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a free, open source, and cross-platform media player
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path:
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video
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opengl
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video.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: simplify/fix user shader textures
wm4
2017-08-03
1
-24
/
+4
*
vo_opengl: generalize HDR tone mapping to gamut mapping
Niklas Haas
2017-08-03
1
-4
/
+5
*
vo_opengl: manage user shader textures with ra
wm4
2017-07-30
1
-31
/
+16
*
vo_opengl: fix dither texture filter
wm4
2017-07-30
1
-1
/
+0
*
vo_opengl: manage ICC LUT texture via ra
wm4
2017-07-29
1
-28
/
+25
*
vo_opengl: manage scaler LUT textures via ra
wm4
2017-07-29
1
-33
/
+16
*
vo_opengl: manage dither texture via ra
wm4
2017-07-29
1
-30
/
+23
*
vo_opengl: do not use GL format conversion on texture upload
wm4
2017-07-29
1
-16
/
+16
*
vo_opengl: use ra_* for format negotiation too
wm4
2017-07-29
1
-23
/
+4
*
vo_opengl: support loading custom user textures
Niklas Haas
2017-07-27
1
-58
/
+145
*
vo_opengl: slightly refactor user_shaders code
Niklas Haas
2017-07-27
1
-63
/
+44
*
vo_opengl: fix mpgl_caps bit check
Niklas Haas
2017-07-27
1
-1
/
+1
*
vo_opengl: start work on rendering API abstraction
wm4
2017-07-26
1
-121
/
+85
*
vo_opengl: describe the texture uploading mode
Niklas Haas
2017-07-26
1
-1
/
+2
*
vo_opengl: check against shmem limits
Niklas Haas
2017-07-26
1
-15
/
+45
*
vo_opengl: cosmetic change
Niklas Haas
2017-07-25
1
-8
/
+6
*
vo_opengl: kill off FBOTEX_COMPUTE again
Niklas Haas
2017-07-25
1
-5
/
+1
*
vo_opengl: fix incoherent SSBO usage
Niklas Haas
2017-07-25
1
-0
/
+1
*
vo_opengl: fix incoherent texture usage
Niklas Haas
2017-07-25
1
-0
/
+1
*
vo_opengl: adjust the rules for linearization
Niklas Haas
2017-07-24
1
-20
/
+41
*
vo_opengl: enable compute shader for mesa
Bin Jin
2017-07-25
1
-4
/
+7
*
vo_opengl: support user compute shaders
Niklas Haas
2017-07-24
1
-0
/
+2
*
vo_opengl: implement compute shader based EWA kernel
Niklas Haas
2017-07-24
1
-1
/
+15
*
vo_opengl: support HDR peak detection
Niklas Haas
2017-07-24
1
-1
/
+56
*
vo_opengl: support compute shaders
Niklas Haas
2017-07-24
1
-4
/
+89
*
vo_opengl: cut down on FBOTEX_FUZZY abuse
Niklas Haas
2017-07-24
1
-4
/
+2
*
common, vo_opengl: add/use helper for formatted strings on the stack
wm4
2017-07-24
1
-8
/
+4
*
vo_opengl: add direct rendering support
wm4
2017-07-24
1
-4
/
+151
*
vo_opengl: add printf format checking to pass_describe()
wm4
2017-07-22
1
-0
/
+1
*
vo_opengl: osd: use new VAO mechanism
wm4
2017-07-22
1
-22
/
+4
*
vo_opengl: add mechanism to create/cache VAO on the fly
wm4
2017-07-22
1
-10
/
+3
*
vo_opengl: osd: refactor and simplify
wm4
2017-07-22
1
-1
/
+2
*
vo_opengl: avoid constant divisions
Niklas Haas
2017-07-17
1
-9
/
+10
*
vo_opengl: generalize --scale-clamp etc.
Niklas Haas
2017-07-12
1
-1
/
+1
*
vo_opengl: remove redundant gl_video_setup_hooks call
Niklas Haas
2017-07-12
1
-1
/
+0
*
vo_opengl: fix type of glsl variable frame
Aman Gupta
2017-07-11
1
-1
/
+1
*
vo_opengl: don't make assumptions about plane order
wm4
2017-07-10
1
-9
/
+30
*
vo_opengl: fix dumb_mode chroma transformation fixup
Niklas Haas
2017-07-10
1
-2
/
+2
*
vo_opengl: describe the remainder passes after user shaders
Niklas Haas
2017-07-09
1
-0
/
+1
*
vo_opengl: rework --opengl-dumb-mode
Niklas Haas
2017-07-07
1
-4
/
+9
*
vo_opengl: also expose NAME_mul for user shaders
Niklas Haas
2017-07-06
1
-2
/
+3
*
vo_opengl: add --tone-mapping-desaturate
Niklas Haas
2017-07-06
1
-1
/
+5
*
vo_opengl: get rid of weird double-bind in pass_read_fbo
Niklas Haas
2017-07-05
1
-4
/
+2
*
vo_opengl: remove redundant left-over line
Niklas Haas
2017-07-05
1
-1
/
+0
*
vo_opengl: use textureGatherOffset for polar filters
Niklas Haas
2017-07-05
1
-1
/
+1
*
vo_opengl: make the pass info mechanism more robust
Niklas Haas
2017-07-03
1
-17
/
+26
*
filter_kernels: add radius cutoff functionality
Niklas Haas
2017-07-03
1
-4
/
+9
*
options: change everything again
wm4
2017-07-02
1
-6
/
+2
*
vo_opengl: describe vdpau reinterleaving pass
Niklas Haas
2017-07-01
1
-0
/
+1
*
vo_opengl: fix some more pass_info_reset issues
Niklas Haas
2017-07-01
1
-1
/
+10
*
vo_opengl: call pass_info_reset earlier
Niklas Haas
2017-07-01
1
-1
/
+1
*
vo_opengl: merge uploading and rendering
Niklas Haas
2017-07-01
1
-14
/
+14
*
vo_opengl: refactor vo performance subsystem
Niklas Haas
2017-07-01
1
-58
/
+141
*
vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usage
wm4
2017-06-30
1
-35
/
+42
*
vo_opengl: restructure format setup
wm4
2017-06-30
1
-45
/
+54
*
options: change path list options, and document list options
wm4
2017-06-30
1
-1
/
+6
*
vo_opengl: unify user_shaders constants
Niklas Haas
2017-06-28
1
-13
/
+9
*
vo_opengl: silence -Wmaybe-uninitialized false positive
Niklas Haas
2017-06-24
1
-3
/
+3
*
vo_opengl: implement support for OOTFs and non-display referred content
Niklas Haas
2017-06-18
1
-0
/
+2
*
csputils: rename HDR curves
Niklas Haas
2017-06-18
1
-5
/
+1
*
video: refactor HDR implementation
Niklas Haas
2017-06-18
1
-35
/
+5
*
vo_opengl: fall back to ordered dither instead of blowing up
wm4
2017-06-17
1
-4
/
+9
*
vo_opengl: change default tone mapping algorithm
Niklas Haas
2017-06-10
1
-1
/
+1
*
vo_opengl: add new HDR tone mapping algorithm
Niklas Haas
2017-06-09
1
-0
/
+1
*
vo_opengl: another attempt at removing the overlay correctly
wm4
2017-05-02
1
-4
/
+12
*
vo_opengl: make sure overlays are removed on gl_video_config()
wm4
2017-04-29
1
-1
/
+4
*
vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
wm4
2017-04-21
1
-0
/
+1
*
vo_opengl: add option for caching shaders on disk
wm4
2017-04-08
1
-1
/
+2
*
vo_opengl: use 16 bit textures with angle
wm4
2017-04-03
1
-1
/
+0
*
vo_opengl: replace uniform variable image_size with input_size
igv
2017-03-25
1
-2
/
+5
*
vo_opengl: add tex_offset uniform variable to user shaders
igv
2017-03-25
1
-0
/
+5
*
vo_opengl: make size of a cropped source image available to user shaders
igv
2017-03-25
1
-0
/
+6
*
vo_opengl: read framebuffer depth from actual FBO used for rendering
wm4
2017-03-20
1
-9
/
+11
*
vo_opengl: move some init_gl code to utility functions
wm4
2017-03-20
1
-50
/
+12
*
vo_opengl: properly respect dither option if dumb mode is used
wm4
2017-03-20
1
-1
/
+6
*
options: add M_OPT_FILE to some more file options
Philip Sequeira
2017-03-06
1
-1
/
+1
*
filter_kernels: Keep f.radius in terms of dest/filter coords.
Nicholas J. Kain
2017-03-06
1
-0
/
+3
*
vo_opengl: move texture mapping of pixel formats to helper function
wm4
2017-02-17
1
-125
/
+7
*
vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differently
wm4
2017-02-17
1
-25
/
+22
*
vo_opengl: replace 2 memsets
wm4
2017-01-08
1
-2
/
+2
*
vo_opengl: partially fix rotation for 4:2:2 content
Niklas Haas
2016-12-28
1
-1
/
+6
*
options: remove deprecated sub-option handling for --vo and --ao
wm4
2016-11-25
1
-89
/
+0
*
vo_opengl: blend against background color for --alpha=blend
Philip Sequeira
2016-11-13
1
-8
/
+14
*
vo_opengl: fix --blend-subtitles handling
wm4
2016-11-07
1
-2
/
+2
*
vo_opengl: fix redrawing with hardware decoding
wm4
2016-11-07
1
-0
/
+1
*
filter_kernels: add ability to taper kernels/windows
Niklas Haas
2016-11-01
1
-1
/
+10
*
vo_opengl: make frame reupload logic more robust
wm4
2016-11-01
1
-22
/
+38
*
vo_opengl: partially re-enable glFlush() calls
wm4
2016-10-21
1
-2
/
+7
*
vo_opengl: apply --opengl-early-flush in dumb mode too
wm4
2016-10-05
1
-0
/
+1
*
vo_opengl: disable glFlush() by default, and add an option to enable it
wm4
2016-10-05
1
-1
/
+3
*
vo_opengl: minor simplification
wm4
2016-10-01
1
-4
/
+3
*
vo_opengl: attempt to fix chroma offset under rotation and flipping
wm4
2016-10-01
1
-15
/
+48
*
vo_opengl: add debugging options for testing with padded textures
wm4
2016-10-01
1
-4
/
+9
*
vo_opengl: partially fix dumb-mode cropping with rotation
wm4
2016-09-30
1
-5
/
+23
*
vo_opengl: allow hwdec interops to support multiple image formats
wm4
2016-09-30
1
-2
/
+2
*
vo_opengl: apply 90° rotation to chroma texture size
wm4
2016-09-22
1
-0
/
+3
*
options: slightly better option update mechanism
wm4
2016-09-19
1
-0
/
+1
*
options: simplify M_OPT_EXIT
wm4
2016-09-17
1
-2
/
+2
*
vo_opengl: don't pass negative height to overlay_adjust()
wm4
2016-09-16
1
-1
/
+1
*
vo_opengl: dynamically manage texture units
wm4
2016-09-14
1
-16
/
+7
*
vo_opengl: require explicit reset on shader cache after rendering
wm4
2016-09-14
1
-2
/
+4
*
vo_opengl: remove a redundant glActiveTexture() call
wm4
2016-09-14
1
-2
/
+2
*
vo_opengl: fix typo in bt.601 auto-guessing logic
Niklas Haas
2016-09-13
1
-1
/
+1
*
vo_opengl: add hw overlay support and use it for RPI
wm4
2016-09-12
1
-1
/
+30
*
vo_opengl: use dedicated image unref function in config case
wm4
2016-09-08
1
-1
/
+1
*
vo_opengl: simplify a condition
wm4
2016-09-08
1
-2
/
+1
*
vo_opengl: fix incorrect video rendering after vdpau preemption recovery
wm4
2016-09-07
1
-0
/
+1
*
vo_opengl: simplify option handling
wm4
2016-09-06
1
-20
/
+12
*
vo_opengl: fix --icc-profile initial behavior
wm4
2016-09-06
1
-0
/
+1
*
vo_opengl: deprecate sub-options, add them as global options
wm4
2016-09-02
1
-63
/
+100
*
vo_opengl: minor renderer option access refactor
wm4
2016-09-02
1
-0
/
+13
*
vo_opengl: remove pre/post/scale-shaders
Niklas Haas
2016-09-02
1
-67
/
+3
*
vo_opengl: explicitly check for GL errors around framebuffer depth check
wm4
2016-08-29
1
-0
/
+4
*
vo_opengl: remove the 3dlut-size npot2 restriction
Niklas Haas
2016-07-25
1
-0
/
+2
*
vo_opengl: increase 3DLUT accuracy at lower LUT sizes
Niklas Haas
2016-07-25
1
-1
/
+8
*
vo_opengl: add a tscale=linear direct implementation
Niklas Haas
2016-07-21
1
-3
/
+10
*
vo_opengl: error out gracefully when trying to use FBOs without FBO API
wm4
2016-07-04
1
-0
/
+5
*
vo_opengl: move eval_szexpr to user_shaders.c
Niklas Haas
2016-07-03
1
-102
/
+30
*
vo_opengl: generalize HDR tone mapping mechanism
Niklas Haas
2016-07-03
1
-69
/
+61
*
mp_image: split colorimetry metadata into its own struct
Niklas Haas
2016-07-03
1
-15
/
+15
*
vo_opengl: don't constantly resize the output FBO
Niklas Haas
2016-07-03
1
-1
/
+1
*
vo_opengl: support inconsistent negative strides per plane
wm4
2016-07-03
1
-8
/
+10
*
vo_opengl: move PBO upload handling to shared code
wm4
2016-07-03
1
-71
/
+8
*
vo_opengl: remove OSD bitmap packing
wm4
2016-07-01
1
-1
/
+0
*
vo_opengl: add output_size uniform to custom shader
Muhammad Faiz
2016-06-28
1
-0
/
+3
*
vo_opengl: minor typo and coding style fixes
wm4
2016-06-28
1
-5
/
+5
*
vo_opengl: revise the transfer curve logic
Niklas Haas
2016-06-28
1
-17
/
+10
*
vo_opengl: revise the logic for picking the default color space
Niklas Haas
2016-06-28
1
-11
/
+10
*
vo_opengl: use image_params instead of *_src for autoconfig
Niklas Haas
2016-06-28
1
-14
/
+17
*
vo_opengl: implement the Panasonic V-Log function
Niklas Haas
2016-06-28
1
-1
/
+6
*
vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
Niklas Haas
2016-06-28
1
-5
/
+13
*
Fix misspellings
stepshal
2016-06-26
1
-1
/
+1
*
vo_opengl: add scaler name to the 'Disabling scaler' message
dirb
2016-06-22
1
-1
/
+2
*
vo_opengl: unmap hwdec images once rendering is done
wm4
2016-06-20
1
-2
/
+10
*
vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
1
-1
/
+49
*
vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
1
-68
/
+2
*
vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
1
-72
/
+0
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
1
-0
/
+7
*
vo_opengl: fix framebuffer object name
wm4
2016-06-15
1
-3
/
+4
*
vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
1
-4
/
+18
*
vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
1
-0
/
+9
*
vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
1
-1
/
+1
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
1
-16
/
+55
*
vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
1
-1
/
+13
*
vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
1
-0
/
+4
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
1
-0
/
+18
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
1
-0
/
+42
*
vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
1
-64
/
+16
*
vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
1
-12
/
+13
*
vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
1
-1
/
+1
*
vo_opengl: remove pointless NULL-check
wm4
2016-06-04
1
-1
/
+1
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
1
-5
/
+26
*
vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
1
-0
/
+2
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
1
-0
/
+2
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
1
-15
/
+35
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
1
-0
/
+1
*
vo_opengl: rena