Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vo_opengl: refactor into vo_gpu | Niklas Haas | 2017-09-21 | 1 | -2/+1 |
* | vo_opengl: move strictly private ra_gl structs to .c file | wm4 | 2017-08-11 | 1 | -35/+0 |
* | vo_opengl: separate hwdec context and mapping, port it to use ra | wm4 | 2017-08-10 | 1 | -4/+8 |
* | vo_opengl: go back to using GL_TIME_ELAPSED | Niklas Haas | 2017-08-08 | 1 | -0/+1 |
* | vo_opengl: further GL API use separation | wm4 | 2017-08-07 | 1 | -2/+3 |
* | vo_opengl: nuke ra_gl->first_run | Niklas Haas | 2017-08-07 | 1 | -1/+0 |
* | vo_opengl: generalize ra_buf to support other buffer objects | Niklas Haas | 2017-08-07 | 1 | -3/+3 |
* | vo_opengl: move shader handling to ra | wm4 | 2017-08-05 | 1 | -0/+12 |
* | vo_opengl: split utils.c/h | wm4 | 2017-08-05 | 1 | -1/+1 |
* | vo_opengl: pass ra objects during rendering instead of GL objects | wm4 | 2017-08-05 | 1 | -2/+8 |
* | vo_opengl: make fbotex helper use ra | wm4 | 2017-08-05 | 1 | -0/+1 |
* | vo_opengl: start work on rendering API abstraction | wm4 | 2017-07-26 | 1 | -0/+29 |