-31/+31
* vo_opengl: move gl_* files to their own subdirNiklas Haas2015-09-0924-0/+8361