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path: root/video/out/opengl/user_shaders.c
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* vo_opengl: use misc/ctype.h instead of <ctype.h>wm42017-02-251-2/+2
* vo_opengl: move eval_szexpr to user_shaders.cNiklas Haas2016-07-031-0/+89
* vo_opengl: make user hook passes optionalNiklas Haas2016-06-081-0/+12
* vo_opengl: skip junk before first user shader passNiklas Haas2016-05-271-0/+8
* vo_opengl: use proper include statementwm42016-05-161-1/+2
* vo_opengl: remove unnecessary allocationwm42016-05-161-3/+1
* vo_opengl: use RPN expressions for user hook sizesNiklas Haas2016-05-151-7/+77
* vo_opengl: support external user hooksNiklas Haas2016-05-151-0/+106